SoTW
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Actually it seemed a little bit messed up to me. (v1.0.2 Mac)
Unlike manual increases, creature strength bonuses from items will not increase hit chance nor damage according to my observations. So they are totally useless except maybe the stun resistance part.

A problem with +creature str and hit %
in Geneforge Series
Posted
I think we need an imminent fix in the next update. It killed all my enthusiasm
.
People even tend to change their lower-tier creations because they think that they don't hit reliably. As a lifecrafter, I wear items that total "+6 strength of creations", neglecting this equals to a 12 level difference in strength. It is not like it gets hard, but why wouldn't I want my creations to be stronger.