thanks for all the advice!
I've been focusing my lvl-up points on
int, magic shaping, blessing magic and throwing a few points to ldrship, mechanical, mental magic (I want dominate!)
seems to be going ok.
<spoilers coming up?>
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I'm on Dhonal's Isle at the moment, taking on spheron's hordes of armed serviles (the ones with glyphs on their heads). I have Greta and a leveled up Searing Artila with me. Alwan left me ages ago, cause I'm a pathetic rebel sympathiser.
I've found that I can take on a whole horde (lets say 6-8 of em) of these serviles without much trouble at all. A little use of the quicksave/load keys perhaps.
Normally, I cast speed on the artila and he spits 2 gobs of acid every round at every servile he can see, which often stuns them into inaction. Greta follows up with her firebolt spell, which seems to attract their 'aggro'. My shaper just casts the odd blessing, heal, or throws a crystal or casts the acid-spike spell.
This seems to work. There is a 'spray' crystal that affects many enemies at once, and that seems handy for killing several (in one go) low-health serviles that have closed to melee range with my guys. Often they drop dead all at once from the continued acid damage.
Now, I do have a question - in Dhonal's Keep, there is a person named Fanjul who will teach me how to create a Battle Alpha or a Glaahk - are they worth getting at all (since I've specialsed in magic), or should I stick with my little searing artila and save the thousands of coin for later?
-sm