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Originally written by Student of Trinity: Nociduas is a tough cookie on Torment: his ice rays are nasty, he has more hit points than the Nimitz, he drinks healing potions, and his demon spawn thing is also very tough.
But he is quite vulnerable to Terror, even from a wand. The weird thing is his reaction to terror: instead of running away, he stays put, and chugs at least six speed potions each round. He manages one nasty ice ray per round too, despite his terror; but just the one. With all that speed, you're expecting to get blasted with four attacks the next round; but terrified Nociduas just uses all his extra speed to drink more speed.
With Augmentation and Enduring Armor from the nearby birdbath, even wimpy characters can survive one hit from his ice ray, and so you can keep grinding him down.
While he was casting, I tried to completely fill the room with my own summoned creatures so his demon wouldn't appear.
It didn't work, but I think that might've just been a result of poor placement of my characters.
I ended up defeating him in a straight up fight, so I didn't get to carry out my experiment past the second try.