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Posts posted by Thralni
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Quote:Originally written by Princess Ruth:
You do need the Orb of Thralni, which will appear later in the game. -
I want to have a scenario which offers everything that a normal, even bad scenario has. What I mean now, is the services, like healers. How the hell do I make a healer? I looked in the documantation, and didn't find anything that could help me with this. Does anybody know what to do?
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I haven't played all of Exile, but I think either of these two might help:
1) You can't get there;
2) you'll need the orb of Thralni, whom I think you eventually will get, but I'm not sure.
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Quote:Originally written by Kelandon:
I'm assuming you're talking about the end-combat bug, which places parties across special rectangles and therefore doesn't call them. If so, the way to prevent this is to use the call change_blocked. -
Quote:Originally written by chicho:
so,anyone know how works the anatomy skill?
is just for the absolutely useless first aid or it work for kill better some monsters too? -
To vague, eh?
Well, I try to repeat it in a different way:
I just read the thread, and in the beginning of it most people were complaining about the spells and abilities in Canopy being useless, some don't know how to use them, some think they are overdone. So what do you guys think will be good abilities or spells to have in a scenario?
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I was just thinking: if so many people complain about traits, spells or abilities in Canopy that are overdone or something, what do you guys think will be good or that the community will generally like?
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It sounds really useful, but maybe you could also try to make it for Mac OS 9 or PC?
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Hmmm... There are so many that I have to think a while...
I liked Motrax, becasue he liked cats (and I'm a cat and chicken fanatic). I also like Solberg because I like old wizards (but not X. I just found him an irritating pain in the ass)
That's actually about it. There was no body else special that I really liked.
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I don't have this problem at all. My fighter ussually wears a steel helmet, steel plate mail, pants of speed (which I got in backwater calls, ussually he wears normal pants), gauntlets and a greatsword. Maybe you should try taking his shield?
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Quote:Originally written by Kelandon:
Quote:Originally written by Poit:
Quote:You can teleport them onto a space that is surrounded by special rectangles and use force_view_center to keep the party out of sight, though. -
I think you probably really need to step on it. As was just stated, teleportation from a dialogue node wouldn't work, so teleporting them on a special rectangle would probably also not work, I guess.
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Okay, sorry, sometimes I just read to fast and miss some things. Thanks for clarifying though. It saved me.
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Quote:Originally written by Micawber:
[QB]Really? - So is Shayder abandoned at that point or do the Anama stick around?QB] -
It really can't be done? teleportation after a cutscene? That's really too bad. I'm sure I did see somewhere, although i can't remember where exactly, that I saw it happen.
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I also remember completing the roach quest, only to find that the mayor of Shayder fled to Sharimik, which I couldn't enter because I have the demo.
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Those maps are all nice and good, but what I mean is something like a world map? Like on the first or last pages of an atlas.
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So all that the option block space in the editor does, is to make it impossible for monsters to pas that blocked space? if so, then I understand what's going on here.
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That's exactly what I'm talking about. Thanks a lot!
But can I let it check just one file? That option you talked about checks all files, right?
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It was a long time since I had a question, but I came up with one, so now wrorries!
Ugh I'll never say that again.
When you make a space blocked, what does that mean for the party? I saw several times that you could just walk over blocked spaces. How can that be? Is it only a limitation for the AI monsters?
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Is there somebody who made complete map of this Ermarian planet? I suppose not, as all the time pieces are being made woth the BoA editor, making it a hell of a job.
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Quote:Originally written by Khoth:
Quote:Originally written by Thralni, emperor of Riverrod:
Now I did get as far as where it does run the program, but then I can't get it to check something.
What I was thinking of, is some sort of a step by step guide of what to do, like you did earlier, but then really exactly what to do. Also what to press (like you said press enter after cmd, but what exactly do i do after that?). -
That's strange, I remember a swamp...
So you are in a place, entered it via a cave entrance graphic, its west od Fort Dranlon and North of the Slith fortress (that's probably what I meant with the fort on the island)? I think the magic tomb is somewhere north, but I'm afraid my memory will be to foggy and you'll just end up killing yourself. I suppose I can't help you then any further, sorry.
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Now I did get as far as where it does run the program, but then I can't get it to check something. I'm very bad at command lines. All I really understand is Avernum or basic script. Could you tell me exactly what to do, please?
Orb of thralni
in Blades of Avernum Editor
Posted
That's indeed strange. I guess I'll have to do it that way then, thanks anyway.