Jump to content

Feo Takahari

Member
  • Posts

    500
  • Joined

  • Last visited

    Never

Everything posted by Feo Takahari

  1. Originally Posted By: pitchblack Yeah, right. They should, but come on, when they're at the top of gthe heap, do you really think that they're going to step down. *Trumpets Blaring* "All hail the new conquerors, who have destroyed the oppressive reaign of the Shapers and the maniac Rebels, and have come to rule benevolently over us!" That is more whats going to happen. Very Soviet, isn't it?
  2. If you read Children of the Mind, you know that just because it's your pet doesn't mean it's not going to eat your dead or dying body. "Thank goodness one of us will not starve" indeed.
  3. Originally Posted By: Shaper Andrace "I broke its hold on me by uninstalling it deleting all the back ups and throwing the disc in the trash." Why would you do that? I was neglecting the rest of my life in favor of gaming as much as possible.
  4. Morrowind was the most addictive game, until I broke its hold on me by uninstalling it, deleting all backups, and throwing the disc in the trash. (Admittedly, since I was even more old-fashioned then than I am now, the House of Earthly Delights had something to do with my jettisoning the game.) FFVIII was the most addictive game after that, until the code of honor got to me. (There's a part where you can either insult a fellow who's torturing you or give him misinformation--and the game penalizes you for the latter course.) Then came Darkstar One, which had the unfortunate tendency to give the same frigging missions over and over. Up next? Maybe G5.
  5. In regard to the original topic, I direct you all to a book I've mentioned previously, Unwind by Neal Shusterman. "Retroactive abortion" is one of those phrases that just begs to be repeated and popularized, like "widorcs and orcphans" or "SAN check."
  6. I've read that you need to have either strong Mental Magic or a bunch of creations to win this game. I've never been able to stand absorbing all my favorite pets, so will I have to do a lot of charming if I buy this game?
  7. I suspect some of us who play non-Spiderweb games have had a Mass Effect dream.
  8. I'm curious: who were Eliza and Shaftoe in Neal Stephenson's writings? I haven't read much of his work.
  9. I find it interesting that everyone here assumes Mr. Roivas is screwing up, rather than that he might have found a genuine bug. Is this because nobody's ever found this bug before, or are you all just used to dealing with complete idiots in this forum?
  10. Eliza and Shaftoe each give quests to remove distractions and problems that are keeping them from working at full efficiency. If you complete those quests, then try to kill one of the two, will the ensuing fight be tougher than if you hadn't helped them?
  11. In Spiderweb games, the AI usually has a glitch or two in it. The most common ones, if found via experimentation and exploited, allow you to separate foes and kill them one by one. If all else fails, kill one foe in a group, run away and heal, then come back and kill another foe. (This is the basis of my strategy in every Spiderweb game, as I tend to screw up the stat distribution of characters.)
  12. I'll do it if beta testers get paid . Seriously, I tend to find bugs the beta testers missed, both in Spiderweb games and elsewhere. In fact, in most games I base my entire strategy around exploiting bugs and/or shoddy AI.
  13. It's the technological singularity, it's the American Civil War, it's the war between God and the devil . . . I'm reminded of the blots with the name I will not attempt to spell, the ones in which folks are thought to see whatever they're really thinking of.
  14. Originally Posted By: Dikiyoba Originally Posted By: madrigan That and the whole enterprise is so shady -- no one who has ever read any sci-fi, superhero comics, or dystopian fiction would be surprised that Solberg's scheme is failing. This is assuming that Avernum has any kind of speculative fiction or oral tradition. Dikiyoba thinks there were a few comments here and there that indicated that the PCs were fairly genre-savvy. Dikiyoba can't remember any of them, though. Regarding the golems: "Another story that seldom ends well. But who are you to educate the crazy people?"
  15. Originally Posted By: BlueRivets The Azure gallery was horrible in my opinion. Long hikes through nothingness to get anywhere, assuming you weren't going to Highground or Muck, plus having to choose between helping two towns that I would have much rathered preferred to level to the ground. Well, there is the option of bleeping them for all they're worth, and bleeping Thalants too while you're at it. (Send the giants against Muck for Highground's reward, tell Thalants for their reward, then kill the giant queen for Muck's reward. Only Muck gets their money's worth, and that's after being assaulted by giants.)
  16. I suppose I ought to reach Loyalist Lands before I respond to this. Hard to see how it could be more annoying than the Howling Depths, though. (And while I can't check and see how the votes are going until I vote myself, I suspect the Howling Depths are going to get a lot of votes for least favorite. I suppose they sounded good in theory, and they were done far better than some equivalent run-for-dear-life bits in other games, but the enemy spawn rate was a bit higher than I would have liked.)
  17. Originally Posted By: Excalibur Originally Posted By: Evnissyen ...And you call yourselves gamers.... As for dangerous assignments... hell, she's just being playful. I know when an NPC is flirting with me. Well we'll leave along with your...scripted date. It's computer dating at a whole new level. Some of us were unpleasantly reminded of Mass Effect for a moment.
  18. You mean those things are actually killable? I just spent the entire battle running as far away from them as possible. Oh well . . .
  19. http://scalzi.com/agent/ is both hilarious and at times genuinely touching. Consider it an antidote to certain of Jeff's musings in the "Melanchion's Lands" section of A5. "Unwind" by Neal Shusterman is a dystopia novel that had me laughing unintentionally, albeit more than a little disturbed. Suffice it to say that in the society depicted some of Thuryl's less popular ideas get put into practice.
  20. Myself, I'm hoping the economic crisis doesn't make him even more bitter. The games are getting a bit depressing.
  21. Item value in this game is pretty weird. Witness how the Nephil Warblade isn't worth any more than a Blessed Shortsword despite giving a bunch of cool bonuses. As for the Discipline Blade, increasing pole weapons makes you able to use higher-level battle techniques. What I like to do is put it in a quickslot, then switch it in and out whenever I want to use a battle technique I don't have the skill for. (And yes, the battle technique still takes effect if you prepare it with the Discipline Blade, then switch to another weapon.)
  22. How much did you look around there? One of the trapdoors leads to a dungeon, the Pit of Abominations. Edit: Maddz beat me to it, it seems.
  23. Originally Posted By: pitchblack Random question: why did everyone register at noon? Ok, another book I finished reading was The Cartoon History of the Universe. Kinda juvenile, but fun. Which book? I own 1-3, and I think there's a 4 bringing it up to the present day. Or maybe we're thinking of different books. I've got the ones by Larry Gonick. (Incidentally, if you finished the Gonick ones, you've got a better attention span than I do. All those bad jokes and crude illustrations weren't enough to get me more than halfway through book 3.)
  24. I think you need to cheat to make people stop wanting to kill you. On another note, those who, like me, read this and decide to go back and take the quest should be warned that this quest is in the general area of the village with the vanishing ceremonial items. In brief,I found myself lacking pants. (Saved over my old game, too.)
×
×
  • Create New...