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ixfd64

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Everything posted by ixfd64

  1. As we know, there are various scenarios for BoE and BoA out there, some good and some not-so-good. However, it would be a hassle for an admin to update the list of "good" scenarios every time one is released. Therefore, I am proposing an automated voting system. Basically, people would submit their scenarios through a dynamic "portal" maintained by Spiderweb. People could then write reviews for the scenarios and vote on them using the standard scale of 1 to 5. To prevent people from blindly judging new scenarios, no voting would be allowed until 24 hours after they are uploaded. The scenario will be under "judgment" until it has gathered 10 reviews/votes (during this time, the reviews would be hidden). Once a scenario passes the "judgment" phase, the overall score for each scenario would be shown on a separate submission page, updated in real time. I'll have to admit that I stole the idea from Newgrounds, but I think such a feature would be very useful here.
  2. In Exile 3 and its Avernum counterpart, Erika perishes when Rentar-Ihrno activates the curse that Garzahd put on her. Erika doesn't appear in any later canon, so it would be safe to assume that she's gone for good. However, death doesn't seem permanent in the Avernum universe as there are resurrection spells and whatnot. In that case, is there any official reason why no archmages have tried to resurrect Erika (or any other key character for that matter)? Or is she deader than dead?
  3. I might be wrong, but I don't think Blades of Exile used a serial code system; IIRC, the whole game was sold on a CD. Perhaps that's what the price is refering to. Speaking of which, I wonder if there are any hard copies of the game in stock. I imagine it'd make a great collector's item.
  4. I'm a little confused about something: although the source code for Blades of Exile has been released, the game is still being sold for $15. Selling a game and making it open source isn't mutually exclusive if only the game engine's source code is released; it's often the game content that holds market value (id Software is an example of a company that does this). However, this thread suggests that all of the game content is available under the GPL. If that's the case, then why not make the original game free? I don't really see the point of buying the original Blades of Exile other than avoiding the hassle of compiling.
  5. Originally Posted By: oh, mother You're limited to four characters, yeah. Of course six is always better than four, but four is plenty enough to make it through the games with little difficulty, because, as part of the rewrite, the games were rebalanced for four PCs. You can still get one of each of the major character types (fighter, rogue, mage, priest), and there is opportunity enough to have dual-skilled characters, so you never really miss the extra two characters. Thanks for the information; that's what I thought. By the way, has Simulacrum been removed or nerfed in the later games? That was the most overpowered summoning spell, IMO.
  6. This is probably a dumb question, but here goes: I've never played Avernum before, but I really want to try it soon. As we know, the original Exile games allowed up to six characters per party. While the first Avernum trilogy is supposed to be a remake of the Exile series, the screenshots for the Avernum games show only four characters. So my question is, are parties in Avernum limited to four characters? Or are only four of them shown at a time? If it's the former case, then has it been compensated in any way (such as more powerful abilities)? I'm sure there were situations where it would help to have six characters rather than four.
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