Jump to content

Dikiyoba

Member
  • Posts

    9,024
  • Joined

  • Last visited

Posts posted by Dikiyoba

  1. Still no item editor, though. Of course, it could be somewhere and I just missed it. But if there isn't, there's your goal in life once you complete G2 without cheating, MagmaDragoon. If you want an item editor for G2, make an item editor for G2.

     

    Dikiyoba.

  2. Originally by Micawber:

     

    Quote:
    There's one game, can't remember if it's Geneforge or not, where even after you delete notes you have to scroll through all the empty slots in order to get to the ones with info saved in them. That's rather annoying.
    It's Geneforge. And Geneforge 2. Seeing the labels without having to scroll through them all is nice, but the deleted slots that don't go away is a terrible feature.

     

    [Empty]

    [Empty]

    Dikiyoba.

  3. Originally by Micawber:

     

    Quote:
    Because your PC starts the game as a novice. If there hadn't been a disaster of some sort, then the skilled NPCs would be able to resolve the plot without your help. It's a plot device, which Jeff uses often.
    Clearly, I understood your statement differently than you did. My reasoning was there had to be a disaster to put a novice on the island, and that was the sinking living ship. The centuries-old disaster is the disaster that starts the whole Geneforge series. So yes, it is a disaster (and a huge one at that) but in a greater sense than just needing to stick a novice on an island.

     

    Changing subjects, Dikiyoba doesn't mind if Nick Ringer speaks in third person, as long as Nick has a valid reason besides mockery (Nick isn't required to say what it is, as long as Nick has one), does it in a slightly different way than all other third-person speakers, and does it consistently. If Nick can't do that, Nick should use first-person, second-person, or ninth-person.

     

    Edit: Fixed quote, changed sig.

  4. Use a SDF. If the SDF is set to one, have the special encounter end there. If it isn't, then the encounter continues to run. You already have the set_flag command if the party chooses yes. Just add a get_flag at the beginning and {} to enclose everything after else.

     

    Code:
    if (get_flag(0,1) == 1)end();else{reset_dialog ();add_dialog_str (0, "text", 0);add_dialog_str (1, "text", 1);add_dialog_choice (0, "Yes");add_dialog_choice (1, "No");choice = run_dialog(0);if (run_dialog(0) ==1){set_flag (0, 1, 1);set_state_continue(11);}}break;beginstate 11;reset_dialog ();add_dialog_str (0, "text", 0);break;
    Dikiyoba thinks it should work but hasn't tested it.
  5. That's when the wishing well gets very angry with you. Or maybe becomes happy to know it can solve a wish without having to do anything.

     

    Dikiyoba wishes the wishing well would tell Dikiyoba whether it is angry or happy. Dikiyoba gives it a few coins. Nothing. Well, at least Dikiyoba found somewhere to dump those counterfeit coins.

  6. Well, it is fantasy...

     

    Unusually high tolerence works just fine in the Exile/Avernum series because they are games. If they were books or movies, it wouldn't acceptable. Different mediums require differing levels of complexity.

     

    Dikiyoba was surprised, though not offended, to hear about Elspeth and Nance in A1 because Dikiyoba played A2 first and it's not nearly as obvious there.

  7. The journal is still pretty clunky though. It worked better (at least for me) in the Avernum series (or at least A2, which is the only one I have). I never use it at all for G1 and only rarely for G2 to keep track of who will make me stuff with which ingredients.

     

    Dikiyoba.

  8. Thank you, Schrodinger for all your excellent guides. And Cyber_Skaarj, for your uncompleted guide. And anyone else who created a guide/FAQ for Spiderweb Software games.

     

    Incidently, Dikiyoba solved the nest-in-Pentil-Woods mystery of G1. Dikiyoba sent Schrodinger an e-mail about it a long time ago, but Dikiyoba was never sure if it reached its destination.

  9. I like the idea of combining the BoA and the BoA Editor forums together, since topics tend to end up in the wrong forum anyway. BoE I don't care about, except that all the scenarios are on the main forum page, aren't they?

     

    Dikiyoba.

  10. Thuryl, the links aren't working correctly.

     

    green kid, if you use Windows XP or higher, follow these steps. You need an unzip program (like WinZip) to unzip the 3D editor.

     

    1. Go back to the BoA Editor forum main screen.

    2. Click on the link BoA Editor Remake.

    3. Click on the link the Sourceforge page at the bottom of the page.

    4. Click on the green rectangle that says Download BoA Editor Remake

    5. Click on the bottom green rectangle that says Download. That is, check to make sure that you are downloading the version of the 3D editor that is for Windows.

    6. Click on the link Win3DRelease.zip Not the Win3DReleaseSource.zip, the other one.

    7. Click on any download link That is, the word that says download.

    8. If the download doesn't start automatically, click on the long link at the top of the page where it tells you to in order to start the download.

    9. From here, it's all your computer. You'll probably get your unzip program asking you about the 3D Editor. Tell it to open and unzip the file.

    10. Move the whole Win3DRelease folder to wherever you can find it easily.

    11. Open the Win3DRelease folder.

    12. Open the Win3D read-me. Read it. Read it again if you didn't get it all the first time.

    13. Follow the instructions under the "Install" section in the read-me.

    14. Open the BoAEditor.

     

    Dikiyoba.

  11. Besides, having too many forums would clutter up the forum home page.

     

    Edit: In Dikiyoba's previous post, Dikiyoba was refering to the topics on what G4 may look like or what people would like to see in G4 before it actually comes out, not about future G4 topics after G4 comes out. Dikiyoba apologizes for the lack of clarity.

  12. It's easier to have one place to reach all the Geneforge topics rather than having to visit three different places. The less time my computer spends loading, the happier I am. I would even prefer to have the BoA forum and the BoA editor forum combined.

     

    Besides, Dikiyoba notices that there are lots of general Geneforge topics (like this one.) Where would this topic go if they were all separate? Where would debate over Geneforge 4 go?

  13. It depends on how hard the character gets hit. A small amount of damage causes death, a large amount of damage causes dust. Maybe your nephil doesn't have as good of armor or as high of statistics as your humans and sliths to reduce the amount of damage taken.

     

    As far as NPCs go, sliths are way more powerful than nephil, though in A2 there was a fort of powerful nephar. Humans are all over the place, from weak bandits to powerful elite soldiers.

     

    Dikiyoba's nephil gets killed or turned to dust a lot more often than the other characters but only because Dikiyoba's nephil is at the front of the party and so the enemies attack it more often.

×
×
  • Create New...