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Exilerated

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About Exilerated

  • Birthday 04/14/1955

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Fledgling Fyora

Fledgling Fyora (1/17)

  1. Hmmm... Wait until the end of the scenario. Granted, there is a lot of fighting in it, but there are also several other elements in it that are worth discovering. There is more than just brute force. I hope you will have the patience to go through it, and I value your opinion. Another designer, another style... Awaiting for a first complete review.
  2. Thanks everybody for the warm welcome. Nice group of well informed, friendly and smart people. I'm glad to belong to this small but devoted community. Yes, playing BoE has something special, does'nt it? Otherwise, how to explain the number of high-quality and original scenarios created by that community? Still alive and well thriving after all that time! As for BoA, time will tell. I played Avernum I and II, and didn't even bother to play Avernum III after a few missions. Just too much of the same... And I don't like the dialog interface at all. And .... I get very frusrated with the way people have to move in diagonal, climb stairs in an orderly manner, watch for leaping off the edge of platforms, etc. Just not my cup of tea! BoE may be simplistic, but for an average programer with plenty of imagination, it's just what I need! I will post my scenario (The Dolly Mission) on Alexandria so that any revision I make to the beta version now posted in the Spiderweb Scenario Table is available to dedicated testers... Please don't hesiate to send me any comments/questions/suggestions. I'm curious to know how experts apprecriate my first effort!
  3. I'm a newcomer on this discussion board. First, I want to advertise my first BoE scenario, The Dolly Mission, with the other Untried and Untested Ones...(http://www.spidweb.com/blades/scen_stuff/untried.html) and invite everyone to try it. It is a curious blend of humor and modern science and I had much fun writing it. Second, considering the relative sizes of the BoE and the BoA communities (just looking at those numbers!!!), I wonder: should I switch to BoA for writing another scenario or stick to BoE? I'm sure this topic has been addressed before, but I'm too lazy to search... Personally, I don't know whether BoA is for me... Maybe it's just a conservative attitude, but I am not much inclined to BoA, graphically. The dynamic or 'more realistic' visual objects and effects added to the Avernum games don't appeal to me. The perhaps simplistic design of BoE forces the scenario designer to work more on the plot and the non-visual elements of a scenario. And frankly, the dialog interface of Avernum games is quite primitive and fastidious to go through.... Any thoughts? Any prophecy? Rate my scenario just added today! The Dolly Mission Blades of Exile Scenarios: Untried and Untested
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