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MacProject

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Everything posted by MacProject

  1. Try to complete all the trials. That was a tough one for me.
  2. Quote: Originally written by Kelandon: Somebody must be nearby. If you steal something in a truly empty room, you can get away with it. If BoA is anything to judge by, Avernum handles line-of-sight sort of weirdly, so that you may not be able to see people, but they can see you. Bear in mind that most places have a crime tolerance of 2, so you can steal one thing without making the town hostile. It must be one of the Castle servants then. Thanks for the advice.
  3. Quote: Originally written by WonkoTheSane: As long as the door is closed, you can murder without them getting angry at you. Best part of A4, IMO . Speaking of which, and bear with me since this might be construed as a noob-ish question...but how can I steal something in a seemingly empty room? For example, I'm in the Castle and there's a chest with an icy geode I wouldn't mind having for a quest. The geode has a "NY" on it, but as far as I can tell I'm the only one in the room with no NPC's around anywhere. Yet, each time I snatch te item I get the dreaded "Your crime was seen" message.
  4. The quest you get from the Smith in Fort Monastery where he asks you to bring him bars of iron, does that stay on your quest list forever (like a similar one in Geneforge 3)? I've brought him 6 iron bars so far and he just pays me gold, but the quest still remains on my list.
  5. Quote: Originally written by Wotan: On another note, I also cleared 80% of the cave wusing spray acid and enduring armor before I remembered that help could be obtained in the Honeycomb. That's exactly what I ended up doing. In fact, I even killed the undead mayor before I managed to get the blessing. Acid Spray is your friend!
  6. Quote: Originally written by Croikle: Talk to Kelner in the Tower of the Magi. He'll teach you if you clear out the "evil presence" in the ruins. Ah. I had a hell of time trying to beat that demon (forgot his name) in the Tower of Magi ruins so I gave up for the time being and moved onto other quests. I'll try it again tonight now that my party is stronger than it was during my last attempt.
  7. Quote: Originally written by Mandatory Autorecyclinlg: I think Piercing Crystals cast Dispel Barrier at a specific low level that cannot be altered. Because of this, you'll need to learn Dispel Barrier and have a reasonably powerful mage if you want to pass all the barriers. As far as I know, the only way to test barriers is to save and reload. —Alorael, who gave up on Piercing Crystals as soon as he had the spell. About how much further until I get the opportunity to learn dispel barrier? In terms of the progress I've made in the game, currently I'm at Patrick Tower.
  8. Maybe I'm just overlooking something obvious, but is there some way of knowing whether or not a piercing crystal is powerful enough to take down a barrier? I've wasted a few of these crystals trying to dispel blue barriers only to be told that the crystal isn't strong enough. On other occassions, they'll work just fine. Does the "tool use" skill come into play at all with these?
  9. Quote: Originally written by Oberonsal: Uh oh. After being attacked on the way to Formello, I attacked everyone back. Um, killed everyone including the tailor and the butcher. Found a note which said something like "attack advenurers" so.... I thought I was defending myself. Yuck, do I need to start the game over? AL Personally I don't use them, but there's a cheat code that allows you to have the game "forget all crimes"
  10. Well, lucky for me Mr. Crenshaw was alive and well when I found him. Why I never bothered to check that out-of-the-way region is beyond me, but the quest is complete now. Thanks all.
  11. Quote: Originally written by Steppery: He's in the house northwest of Camp Samuels and the orchard full of fungi. —Alorael, who was a little baffled by that one too. Hmm. I could have sworn I scoured that area whilst looking for him. Thanks though...I'll check again and hopefully cross this quest off my list of things to do!
  12. Probably a basic question, but for the life of me I can't seem to find this Crenshaw fellow. I got a quest in the Fort Samuel region requiring me to find 8 orchard slime polyps (which I successfully collected) and now I can't seem to find Crenshaw so I can complete the quest. The hint book doesn't reveal his location.
  13. My first time through the game I went all-out loyal. Though I didn't know about the canisters until later in the game. The second time through I chose the rebel route just to see what would happen.
  14. Do you have these glitches with other games? Possible video card issue is my guess at this point.
  15. Quote: Originally written by VCH: Yes generally I found dialogue triggers to not always function. At times I would completely kill everything in a certain room, then on my way out the initial description of the room would trigger. Now that I think about it, I've noticed this on several occassions as well. In particular, right before a major battle (like the chitrach queen or even Hrickis) you can see the enemies on screen and even cast a few spells before the dialog sometimes triggers. It just seems to lag a bit at times.
  16. Quote: Originally written by VCH: I did the same thing with the Grobb quest. Heh, glad I wasn't the only one then. I managed to clear up most of the Eastern Gallery quests and am now tackling the Honeycomb maze.
  17. Here's a weird one... Battled the chitrach queen today in the Eastern Gallery chitrach tunnels. I managed to defeat her with all 4 members of my party intact. However, one of my guys was sprayed with acid and managed to die just as the queen was defeated and the victory dialog box came up. Oddly enough, I heard his death scream, but he was still alive with 0 hit points. Even funnier, I was able to use my priest to cast a heal spell on this fallen fighter which allowed him to go from 0 hit points to 35, and then to a full healing. Anyone experienced something like this before?
  18. Oh do I feel like a total noob now... Thanks for the hint on Grobb quest. Re-reading the quest description for Cotra Bandit Bounty, I just realized it was Augustus, the mayor of Silvar who offers the bounty. Not the mayor of Cotra. Guess I'll read these things a bit more carefully from here on out. Sorry.
  19. I'm in the Cotra area and noticed that 2 quests I completed successfully won't clear off my list. The GROBB Axe quest - found the axe, talked to Marshall in western Cotra. No option to tell him/her about the axe is present in the dialog options, yet the axe is in my special items list. Then, the bandit quest where you need to take out the Yi Mogi (sp?) after killing the bandits underneath Cotra. I found the paperwork, talked to the Mayor and that merchant woman near the eastern entrance. They told me to talk to Yi Mogi, which I did, and then killed her. Now when I go back to the Mayor, he tells me that he heard about the fight and how regretful it is that she's dead. But the Bandit Quest option is still in my list of oustanding quests. Is this a bug or am I missing some steps?
  20. Quote: Originally written by Slartucker: Hrickis' lightning will probably make summoning a sub-optimal use of your SP. Acid Spray is by far your most powerful attack spell at that stage, so use it. Haste and the other buffs are no-brainers. Also, it is probably worthwhile to Slow Hrickis as much as possible. Like most of the game's magic-users, he will waste a lot of time hasting himself, and if he doesn't, he'll get few attacks in. What difficulty are you playing at? I'm playing at "Normal" on my first time through. I'll focus on using acid spray as well as following the other pointers. The trouble I seem to have is Hrickis' lightning can kill off most of my party rather quickly. Plus, he seems to summon plenty of undead creatures which makes things even tougher.
  21. Quote: Originally written by Slartucker: Hrickis' lightning will probably make summoning a sub-optimal use of your SP. Acid Spray is by far your most powerful attack spell at that stage, so use it. Haste and the other buffs are no-brainers. Also, it is probably worthwhile to Slow Hrickis as much as possible. Like most of the game's magic-users, he will waste a lot of time hasting himself, and if he doesn't, he'll get few attacks in. What difficulty are you playing at? I'm playing at "Normal" on my first time through. I'll focus on using acid spray as well as following the other pointers. The trouble I seem to have is Hrickis' lightning can kill off most of my party rather quickly. Plus, he seems to summon plenty of undead creatures which makes things even tougher.
  22. What about the pylon though? Should I focus on destroying it first or just work on dazing and attacking Hickris exclusively?
  23. What about the pylon though? Should I focus on destroying it first or just work on dazing and attacking Hickris exclusively?
  24. I'll be buying BoE after I finish up Avernum 4 (yeah, I'm going backwards a little) so I'll be sure to post some questions and topics then.
  25. Northeast of Formella there's a crazy necromancer by the name of Hriknis (not sure how to spell his name, too early in the morning...) who fights your party with the aid of a green pylon plus some summoned undead creatures. I've tried to finish him off several times and he's just too strong. My characters are all around level 10. It seems that if I attack the pylon, my characters get confused or cursed. If I destroy the pylon, Hriknis and his summoned creatures take acid damage. Yet, he's able to cast some pretty nasty spells which wipe my party out very quickly. I've tried casting Haste, shield and war blessing as well as summoning a few of my own beasts to provide some extra bodies. I'm kind of stumped. BTW, I did manage to to clear that testing area not far from this Hriknis' lair so I'm not a total noob to the combat.
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