Swimmin' Salmon
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Quick Avernum 5 Update, March '07
Swimmin' Salmon replied to Spidweb's topic in Second Avernum Trilogy
Poor Rentar. She never did get her groove back. -
The advent of another Windows "product" makes this release especially sticky. I think he's trying to satisfy past (Win 2k), present (WinXP), and future. But the game does look pretty slick. He's done real well by us.
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I think Jeff is usually pretty tight-lipped about these things.
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Quote: Originally written by Dikiyoba: Originally by Delicious Vlish: Quote: So... Has anybody encountered the Battle Omega yet? Still haven't figured what his weakness is. The Shaper Council Crypt remains unplundered. it's behind a door with a lock too complicated to be picked. But if you can defeat (read: stay alive for five rounds) Vali the uber-drakon, he'll bash the door open for you. If your Gumption is over 4 then you can bully Vali into bashing the door without picking a fight, but I don't get why people don't just walk over the stepping stones, through the archway, and through the unblocked wall. It's like Exile all over again
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Was anyone able to get into the hidden crypt? I read som message dialogs in that script which seem to indicate that it was a vahantai. WTF? I thought Jeff had said that there was no mix between the two games. It must be a red herring.
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Looks interesting. I'll give it a whirl in 2007.
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Quote: Originally written by Emperor Tullegolar: Quote: Originally written by Delicious Vlish: Back in my day, we stared at @ all day. Respect. We worked damn hard to get you that @. You better be grateful. All we had was text. Beautiful, beautiful text.
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Energy potions. That is it for now. Later there are mana pools which provide assistance, but don't count on them to be everywhere.
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Nope, Ephesos got it on the first try. You need to carry all the rocks, minerals, bars you find for the entire game. This loads you down (a little), so make sure you have the correct (light) armor and weapon (bow) and that you know a few speed spells. Of course during the fights it is sensible to drop some rocks to get movement points. Otherwise you couldn't do anything, could you? Amateur geologists aren't real interested in anything except rocks, light, and caves. You should probably ignore all miscellania you run across, unless it is to be immediately equipped. That frees up more backpack for rocks.
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Try playing as an amateur geologist.
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Ocean Bound would then prove the exception?
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Here's to the upcoming GF 5 and 6 ...
Swimmin' Salmon replied to Student of Trinity's topic in Geneforge Series
Use summoning, or write a script that attachs the creatures to the caster (bodyguard.txt?). Or perhaps the scenario takes place in an area where shaping is disrupted and creations are unstable, exploding or changing or disappearing. -
Here's to the upcoming GF 5 and 6 ...
Swimmin' Salmon replied to Student of Trinity's topic in Geneforge Series
Quote: Originally written by Randomizer: I'm getting tired of the plot. Maybe Jeff can do something interesting in GF5, but I would like to see something seriously different. There is a whole world where Shapers aren't known or weren't in GF1. The Sholai had't heard of them because of the ocean. You could have a more advanced shaper going through an area where there isn't the support for learning except for combat and magic skills. Um, this would be BoG. Which isn't in the cards for at least a year. Patience, and practice with BoA until then. There is nothing that says you can't make a Geneforge world using the BoA engine. -
Quote: Originally written by Dikiyoba: I think that if you go away, the rats will regenerate until you have enough tails to complete the quest. But Dikiyoba isn't certain. I'm certain.
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Quote: Originally written by *i: Quote: ncp as in non-character person, you know noobie. Insulting the protractor staff is highly frowned upon and is dealt with swiftly. NPC is the correct term. FYT
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New Playable Race?
Swimmin' Salmon replied to Mister Fox's topic in Avernum Trilogy (2000-2002 original versions)
Thanks for reminding me to go get my tags for hunting season this fall. -
For the record - I'm still waiting for Jeff to turn off that damn spycam. It's pure hell using the computer while sheathed in tin foil, and this fake nose and moustache tickles.
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Logically it should take two successful attempts to kill Rentar. Likewise, it should only take one attempt to kill Erika. They are both dead now, neither expected to die, therefore there should be no contingency plans enacted. I'm sure Jeff is as tired with those two women as anyone could be, and if bothers us so bad we can just change the scripts to give Rentar a different name, capiche?
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Lacking a choice, since they are special items, you hang on to them until the end of the game. At some point they are useful, and you are asked how they should be used. There is one good way to use them, although using them in a bad way does not make the game unwinnable, just a little more difficult. Vague enough for you?
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Here is a book of knowledge.
Swimmin' Salmon replied to Sahdrani's topic in Avernum Trilogy (2000-2002 original versions)
No point in picking on the "noob," right? He made a contribution, defended it a little abruptly, but he certainly doesn't deserve being harassed for his efforts. No quotes necessary here. -
Sadly I found myself actually enjoying the game play in A4, but not caring for the plot at all. It may be interesting to some to discover the villain, but I just didn't care. There was no sense of suspense, no sense that actions I took were changing events, and certainly no emotion for successfully completing a quest. But the combat was real fun, and you can tweak the scripts to make the game a little bit different. Wheeeeeeeee.
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A4 - Ok, now where is HE???
Swimmin' Salmon replied to Wyndynights's topic in Second Avernum Trilogy
There is only one guy, and right now he is busy serving his wife. The rest of us have no particular reason to be here, except that it legitimizes our meager lives. That said, Vogel has said that Av4 was designed to explore various methods of combat. He may have accomplished that, but otherwise it has left a rank odor. I found the crazy cat-dude because I was methodically searching the maze, not because I looking for him. Try playing the game out of sequence, or aimlessly. It may be more enjoyable for you. -
A4 - Ok, now where is HE???
Swimmin' Salmon replied to Wyndynights's topic in Second Avernum Trilogy
I left Mertis, entered the honeycomb, and moved in a counter-clockwise direction. It took a while, but I got there with no problems. After slaughtering his archer guards I just went down to the basement and shot him. -
A4 - Stuck in the Skree caves [spoiler]
Swimmin' Salmon replied to wineguy's topic in Second Avernum Trilogy
I was also blindsided by the inability to exit the Scree Caves. In my defense, I've altered some of the basic stats of weapons and other items so as to make adventuring life easier. That may have affected my ability to do things that otherwise wouldn't be possible. In particular, my Tinker's Gloves are insane, my bows shoot acid arrows, and my boots augment my strength. Never underestimate the power of properly sized footwear. -
Quote: Originally written by *i: Quote: i am up for a masive all out demon invasion Please no. Demons have been used to death in so many media, it's not even funny anymore. Demons invade because they are demons and demons are evil and like to invade, circular logic. No thought involved. The First Expedition would be a really nice change. Bring us back to survival, escape mode. Demons invaded because the GIFTS drove them crazy. The GIFTS are manifestations of abandoned sanity. Sinsanity, we fight back the demons. It will never stop.
