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Randomizer

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Everything posted by Randomizer

  1. You are stuck with the saved games location for Avernum 6. The early games let you set the location and some store the saves within the game folder.
  2. Just remember to make a copy of the preference file so you keep the registration to transfer to the next computer. Otherwise the next computer will treat it as an unregistered game.
  3. A working model is the bane of all great impractical ideas.
  4. Melee hits or using cloud of blades spell cast on a summoned creature or party member. Watch very closely for the origin point of their attacks.
  5. I never had trouble reading it so it isn't nature lore.
  6. It's still on my list to be played someday. Keladon, just ignore the critics and make the sequel.
  7. Originally Posted By: CRISIS on INFINITE SLARTIES "Borrowing plot" and "adaptation" are not the same thing. Shakespeare borrowed practically all of his plots, anyway. Back then they still called it research.
  8. Originally Posted By: Means and Ends Committee Plausible? You actually can't even begin to play A6 without any way of dealing damage. Sure you can. You just have to lure each rat back to the sarge and let him kill it while you keep healing.
  9. Avernum 6 is the only PDF hint guide. All the others are paper booklets.
  10. There have been religious type ones. Jeff locked the intelligent design vs. evolution topic a few years ago even though it was civil.
  11. I never played a game without spending skill points. I think that it's an urban myth. Now someone did play Eschalon: Book 2 with a first level character.
  12. Originally Posted By: So Much Killing ... is Jeff just screwing with my OCD? Yes
  13. Some buff resistances are increased with casting level (total of blessing and spellcraft), specifically essence shield and essence armor.
  14. Some areas there just aren't accessible to the south of the lava, but I'm pretty sure all the places there where you can see loot are accessible if you find the right path. You may have to go back and forth between levels to find a way there.
  15. Originally Posted By: Triumph Does Jeff know you playtester-types make fun of him like this? Beta testers have their own game, it's called Drive the Game Designer Crazy. You make a party using strange builds to see how to break the game in the shortest amount of time. The worst part about beta testing is seeing reported mistakes appear in the released version because someone forgot to fix them.
  16. I think acid was changed to extending the duration instead of increased damage per round.
  17. I don't think anyone except maybe Gladwell's Keep would sell a vase. However should be more later in the game. Tranquility has one in Solberg's Tower if you didn't sell it.
  18. Avadon will be the first game in years where Jeff won't be able to completely cut and paste the manual from a previous game. I'm sure he will try and that some material will be wrong because he decides to change the game after he writes the manual.
  19. Most of the players never post here so the numbers are just guesses. Jeff did post some numbers for a game on his blog so that's the best place to look. Aran used to post the numbers for monthly posting, but that encourage spam after he complained that we weren't posting enough. What his bots do we don't want to think about since part of it is to take over Spiderweb.
  20. Acid should act at the end of the round. With enough dexterity and/or quick action you can daze, cast spray acid and repeat almost every round without anyone getting to act against you.
  21. It depends upon the game. Most give almost equal experience to all living characters with some giving more to the ones that do the death blow. You have to be careful since in some games the AI will not attack characters that don't do damage after the first round.
  22. Some of this has been done for Blades of Exile which uses a similar game engine to Exile 3. Try Code Dissection - Munchkin Style for some analysis based upon examining the open source code for Blades of Exile.
  23. Shops don't restock items, but there are usually enough to play the game. If you can try to hold off until the trainer and use items to increase your abilities. You can always swap items even in combat to improve a need skill so you can cast a spell.
  24. Originally Posted By: Dantius Originally Posted By: CRISIS on INFINITE SLARTIES Facepalm Hecatonchire Hecatomb The Nine-Headed Cave Cow Facepalming Hecatombchire! This is an affront to the Church of the Divine Lucre. Expect to hear from our lawyers shortly. It'll cost you. They charge by the hour in advance.
  25. Originally Posted By: Tcheedchee That leads me to the question if beta testing will be officially announced and offered in the forum again? I talked to Jeff and beta testing isn't starting for a few more months. Jeff usually posts the announcement in the News section of the Spiderweb Games site and someone posts a link here.
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