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The Yeoman Cheesemonger

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Posts posted by The Yeoman Cheesemonger

  1. I Like Pure fighters who keep to their own abilities:

    A warrior/theif

    A Mage

    A Mage

    A Priest/Alchemist

    This setup is really bad for weak partys, But later on, The mages mow the enemys down, the warrior is just a meat shield, and the priest heals, and occasionally blesses.

  2. I find that Mages may seem weak at the beginnig, but later on, while the most damaging Priest spell is two Cloud of Blades, while both of my mages are pumping off 8 Fireblasts.

    I find Priests valuable for their healing/Curing And my Mages valuable for their damage spells.

    I never summon/charm, and only just before big fights (Vahkos, Nolagh-Kar, etc.) do I use hasting/Blessing/Shielding.

  3. Quote:
    Originally written by Without Issue or Error:

    —Alorael, who is actually surprised that more surface people don't completely lose it when accosted by a humanoid lizard. It would make Avernum 3 hard to play with a slith PC, but the Empire seems to be more open-minded than accused.
    In Avernum III in Kriszan Province, Some of the wandering Guards say "Woa, a giant lizard creature, kill it!" and then you battle. this happens along the roads to the west adn the east of Kriszan.
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