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Posts posted by Zummi
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Is a mage/priest even viable to endgame A5?
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How about on StarCraft 2?
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Oooooh, big demo = big overall playthrough.
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Has anyone figured out how the ever-enigmatic Tiny Orb of Mist work for weapons?
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You're on a roll here Acky, good job.
Quote:Corrupted Thahds are stunningly effective,You couldn't stress this enough. Corrupted Thahds are imbalanced for being tier 2 creations. I defeated that Gazer in Lerman's Pass with them!
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I guess you could do the same for the Essence Lance spell(which the Kyshaak use, IIRC). Replace a spell, add the graphics and try it out.
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How about taking on the pass... with only a stick?
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It is not.
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If I remember correctly, Rawal gave you the scrying stone to search for the Presence, so that can't be it.
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What makes the Shock Trooper so good is that she can practically do anything in the game without spreading her points thin. Nice guide Acky. Bravo.
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Don't forget that encumbrance is only affected by the equipment you have equipped, not in your inventory. And it's action points.
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I wish the character editor from A5 be ported to A6 too.
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Halting Drewy, Acky?
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Darn it. Jeff's always bringing the good stuffs at the end of a series. First one was the Battle Creations buff in G5 and now this? I will not play this game!
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Ok, I went overboard there but still.
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Dun dun DUNNN!
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If you're going to post something related to the quests, don't spoil it.
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Was Giselle's task really a quest? I remember her telling me to clear up her storeroom but there was no "This is a quest" pop-up.
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Pacification Fields
Q: Escape the Fields, default
Q: Enter Minallah, default
Minallah
Q: Bounty: Shrouded Rogues, sign post near the barracks - 250 coins
Q: Mad, Flaming Fyora, Captain Valentin - 200 coins
Q: Find Kahl (after Mad, Flaming Fyora), Captain Valentin - Shielding Band, Essence and Healing Pods
Q: The Testing Halls (after killing the Presence), Mind Shimp - Polar Fur Cloak, Healing Pod, Curing Pod, and Speed Pod
Q: Malfunctioning Mines, Lazzaria - Bronze Shortsword and Chitin Shield
Q: Twixx, Keeper Cooper - XP (plus some Shaper reputation if you decided to kill the servile)
Q: Thahds in the Workshop, Barcott - Wand of Weakness and access to more stock
Isenwood's Spire
Q: The Presence, Shaper Rawal - Create Roamer, Essence Shield, and Searer
Q: The Shadow Road, Shaper Rawal - 800 coins, Terror, and Create Battle Alpha
Q: Canister Tome, Shaper Rawal - 1000 coins, Major Heal, and Create Wingbolt
Q: Kill Platano, Shaper Rawal - Essence Charm, +1 Strength, and +1 Endurance
Q: Agent Micheline, Agent Alurha - Agent Micheline questline
Q: Storeroom Rogues, Shaper Bruel - Access to the storeroom
Q: Crystal for the Forge, Sage Fefer - Runed Ruby
Foundry Promenade
Q: Three Pylons, Private Savage - Living Tool, and Speed Spores
Testing Halls
Q: Herbs for Phipps, Master Phipps - Recipe for Purifying Elixir and perfeced equipment
Whitespires Pass
Q: Jelinik's Inn, Jelinik - 250 coins
North Mera Road
Q: Koski: the Brigand, Modell - Access to treasure
Mera
Q: See Astoria, Sergeant Shick
Q: Bounty: Roamers, sign post near the barracks - 300 coins
Q: Papers for Rawal, Juergen - Shaped Fiber Cloak
Q: Noxious Powders, Denna
Q: Info for Micheline, Agent Micheline - 400 coins, Terror Wand, and +3 Shaper reputation if conveyed (-2 towards the Rebel
reputation if lied)
Q: The Trakovite Lair, Agent Micheline - +3 to Shaper reputation if conveyed (-2 towards Rebel reputation if lied)
Q: The Lost Anvil, Dorgum - Access to Shaped stock
Haria-Kel
Q: Hunting Bennhold, Captain Herszen - Samaritan Sandals
Q: Find Gorash-Kel, Sage Quothe - Lowers prices from "Exorbitant" to "Slightly Expensive", and 2 Resistance Spores
Q: Kill an Unbound, Sage Quothe - Wand of the Inferno, and 2 Restoration Spores
Q: Free the Fen, Sage Quothe - Grounding Plate
Q: Baston's Room, Agent Astoria - Access to training
Q: Murkwood Assassin, Agent Astoria - 300 coins
Q: Kratoa-Kel, Agent Astoria - Ethereal Seal
Q: Aid Dominic, Agent Astoria - 400 coins, Terror Wand (to Astoria's faction)
Q: Contact Tholoss, Agent Astoria - 500 coins, Etheareal Bindings, and a Steel Spine (to Astoria's faction)
Q: Astoria's Letters, Agent Astoria - 500 coins, Agent Cloak, and a Runed Onyx (factional)
Q: Break the Line, Agent Astoria - 700 coins, Impervious Band, and a Tiny Orb of Mist (factional)
Q: The Purity Agent, Agent Astoria - 1000 coins, Demon Fang Talisman, and a Golden Crystal (factional)
Q: Go to the Council, Agent Astoria - Endgame
Q: The Lost Ornk, Sergeant Flesch - Shaped Shield (+3 to Shaper reputation if killed, -3 towards Rebel reputation if set free)
Penta
Q: Shaper Papers, Arongo - (-2 towards Rebel reputation)
Q: Nodye Pass Tunnel, Learned Dominic - Access to storeroom (depends on what you did first)
Q: The Fen Bandits, Learned Dominic - More access to storeroom (depends on what you did first)
Kaz
Q: Papers for Kaz, Labaton - 200 coins, and a pair of Fine Silk Pantaloons (-3 towards Rebel reputation)
Q: Rebels in the Swamp, Celaa
Below Nodye Pass
Q: Aranov's Herbs, Aranov - 50 coins per bundle
Trakovite Haven
Q: Reinhart the Trakovite, Caretaker Eloise - 200 coins and a Singing Rapier
Q: Stubborn Lum, Caretaker Eloise (if Trakovite)
Q: The Trakovite Hunter, ex-Shaper Litalia - (-2 towards Rebel reputation, towards Trakovite faction)
Q: The Canister Cache, ex-Shaper Litalia - (towards Trakovite faction)
Q: Free the Shredbugs in the Secret Laboratory, Litalia (factional)
Q: Control Core B, ex-Shaper Litalia (factional)
Q:The Purity Agent - Destroy Taygen's Work, ex-Shaper Litalia (factional)
Q: Go to the Council, ex-Shaper Litalia
Q: The Traitor Toroth, Jesstres
Kratoa-Kel
Q: Creations Ledger, Glenny - 1000 coins
Perikalia
Q: Rawal's Lost Sheep, Trahan - Flamecaster's Shawl and 5 gemstones
Q: The River Bandits, Commander Illyara - 300 coins, Corrupting Baton, and a Runed Ruby
Q: East Field Bugs, Commander Illyara (if leaning towards Shapers) - 300 coins, and a Fyora-Scale Shield
Q: Bounty: Khysakks, signpost near barracks - 300 coins and the Lucky Charm
Q: The Haunted Mine, Dinora - Radiant Crystal, Beautiful Crystals, and access to her private stock
Q: Help For Serviles, Preva - (-3 towards Rebel reputation)
Q: Lost Caravan, Bellock - Dhonal's Band and direction to Sage Taygen
Q: Alpha Paperwork, Warzana - According to Leadership (with 11, you get 475 coins; if asked Alpha 17 to return, which it wont, 100
coins)
Stormhold
Q: Journey to the Drakons, General Alwan - 750 coins and a Projecting Belt (+3 to Shaper reputation if conveyed. -3 towards Rebel reputation if lied)
Q: Control Core B, General Alwan - 500 coins, and a Rod of Alacrity (+3 to Shaper Reputation; admission to Alwan's faction)
Q: Unbound Sample, General Alwan - 500 coins, Runed Onyx, and a Guardian Cloak (factional)
Q: Shadow Road Rogues, General Alwan - 750 coins, Runed Onyx, and an Impervious Band (factional)
Q: The Purity Agent, General Alwan - 1000 coins, Gloves of the Hammer, and a Golden Crystal
Q: Go to the Council, General Alwan - Endgame
Q: Servile Spy, Pepoy - (-3 towards Rebel reputation)
Q: Saving Vener, Vener
Q: Fort Vengeance Message, Sage Pavyl - Speed Spores, Resistance Spores, Ensnaring Fibres, and a Radiant Crystal
Fort Defiance
Q: Return Shaper Papers, Shaper Alexie - 1000 coins, and the Skein of Wisdom (+3 to Shaper reputation; +3 more if given Research
Notes, teaches a point of create Drayk if given 8)
Fort Vengeance
Q: Hatra Glaahks, Guardian Genzlen - 250 coins, a Shapemaster Belt
Fort Rockwell
Q: Amulet Recovery, Commander Rossi - access to Blessed Anvil (+3 to Shaper reputation if conveyed)
Gazaki-Uss
Q: Phyllida's Amulet, Phyllida (Rebels only) - (-3 towards Rebel reputation)
Q: Lethia Pass, Mehken
Q: Find Trakovite Lair, Sakkash
Q: Kill Litalia, Sakkash
Q: Break the Line, Ghaldring
Q: Find Tholoss, Ghaldring
Q: Kill The 4 Council Members, Ghaldring
Perikalia Orchards
Q: Quirce's Stable, Quirce - Unlocks a SE-tern building that conatains a Runed Onyx and a canister of Essence Lances
Zephyr Oasis
Q: Reclaim Camp Dranir, Sage Taygen - 250 coins, and a Rod of Battle (+3 Shaper reputation)
Q: Aid Platano, Sage Taygen - 500 coins, and a Wand of the Inferno (+3 Shaper reputation and admission to Taygen's loony faction)
Q: The Proto-Fyora, Sage Taygen (factional)
Q: Get Orb in Secret Lab, Sage Taygen (factional)
Q: Get Ingredient in Dera Vault, Sage Taygen (factional)
Q: Complete the Purity Agent, Sage Taygen (factional)
Q: Go to the Council, Sage Taygen (factional)
Q: Bounty: Wingbolts, signpost near the commander's office - 400 coins and Sapphire Legplates
Q: Delivery: Platano, Commander Pritz - Radiant Crystal, Lighting Crystal, Major Healing Pod, and a Berserker Pod
Q: Hunting Bennhold, Commander Pritz - 700 coins and a Fibrous Breastplate
Q: Drakon Sighting, Commander Pritz - 300 coins(+2 Shaper reputation and another 250 coins and +2 Shaper reputation if killed;
250 coins and -2 towards Rebel reputation if lied)
Q: Camp East Alpha, Federa - Access to a chest in Camp East Alpha (+3 Shaper reputation; -2 towards Rebel reputation if lied)
Q: Free Camp Dranir, Denna - Tek's Spectral Dirk
Dera South Shore
Q: Dera Drakons, Fitz - Unlocks a door to the Blessed Anvil
For reference mostly. I might add all the reputation encounter available in the game.
Format mostly is *quest name*, *quest giver* - *possible reward*
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Speaking of "epic" RPGs, do you think Jeff would make one of those 99-hours RPGs?
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Lazy reviewer.
Anyways, the review was good actually. It gave fair points to what SW was trying(and doing) to do with their games.
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The question and point is a bit vague, me thinks.
How did you pass the Pass pre-Kratoa-Kel or even pre-Mera?
I know I read somewhere that a servile did this alone. Perhaps we can get some in-depth guide on how to?
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So, I blew off the dust on my BoA copy and started a slith singleton, nothing fancy or different, just for the heck of it. VoDT was the only low-level scenario I got and I'm too lazy to DL another, so I commenced.
After a few goblin, brigand, hydra killing, I found myself near a rock with a skull on it. I decided to not get it. And now I'm teased. Curious, but teased.
What does the skull do?
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It IS intended to clear later in the game.
I was just curious if how others did clear it pre-Astoria's questline(of course, if possible almost pre-Mera, to which I did, only clearing a few area for easier travel time[and some of the areas only needed to be passed through to be cleared]).
Click to reveal..The screenie shows that I both have the keys acquirable in the pass. Note how there are few special items and note what spells I have on my quick bar(namely Firebolt, Minor Heal, War Blessing, and Daze, respectively). I just reached 25th level when I entered the pass(I was 20 when I left the Whitespires) and left at 26.
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It's becoming quite an obsession for me. Of course, some of you have passed through it pre-Kratoa or even the whole Mera itself but my question is: How?
I did it using 2 Alphas, 2 Glaahks, a Plated Artila, and a Vlish for the first gauntlets then changed them to corrupted thahds for Talis-Eye(6 corrupted thahds, 4 with maxed strength points and 2 with four points in it, all controllable). I was lucky to have three of them have Essence Blade. It took a few reloads but I managed to take down the eye, running out to escape the worms because the remaining thahds were either dying or terrified. So yeah, that's how I did it.
I'm interested if it's possible doing this solo, with a Warrior, with no creations.
Finished my first playthrough.[G5]
in Geneforge Series - Originals
Posted
The secret ornk ending FTW!