Quote:
Originally written by Thuryl:
Quote:
Originally written by Nepharim: I've found it a struggle to play a shock trooper, since you need to put most points in Shaping, the 'average' combat skills fall behind, and high cost on magic makes it even harder, it's not impossible, but I've had quite alot of problems with shock troopers.
Putting points in Shaping is almost completely unnecessary. You need, at the absolute most, 4 Fire Shaping and 6 Magic Shaping -- you can get bonuses from items to bring you up to 10 from there, and going above 10 is a waste. Better still, either forget about fire shaping and go magic shaping for the whole game, or vice versa.
Ignore magic completely, except for maybe Healing Craft. Rely exclusively on pods and spores. I did a no-magic Shock Trooper once and it was easier than my first attempt at a Lifecrafter.
Pump Intelligence a lot and Endurance a little. Ignore strength and melee weapons for the most part; you get enough points in those without investing skill points. Dexterity and missile weapons are a worthwhile investment, but you can ignore them if you need the skill points elsewhere.
For the record, I heart Drayks- I pretty much skull all battle creations though.
Oh man, if only you could play a Drayk and/or Drakon creator, that's all the game could use to make it more interesting for me.