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Duskwolf

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Everything posted by Duskwolf

  1. So, I realize this is a really late response, but it's wild enough that I figured I'd share anyway. The music that was distributed with the Mac version of Exile 2 was actually a track called "Ecolove" by Stéphane Picq from the 1992 Amiga video game Dune. https://www.youtube.com/watch?v=atSIXC4jJqI A touched-up version of this track was also included on the album Dune: Spice Opera: https://www.youtube.com/watch?v=IF_0W1cYPYo&t=561
  2. Huh, I thought I was set to be notified for replies on this thread but I guess that setting got lost in the forum conversion. Anyways, here's the files. There's a few unfinished bits, but most of it works. If someone else wants to pick this up, I can probably try to answer any questions you've got. It's been literally 10+ years since I last worked on this, though, so I can't promise I'll remember... http://www.mediafire.com/?dye8ubbcu8536
  3. Hmm. What's a good place to upload files these days? Obviously Filefront isn't it anymore.
  4. Since someone asked me recently, I dug up the mostly-final outdoor and town maps I'd generated, as well as the scripts I used to generate them. https://www.dropbox.com/sh/cea5hn5ihd1trmj/59vL0ILFco There's a few incomplete bits: monsters aren't included on the town maps (as I didn't finish figuring out the monster ID to graphics ID conversion), and a few uncommon tiles don't show up properly on either map. If it really bothers you, fix it yourself; if there's interest, I can throw the scripts up on Github or whatnot.
  5. Originally Posted By: Earth2025 I'd like to see return of Mass Haste-spell (casting haste, end. armor, protection, war blessing, augmentation, prism. shield and steel skin to whole party takes so much time that 1-2 chars might lose for example haste after last member of party has been "spelled" or f.e haste vanishes middle of battle) and Fireball-spell being area spell since to get 1st area spell (and only usefull besides Lightning Spray unless has alot spell points to spend) takes a while and sometimes area spell would be helpful at start too. Smite should be lvl 3 spell since otherwise pure Priest doesn't have much to do in battle except cure/bless/etc other members. This was actually one of the things that I found to be the most "broken" about A5. A large fraction of the battles could be trivially won by spending a few minutes buffing the party... one solution might be all-in-one spells like Earth2025 describes, but another more interesting solution might be to limit the number of concurrent spell buffs to, say, three. (You could say the spells start interfering beyond that, or something.) As an added bonus, caster mana starts lasting longer when you aren't constantly buffing, allowing for longer dungeon crawls.
  6. Mac-On-Linux only works on PowerPC Macs running Linux - at which point, you might as well just be running OS X natively.
  7. Avernum 5 will be unplayably slow in PearPC, if it runs at all. When it came out a few years ago, PearPC emulated a 50-100 MHz G3. Needless to say, this is a little slow for gaming.
  8. The one really screwy thing about encumbrance is that you're penalized if the weight of your equipment is greater than or equal to your maximum encumbrance. I can't count the number of times I've wished this was a "strictly greater than" comparison, rather than a "greater than or equal to" comparison.
  9. If you mean the one in the east tower, no.
  10. While we're speculating on new locations: How about the river blockage to the west of the Mass Teleporter, in the Northern Waters? That looks like a prime candidate for a bit of opening up. Alternatively, east of Silvar and/or Formello?
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