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The Ratt

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Posts posted by The Ratt

  1. No, hostile effect resistance is resistance to fire, cold, energy, stun, poison, acid, mental, all of the non-hidden resistances. So have 100% hostile effect resistance means that all effect attacks (wingbolt breath, roamer spit, poisoning, etc.) will do almost no damage.

  2. Alright, that's fine. Have you figurred out how to make it so items can be enhanced multiple times? On the first item of each class (i.e. swords, cloaks, etc.) there is a line that says

    It_can_augment = 1;

    If you change the 1 to another number I think you can change how many times an item can be enhanced. Now you can give a puresteel soulblade a strong blessing and an acid infusion.

     

    Note: I have been too lazy to try and prove this so anyone is free to prove me wrong.

  3. Lifecrafter's right. I think first you need to ask him where he gets his ingredients, then he will go to check on them. You need to position yourself off his path and so you can just see him when he gets there, and unless you want to fight him, wait until he leaves to go in.

  4. Actually I did some messing around and those are stats. For future reference when I stats they are set up as

    it_stats_to_affect = 220;

    it_stats_addition = x;

     

    item abilities are set up as

    it_ability = 58

     

    Sorry if I sound mean, I just want to make sure everyone is on the same page.

  5. I applaud you. Clap clap clap. Also you made merc. I'm still at newb. frown

    Here I'll help you. (Note: There are gaps that can be filled on this list)

     

    Item Abilities

     

    3 = Firebolt

    4 = Searer

    5 = Essence Orbs

    7 = Diamond Spray

    10 = Stun

    13 = Terror (Monster Cast)

    14 = Terror (PC Cast)

    15 = Dominate

    16 = Fyora Fire

    17 = Ice Breath

    18 = Ice Spray

    19 = Ice Spray (Shaila Version)

    20 = Javelin

    21 = Flung Rock

    22 = Stunning Rock

    23 = Drayk/Drakon Fire

    24 = Ur-Drakon Fire

    25 = Disruption

    50 = Thorn

    52 = Venom Thorn

    54 = Acid Thorn

    56 = Submission Thorn

    58 = Reapers

    60 = Decaying Ray (Ray Damage+Poison)

    62 = Charm Ray (Ray Damage+Charm)

    64 = Slowing Mist (Ray Damage+Slow)

    65 = Confusing Mist (Ray Damage+Curse)

    80 = Poison Sting (Ray Damage+Poison)

    81 = Poison Bite (Ray Damage+Poison)

    82 = Icy Touch (Cold Damage+Slow)

    83 = Rotting Touch (Melee Damage+Acid)

    84 = Stunning Blow (Melee Damage+Stun)

    85 = Radiate Energy (Stronger Stunning Blow)

    86 = Confusing Touch (Damage+Curse)

    87 = Terror Touch (Damage+Terror)

    100 = War Blessing

    101 = Elemental Cloak

    110 = Speed

    120 = Unlock

    130 = Mass Restore

    140 = Mass Energize

    160 = Burning Spray

    161 = Venomous Spray

    162 = Acid Shower

    164 = Aura of Flames

    165 = Stunning Aura

    166 = Kill

    168 = Daze

    170 = Strong Daze

    172 = Mass Madness

    174 = Mental Barrier

    178 = Essence Shield

    180 = Essence Armor

    182 = Steel Skin

    183 = Spine Shield

    184 = Augmentation

    185 = Regeneration

    186 = Battle Roar

    190 = Light

    191 = Charm

    192 = Wrack

    192 = Essence Shackles

    195 = Lightning Aura

    196 = Essence Lance

    197 = Unbound Death Breath

    198 = Unbound Fear Breath

    200 = Heal

    201 = Heal Self

    202 = Heal Group

    206 = Minor Heal

    207 = Major Heal

    210 = Cure Affliction

    211 = Cure Self

    212 = Cure Group

    213 = Banish Affliction

    214 = Aura of Cleansing

    215 = Haste Other

    216 = Haste Self

    217 = Haste Group

    220 = Restore Essence

    225 = Protection

    226 = Shield Self

    227 = Shield Group

    230 = Bless Other

    231 = Bless Self

    232 = Bless Group

     

    Feel free to fill in gaps.

  6. Alright. When you open the file for a conversation, it will say

     

    begintalknode 1;

    state = -1;

    nextstate = -1;

    condition = (whatever is here I don't understand it, I wouldn't mess with it)

    question = (if it says special I think it means it affects what people think of you, not sure)

    text1 = "blah blah ( to instert quotation marks use the underscore key) this is what you read.

     

    begintalknode x; is the text page you read

    nextstate = x; leads to the nodes that have a state of "x"

    Also if you make a new node make sure the node number you use isn't being used already.

     

    That's all I can really think of right now. Also I'm not very good at changing stats, or giving items through talking. but I can send you the editor, you could probably learn more from it than me.

  7. Well you need to remember that it is just the skin. So I don't think it would make sense if a shaper put on drakon skin gloves and was able to spit fireballs (even though that's a cool idea). But it does make sense if they got all the resistances. Even if they made essense flow through the skin, that would just increase resistance, not allow fireballs. Drakons make fireballs, not drakon skin.

  8. That's true, but also think about it this way. The ornk was made of essense, but it no longer has it flowing through it because it cannot shape and is no longer being shaped, where as the skin was infused with essencse permanently to increase magical resistance, magic power, etc. (please don't comment about the spelling).

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