-
Posts
386 -
Joined
-
Last visited
Never
Content Type
Profiles
Forums
Blogs
Everything posted by -=microphage=-
-
Quote: Originally written by BrTarolg: i still wanna know how i manage to do riposte an dparry with a giant spear. must be pri tough. Not sure you can willfully in the A4 world. Riposte and parry generally apply to (1 hand) blade weapons whereas a giant spear would be a (both hands) pole weapon in A4. The riposte and parry are kind of automated when you are frozen it seems. Can you select what weapon you have active at the point you're at? Honestly, I just like to fry bad guys with Divine Retribution when possible, but then I cheat like crazy when my (RPG) life is on the line...
-
Quote: Originally written by Killing is wrong*: As your opponent charges you with a battle cry, howl, growl, or other sound effect, your immobilized character musters the willpower to pry his mouth open and deliver a blistering and witty verbal riposte. It's so clever it hurts. —Alorael, who also supposes that an incautious opponent might suffer an injury from a particularly jagged piece of frozen adventurer. Maybe in the frenzy of one-sided melee some enemies don't pay much attention. Heh! Alorael, I should have known you were still awake! I need to sleep but couldn't resist saying hello! 'Nite Sir Knights. (OK, so I'm reading Eddings Elenium Trilogy on bathroom breaks. Busted...)
-
Quote: Originally written by Thuryl: I agree that that's the dictionary definition of riposting (I fenced for 5 years, after all; I do know what it is). However, since in Avernum 4 it's possible to riposte while frozen solid and incapable of movement, that can't possibly be what riposting actually is in Avernum 4. Hence my proposed alternative definition. I got your uh, humor/alt def. My humor can be dry at best, muddy when tired. Hence the ... It was an attempt at a humorous riposte and I guess this is a muddy re-post . God what a terrible pun. I think at 3:40am it's time to sleep. Take care, Sir Good Knight. ouch. I'm outta here!
-
Riposte is a quick thrust given after parrying/deflecting an opponent's lunge in fencing/sword fighting. And/or a retaliatory action, maneuver, or verbal retort in tongue fu fighting. Hey, it's after 2am here. What'd you expect?
-
Now you can uninstall A4editor simply by extracting Restore.zip from Avernum 4 install folder. Simply extract A4editor.zip to reinstall editor when desired, and Restore.zip to turn it off and go to original when desired. No changing file names manually to install or remove! Note: for those of you with custom items: This will remove ability to get more until you extract your custom version of editor. (Example: pierce.zip with Piercing Diamond.) Uninstall A4 Editor http://www.freewebs.com/microphage/Avernum4/Restore.zip
-
Now you can uninstall A4editor simply by extracting Restore.zip from Avernum 4 install folder. Simply extract A4editor.zip to reinstall editor when desired, and Restore.zip to turn it off and go to original when desired. No changing file names manually to install or remove! Note: for those of you with custom items: This will remove ability to get more until you extract your custom version of editor. (Example: pierce.zip with Piercing Diamond.) Uninstall A4 Editor http://www.freewebs.com/microphage/Avernum4/Restore.zip
-
Quote: Originally written by Zeviz: EDIT: Your page looks good. For the editor, it might be good to include the disclaimer about editor being unofficial and unsupported, along with brief summary of instructions on how to use it on the page from which the editor is downloaded. If Google picks up your page, as it picked up a couple other editors, it would be helpful for people to see these instructions and disclaimers before downloading. Done! Thanks for your helpful advice and interest.
-
Quote: Originally written by Zeviz: EDIT: Your page looks good. For the editor, it might be good to include the disclaimer about editor being unofficial and unsupported, along with brief summary of instructions on how to use it on the page from which the editor is downloaded. If Google picks up your page, as it picked up a couple other editors, it would be helpful for people to see these instructions and disclaimers before downloading. Done! Thanks for your helpful advice and interest.
-
Quote: Originally written by Zeviz: Quote: Originally written by Micro Phage: ... My intent was for people to have access to it only through this forum. But, in retrospect, it's still that way because I haven't posted about it anywhere else. ... PS And major thanks to the ever amazing mysterious -Alorael who's reply to a PM got me pointed in the right direction to fix this! I am curious, why do you want to make your editor available only to those who visit this forum? (If you are trying to increase forum membership here, making a home page with a link to this forum sounds like a more effective idea.) PS Alorael's name doesn't have a dash in front. He just starts his signature that way. Basically I was waiting for enough feedback to help make the best, most versatile, editor I can, wasn't sure about permission (the scripts used are copy righted) to make editor itself available widely (I got permission from Alorael to post it and let people in this forum check it out) and, until you suggested it, I hadn't thought about it quite that way. I have a couple of web sites and would be happy to put links to Spiderweb Software and it's Forums on them! Now that I'm comfortable with the way the link(s) are working I'll do that tonight! Thanks... PS Have you checked the editor out? It would be great if you had some time to do so and give some feedback. Thanks again! PPS Member 335's posts and style and the constant name changes and signatures specifically addressing every post/reply kinda makes it seem that "-" is like a title or something. Definately gives the impression you are talking to 2 different people in same post/reply. Will use only "Alorael" in future. Heh... It's a strong enough impression that maybe I was subconciously thinking: "-Alorael, who's reply to a PM, got Micro Phage..." -EDIT: Links to Spiderweb Software and to this Forum are now in microphage's home page. You can see them by clicking this link: MicroPhage Home
-
Quote: Originally written by Zeviz: Quote: Originally written by Micro Phage: ... My intent was for people to have access to it only through this forum. But, in retrospect, it's still that way because I haven't posted about it anywhere else. ... PS And major thanks to the ever amazing mysterious -Alorael who's reply to a PM got me pointed in the right direction to fix this! I am curious, why do you want to make your editor available only to those who visit this forum? (If you are trying to increase forum membership here, making a home page with a link to this forum sounds like a more effective idea.) PS Alorael's name doesn't have a dash in front. He just starts his signature that way. Basically I was waiting for enough feedback to help make the best, most versatile, editor I can, wasn't sure about permission (the scripts used are copy righted) to make editor itself available widely (I got permission from Alorael to post it and let people in this forum check it out) and, until you suggested it, I hadn't thought about it quite that way. I have a couple of web sites and would be happy to put links to Spiderweb Software and it's Forums on them! Now that I'm comfortable with the way the link(s) are working I'll do that tonight! Thanks... PS Have you checked the editor out? It would be great if you had some time to do so and give some feedback. Thanks again! PPS Member 335's posts and style and the constant name changes and signatures specifically addressing every post/reply kinda makes it seem that "-" is like a title or something. Definately gives the impression you are talking to 2 different people in same post/reply. Will use only "Alorael" in future. Heh... It's a strong enough impression that maybe I was subconciously thinking: "-Alorael, who's reply to a PM, got Micro Phage..." -EDIT: Links to Spiderweb Software and to this Forum are now in microphage's home page. You can see them by clicking this link: MicroPhage Home
-
Link to A4 Editor probs solved. It seems that sometimes UBB code doesn't want to direct link to a download. So... I've made 2 ways of getting to the editor. See revised links above. My intent was for people to have access to it only through this forum. But, in retrospect, it's still that way because I haven't posted about it anywhere else. Apologies to anyone who tried to download and had problems. Please try again and let me know what you think and any ideas you may have. Thanks Microphage PS And major thanks to the ever amazing mysterious -Alorael who's reply to a PM got me pointed in the right direction to fix this!
-
Link to A4 Editor probs solved. It seems that sometimes UBB code doesn't want to direct link to a download. So... I've made 2 ways of getting to the editor. See revised links above. My intent was for people to have access to it only through this forum. But, in retrospect, it's still that way because I haven't posted about it anywhere else. Apologies to anyone who tried to download and had problems. Please try again and let me know what you think and any ideas you may have. Thanks Microphage PS And major thanks to the ever amazing mysterious -Alorael who's reply to a PM got me pointed in the right direction to fix this!
-
Quote: Originally written by Ephesos: It's pretty much at the northwest corner of the Formello moat. You need to go upstairs to find Atria. Yes, and it took me a couple of times since the lady downstairs (I guess Atria's daughter in law?) was very rude. I only found Atria because her daughter was so obnoxious I decided to have a closer look around and see if she were harboring some bad guys. Atria on the other hand is a sweet older lady in a rocking chair who is delighted to see you...
-
Quote: Quoting: Rebelk418 I went to the link at the top of the page, but all i get is a blink screen. Is there another place i can download the editor? If you copy the link to your address line in your browser it should immediately give you a save file prompt. At times I and others experienced what you are describing. It seems that sometimes UBB code doesn't like linking directly to an "outside" download, or it could be browser/OS related. On XP machine, perfect. On 98SE machine, problem. Between the 2 links below you'll be able to download it. Here's the link to web site. Link to download the editor is on home page. A4 Editor Or, to go directly to download the editor click on or copy and paste (if clicking fails) this to address line in browser: http://www.freewebs.com/microphage/A4editor.zip You can also remove the editor and restore to original files here: Uninstall A4 Editor http://www.freewebs.com/microphage/Avernum4/Restore.zip Note, all stats and items in packs and stored in save games will stay same. You won't lose them. I'll send it to you private message also. Please let me know what you think! I'm open to changing choices or even making you a custom change. Let me know! PS This works almost too easily. Before install be sure and backup original /data/scripts folder to another folder, and move the 10th SaveGame by load game, then save game to another slot if it's not empty. Might be best to extract to a temp folder, read the txt files, and put A4editor.zip in A4 folder and extract from there when you are comfortable. I'm making this sound hard, but it's real easy! Just adding precautions. You just put A4editor.zip in the Avernum 4 install dir/folder and extract. Start A4, load game CLEAN TESTER and talk to Bodrie.
-
Quote: Quoting: Rebelk418 I went to the link at the top of the page, but all i get is a blink screen. Is there another place i can download the editor? If you copy the link to your address line in your browser it should immediately give you a save file prompt. At times I and others experienced what you are describing. It seems that sometimes UBB code doesn't like linking directly to an "outside" download, or it could be browser/OS related. On XP machine, perfect. On 98SE machine, problem. Between the 2 links below you'll be able to download it. Here's the link to web site. Link to download the editor is on home page. A4 Editor Or, to go directly to download the editor click on or copy and paste (if clicking fails) this to address line in browser: http://www.freewebs.com/microphage/A4editor.zip You can also remove the editor and restore to original files here: Uninstall A4 Editor http://www.freewebs.com/microphage/Avernum4/Restore.zip Note, all stats and items in packs and stored in save games will stay same. You won't lose them. I'll send it to you private message also. Please let me know what you think! I'm open to changing choices or even making you a custom change. Let me know! PS This works almost too easily. Before install be sure and backup original /data/scripts folder to another folder, and move the 10th SaveGame by load game, then save game to another slot if it's not empty. Might be best to extract to a temp folder, read the txt files, and put A4editor.zip in A4 folder and extract from there when you are comfortable. I'm making this sound hard, but it's real easy! Just adding precautions. You just put A4editor.zip in the Avernum 4 install dir/folder and extract. Start A4, load game CLEAN TESTER and talk to Bodrie.
-
Lark's Scrolls [spoiler]
-=microphage=- replied to Klintor Tazzankah's topic in Avernum Trilogy (2000-2002 original versions)
oops. A lot of posts while writing reply... Also realized we got off topic. Sorry! Quote: Originally written by Small Fry: Is there a easy way to get past pylon city. {the place guarding her keep, I suspect} There's no truly easy way. However, you can slip past a lot of them moving your party in combat mode and not trying to kill them all. By my 3rd time through this that's what I did and used cheat "backtostart" so I wouldn't have to go back the same way. At Fort Monastery you can go to The Castle and report to Rone first I think, but definately see King Starrus. -
Lark's Scrolls [spoiler]
-=microphage=- replied to Klintor Tazzankah's topic in Second Avernum Trilogy
oops. A lot of posts while writing reply... Also realized we got off topic. Sorry! Quote: Originally written by Small Fry: Is there a easy way to get past pylon city. {the place guarding her keep, I suspect} There's no truly easy way. However, you can slip past a lot of them moving your party in combat mode and not trying to kill them all. By my 3rd time through this that's what I did and used cheat "backtostart" so I wouldn't have to go back the same way. At Fort Monastery you can go to The Castle and report to Rone first I think, but definately see King Starrus. -
Lark's Scrolls [spoiler]
-=microphage=- replied to Klintor Tazzankah's topic in Second Avernum Trilogy
Quote: Originally written by Small Fry: Or should I say. Can I go through Spire Fortres from fort saffron's side {or other way past it} Nope. You have to go through that battle with her, then see the King. He'll point you in the right direction. -
Lark's Scrolls [spoiler]
-=microphage=- replied to Klintor Tazzankah's topic in Avernum Trilogy (2000-2002 original versions)
Quote: Originally written by Small Fry: Or should I say. Can I go through Spire Fortres from fort saffron's side {or other way past it} Nope. You have to go through that battle with her, then see the King. He'll point you in the right direction. -
Quote: Originally written by Venomousblade: P.S. Making her an Agent for the Crown was a nice touch. And can yo make something to remove large magical barriers? I'm assuming you mean multiple barriers. If so, I already have it. It helps me testing the editor. I had to involve a 2nd script to add a custom item. Not sure what repercussions ultimately may happen if you have the ability to remove the barriers south of Formello or North exit from Fort Emerald. Stay away from crystal box (guarded by 4 orbs) North of Fort Emerald till you see Houghton at The Castle and get the quest for it. Though you can still beat both Dorikas and Rentar either way. It's not in the A4 editor available in above link. I'll PM (private message) it to you. As it stands now it's hidden (you can't get it from Bodrie and there is no dialog about it with the character you get it from) so I'll send you instructions as well. I think that if you stick somewhat to the order of the game you can get away with using it. It's called a Piercing Diamond and it can remove the 9 barriers south of Formello and Fort Emeralds 5 as well. -EDIT: This game is pure art! It's quite capable of serious mods/variations to normal progression of play and is still true to form/stability. I've pushed it really hard and it stays consistent and fully playable/completable throughout. (You shouldn't attack/kill prisoners or other plot significant NPC's however, (see below) and follow the story line on replays to avoid unfinished quests/orders/jobs.) But you can get as crazy as making up an item like a Piercing Diamond and get away with it! Talk about well coded! Cool... Also came in handy for the Fort Remote barriers after I killed the Vahnatai prisoner before questioning him. I don't think this is an editor induced thing. It's what happens when you've played game several times and you want to beat those sneaky !*@#!!'s to the punch! Couldn't get General to lower barriers because I never questioned the prisoner, just killed him before he could do his thing. Let me know how it works out. And if you think it should be added to the editor. I'm thinking about working on a way to get Almaria to become friendly and putting it in a dialog with an NPC in the area. Don't think it'll go in the editor though. Just a way of finishing Almaria quests if you do happen to get stuck with the eternally hostile thing. Thanks
-
Quote: Originally written by Venomousblade: P.S. Making her an Agent for the Crown was a nice touch. And can yo make something to remove large magical barriers? I'm assuming you mean multiple barriers. If so, I already have it. It helps me testing the editor. I had to involve a 2nd script to add a custom item. Not sure what repercussions ultimately may happen if you have the ability to remove the barriers south of Formello or North exit from Fort Emerald. Stay away from crystal box (guarded by 4 orbs) North of Fort Emerald till you see Houghton at The Castle and get the quest for it. Though you can still beat both Dorikas and Rentar either way. It's not in the A4 editor available in above link. I'll PM (private message) it to you. As it stands now it's hidden (you can't get it from Bodrie and there is no dialog about it with the character you get it from) so I'll send you instructions as well. I think that if you stick somewhat to the order of the game you can get away with using it. It's called a Piercing Diamond and it can remove the 9 barriers south of Formello and Fort Emeralds 5 as well. -EDIT: This game is pure art! It's quite capable of serious mods/variations to normal progression of play and is still true to form/stability. I've pushed it really hard and it stays consistent and fully playable/completable throughout. (You shouldn't attack/kill prisoners or other plot significant NPC's however, (see below) and follow the story line on replays to avoid unfinished quests/orders/jobs.) But you can get as crazy as making up an item like a Piercing Diamond and get away with it! Talk about well coded! Cool... Also came in handy for the Fort Remote barriers after I killed the Vahnatai prisoner before questioning him. I don't think this is an editor induced thing. It's what happens when you've played game several times and you want to beat those sneaky !*@#!!'s to the punch! Couldn't get General to lower barriers because I never questioned the prisoner, just killed him before he could do his thing. Let me know how it works out. And if you think it should be added to the editor. I'm thinking about working on a way to get Almaria to become friendly and putting it in a dialog with an NPC in the area. Don't think it'll go in the editor though. Just a way of finishing Almaria quests if you do happen to get stuck with the eternally hostile thing. Thanks
-
Quote: Originally written by adndgamer: When you speak to Stout in the Fissure Post it says that he has nice eq & a nice sword (that poisons). However, after the fight I could find nothing from his person laying around. Bug or is this how it's supposed to be? Well, I just did the "Stout" thing again after reading your post. I didn't see what you were talking about regarding any specifics about how he was armed or armored. (Maybe I should have hit TAB while in combat mode?) But, it is strange that he attacks you with a blade and after you kill him (no way around that) all you find is a key to his bedroom. Nothing at all on ground! Some clothing, a dagger, coins, and a map/clue in his bedroom. But nothing on his body but the key! Heh, maybe his weapons and armor were charmed to vanish after he dies. (He was a spy...) Good question.
-
Lark's Scrolls [spoiler]
-=microphage=- replied to Klintor Tazzankah's topic in Second Avernum Trilogy
Now all we have to remember is where those scrolls are! Way back in game you had to look at them to get the quest. Am thinking a thorough search of FM may help. Where is her abode... Heh, got me too! The abode is out there. In blue box. I love this game! -
Lark's Scrolls [spoiler]
-=microphage=- replied to Klintor Tazzankah's topic in Avernum Trilogy (2000-2002 original versions)
Now all we have to remember is where those scrolls are! Way back in game you had to look at them to get the quest. Am thinking a thorough search of FM may help. Where is her abode... Heh, got me too! The abode is out there. In blue box. I love this game! -
Combat lineup changes..
-=microphage=- replied to -=microphage=-'s topic in Avernum Trilogy (2000-2002 original versions)
Quote: Originally written by Valcrist: mm hm.. since when does.. combat lineup.. make a difference.. wont matter anyway u.. look at it.. maybe it just.. bugs u because.. ur comfortable.. with ur silly lineup.. just pay a10tion.. on the active PC.. PS:i lyk typing this way.. and im not making haiku.. It makes a HUGE difference when you turn a corner, go into combat mode, and your 1st character can't attack because the 3rd character is active. No projectile weapons or spells work on targets out of sight/range! You have to spend action points and turns moving them into position to fight or hit space bar to change to the 1st in line and lose/waste turns for characters. (this IS a "turned based" RPG after all!) If your party lineup and combat lineup are the same many times you can kill foe with 1 or 2 spells or projectile weapons and end combat, advance and go into combat again if there are more enemies, start a new turn and wade through the bad guys much more efficiently (keeping aware of energy levels). Having "lead" characters differ in the 2 lineups is like wading through quicksand to do battle. Also, making your "tank" be 1st out of combat mode gives you the ability to have main character receive any rewards (caches, bounty items) and distribute or keep them his/her/itself as applicable to take full advantage of stackable items and spread weight loads evenly to prevent anyone getting encumbered. (I give certain type/weight items to certain characters in line up to spread weight and not have spaces wasted in packs by stackable items being spread around.) But again, it only takes a few minutes to adapt to changes and my lineup choice is not silly. It is however effective . I have very specific, valid, strategic reasons for my lineup order both in and out of combat mode. This thread was never intended to imply a complaint about A4. I was hoping more experienced players could give me insight on why this happens occasionally, and apply seasoned players advice/knowledge intelligently.
