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Jeran Korak

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Everything posted by Jeran Korak

  1. I prefered the Neverwinter Nights method. You died and you got revived with a major penelty to XP and Gold and in some areas you couldn't be revived.
  2. I like think G5 will be a post-nuclear war type game were the land is ruined from the unbound and the humans have almost been wiped out and forgotten about the war just to survive. I think I saw a game that had this theme once, you could walk around, do stuff, fight post-atomic mutants and even marry a wife and rais a family. pity it was 16+, it looked quite good. (Mind you, Freelancer had a 15+ rating yet is only about 7+ in what it actually contains!)
  3. The blow of a battle alpha should send any man sprawling but my guardian happliy took on 5 battle GAMMA'S in the geneforge room. The blast from a Ur-Drakon should INCINERATE an enemy not just make them "flinch" and take 125 damage! They'er supposed to be able to take out an entire city by themselfs AND fly to boot in G3! Now do you see the error in your reasoning?
  4. Just use the same script as the one used to make worms spawn from the infested drake! A rider/steed picture, rider/steed picture dies, spawn script activates rider spawns! How hard can that be?
  5. I said COULD not WOULD, I'm not stupid (much )
  6. The weight limit removal was a stupid idea, whats the realisum of being able to carry around 30 pursteal breast-plates without losing a single AP? People just do not get what we COULD do if we really tried. I mean look, about 20-30 people here can script, 10 or 13 can mod and at least 8 can make new senarios. (A totally random number based only very lossely on what I've seen so far)
  7. Actually he had a love-affair with greta then locked out to become shaper monarch in G4 which is why shes so reluctant to talk about him
  8. [glory stealer]Admitedly I helped with several ideas[/glory stealer] Glory Stealing aside these are some more general changes and while adding a decent ammout of realisum dosen't do much for the actual game. Anyway I like 1) 2) 3) 5) 6) 7) 8) 9) and 10) and are actually attainable and more sensible then the normal "noob wants changes" poll (Before you ask I am in no way a noob even though I am rather recent to these forums) EDIT: Check your PM's warmaster.
  9. We have to know what the qustions in it are first.
  10. Quote: Originally written by Meta-Undead: Make heartfelt and honest proclamations that you'd willingly pay double for said features. Or organize a petition on these boards that threatens to not buy anything unless said features are there. I say now in all honesty I would pay QUADRUPLE the current price if these features were in the game. When G5 comes out I will get the demo and if it doesn’t have at least a MAJOR rebuild I will leave Spidweb in disgust. These are my honest intentions, G has earth shattering potential but has been watered down over the series, I want to see solid improvements from a variety of sources and our more serious requests taken into firm and thorough consideration. AND I'd like input from a few of BoA's better designers in G5's creation, some of the skill with scripting, imagination, graphical design and raw talent that people like TM and Kel have put into their scenarios like Renegade and Bassikava could cause astonishing improvement to G5 if given the catalyst. I am a radical, it gets me in a lot of trouble but it sure as hell makes results!
  11. Quote: Originally written by Nalyd The Dead: Only if you're a deadweight silly-putty-Shaper. Try with 23 inteligence and 2 endurance. 3 Drakons and a wingbolt all doing 200 damage a turn to the right enemies, 400 when blessed and hasted.
  12. Yet ANOTHER Post from me. I agree with the above statments, much better battle creations, three levels of creation instead of two. But how an earth do we make Jeff use out ideas? I do not want another G game that is exactly the same as all the others except for a few extra creations and new grafics!!!
  13. I agree, make comments for creations. And I think it's idiotic that creations as large and powerful as Drakons, Gazers, Drakes and Rotgoths should have SOME personality of their own and not be totally under the control of a relitivly weaker human (A well-made drakon can slaughter the shaper PC with one blow from its massive fangs)
  14. 1) Get rid of the "one-man one-bag" way of carring items. 2) At least 10 more types of creation 3) Get rid of the creations limit, just have as many creations as you can support with more chance of a creation going "rouge" and attacking everything in sight. 4) Get "packhorse" creation types, I.E A Battlealpha that is useless at fighting but can carry something like 500 pounds of items. My 5-cents
  15. Quick qustion. Just how long does it take to make an Avernum game?
  16. I finished the game with two wingbolts and a kashhky (I just can't spell that right *sobs*) Both types did over 200 damage a turn to battle creations and Drakons and more then 170 damage each to the unbound, nearly 400 when blessed and hasted
  17. Quote: Originally written by Stillness: Quote: Originally written by Emperor Tullegolar: Yeah, I think your feeling is dead on. *Reaches for phaser rifle* Are you suggesting something?
  18. Drakon, unbound pic. I want the power! btw is it possible to replace the PC with a Darkon grafic?
  19. Quote: Originally written by Frozen Feet: Alwan is like me, which means he just has to be sexy! How can you tell? He's in armour all te time! Khyryk for me, just the kind of shaper I like!
  20. My stand. Self-Shaping: To be exterminated Creation Rights: Freedom for drakes and Gazers, Drakons to be free except biased and power-hungry ones (Think of Mortrax and Koth here) Nija Halcyon, the peace-loving and awsomely powerful shaper, ruler of Delliame.
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