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Domar

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Everything posted by Domar

  1. Rather than a building, it seemed to be when transitioning from the overworld to the Rouche Crossing area that triggered the bug. I attempted a second visit and didn't encounter any problems.
  2. After leaving the Brokk lands, I was heading to the Borgen lands to go talk to their leaders for the first time. While going across the crossing, I was suddenly teleported to my bedroom from the start of the game, no notifications appeared giving a description of what was going on, and all the npcs acted like I had completed the portal to come back after making all three vassals loyal again. I hadn't actually resolved any of them though, not sure what's up with this. Edit: Extra bit of weirdness I encountered after going through the portal back to the starting fort, after leaving the fort I wasn't taken to the correct overworld location, the map was completely blank and my party wasn't on screen. Fast Travel got me back to the actual overworld, still weird though.
  3. The encampment is the dark spot next to the river with the red flag, there are no Nephilim across the river. @TriRodent: are you sure about the little campsite? I came across the Nephilim there before I got the quest, it said they were a weak force and I had the option to warn them to get out of there, which I did. But the quest details say they're a strong force, I'm hoping I didn't mess up the quest before I even got it. Can anyone confirm that I did? Edit: Sorry Mystic, forgot about that little bridge across the stretch of river, but its right next to the town, so when they say west it would always mean across that. Edit2: I...guess I was wrong about something, I searched around some more while reading through your guys stuff and figured that maybe sending away that little band of nephilim counted as finishing it, went to talk to the secretary and the quest completed, sorry for wasting your time, folks, problem solved.
  4. Yeah, the first one was the Encampment, the second is the Raiders, I did the Encampment one, but the Raiders don't seem to appear anywhere. Edit: Please, someone, help me out here, I know there are two groups of Nephilim, I've simply looked for over an hour and can't find the second one.
  5. Hi, in Cotra, after finishing the job board quest where you kill the group of Nephilim camping out in that dark-ish area, a new job board quest opens up, Nephilim Raiders, it tells you that you need to defeat a powerful band of Nephilim in the rock outcroppings to the west of Cotra, but I have gone through them so many times, even crossed the river to check everything over there, they just won't show up, what am I doing wrong?
  6. I see people all over the boards saying Avernum 6 is the end of Avernum, is it actually the last game in the Avernum story? I noticed that on the site it didn't have anything in bold saying the final game of the series like it did with Geneforge, so are these people just saying its like the end of Avernum as we know it, or what?
  7. Tried Silvar, maybe shes supposed to be on the road leading there, but i'm not gonna walk that distance again, does anyone know if theres a way to actually delete the quests in your log? Oh, and another thing, at Formello, I decided to take care of the Protectors on the West end of the bridge, I was close to getting rid of them, but theres two Flingers and two Spearmen, they just keep respawning, is there any way to get rid of them permanently?
  8. Thanks for all the info guys, that solves 1, 2, and 3, but for 4, the woman, Jasmine, always stayed in the courtyard where all the guys trained, she did walk around but never seemed to leave it, I had talked to Levitt, he said he'd get it done, I later got the quest to go and actually do the help myself, which I completed, and talked to the mayor about, turned it in to Levitt, figured i'd go and visit Jasmine when I noticed I still had the quest to help her in my log, shes no longer in the courtyard, or any place in the castle, i've wandered around it for over an hour, shes nowhere to be found.
  9. Heh, thanks, at first I was going to retort that it would still cause me to need to kill the civvies, but I noticed that you actually don't need to, only Farrar's loyal minions, well, thats numbers 2 and 3 solved.
  10. Hey there guys, I figured i'd try turning on the noclip for fun and to complete my map down in the arena, however, I noticed there was another area just to the west, which apparently is the warehouse of spire, the one with the ogre blocking the way in, according to what I saw, the only way in is actually the trap door inside the warehouse, what with the wheel locking the gate shut, and no other obvious way inside, but the ogre is just another spire guard, there doesn't seem to be a way to get passed him and inside to loot it without angering the entire town, is there? Edit: Oh, also, two other less important things, in bharga, is there any way into the fort area without needing to kill the regular citizens? and the clan the job board wants you to kill off seem like regular people just trying to make their way, is there any rationalization for completing that quest? Edit2: with the quest from the castle, I think its named help for silvar, where the woman wandering around the castle wants you to report the problems to a commander, I did so and even did the help needed, but she just disappeared and now quest appears to be permanently stuck in my log, what can I do to get rid of this quest?
  11. Hey, only read the first post so sorry if this was already said, I usually pick Fast on Feet due to the AP boost that you'd get on earlier games, it made all the difference, however, the one extra AP sometimes really doesn't seem to work that well on this one, I swapped Fast on Feet out for Divinely Touched, and instead of Giant Lizards having 1% chance to hit me, it was around 70% to hit me, i'm wondering if this extra evasion bonus I was getting from Fast on Feet is its new purpose, or if it simply glitched up. Edit: Apologies, it only got that hit rate on that one lizard, all others that I ran into did 1% hit rate, it was one summoned by tenelan when I was trying to kill him.
  12. Hey guys, up in an inn just on the east of The Castle is a man named Incantor Tenelan, you're warned not to go up there by the innkeeper, and the second he spots you he attacks, i'm wondering if theres any actual dialog that can occur, possibly through getting a quest to go talk to him later in.
  13. Originally Posted By: Doom Warrior Maybe you need all versions of the trainer? I doubt it though. Theres only two versions of it, and as i said, i've tried both.
  14. Originally Posted By: -=microphage=- Originally Posted By: Fred Astaire I tried out the trainer, but apparently I have version 1.0.2...is there a trainer for that game version? I accidentally got stuck in the sea caves with not enough essence pods. I have v1.0.2 and v1.5 of the trainer and they work fine. How did you get that to work? I didn't grab the game until it was version 1.0.2, but both the 1.0 and 1.5 trainers have no effect at all when used, i tried running them from the desktop, the geneforge 5 folder, the saves folder, the actual folder of the save i loaded, nothing every time, if you can get it working, please tell me the secret. Edit: or tell me how to downgrade the game somehow.
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