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headbanger

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About headbanger

  • Birthday 09/24/1989

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Curious Artila

Curious Artila (3/17)

  1. Quote: Any and all walkthroughs for BoE/BoA scenarios will be quickly accepted, greatly appreciated, and utilized for years to come by TrueSite for Blades and those who access it's database. It's not that I don't think it'd be used, it's just that it takes a lot of work, time, and focus to write a good FAQ. When I wrote my others, it was on an old computer, and I had nothing better to do. Now, I'm on a brand new computer. Both it and the real world offer me far more tempting distractions now than they did when I wrote my other guides.
  2. Thank you very much, Kelandon. I won $50 in a contest for that guide, but this tops it. Hm... I have a sudden urge to write another one...
  3. It's a lot easier to read posts that are well typed and use proper grammar. There's a reason they publish things like books using correct grammar. Even in MSN or AIM conversations, I use fairly proper grammar. The most I'll do is use an acronym like "LOL", or maybe not capitalize a letter or two.
  4. http://www.gamefaqs.com/computer/doswin/game/575519.html The second one down, I wrote... I'm totally flattered that it's linked to. It's things like this that really make FAQ writing worthwhile.
  5. Quote: Maybe do all the plot stuff first - get the core of the scenario done, and then add however many details you think the scenario needs. The only thing with that is I'll lose interest eventually. The plot is the fun part to make, whereas building towns is rather tedious and boring. Thank you all for your input!
  6. The name "Thralni" is only in Exile, but he might've taken it from somewhere else (I ran a google search on it).
  7. I've tried, but I can't... Do you have to kill Sulfras? I'm sorry if this topic's been asked a thousand times, but I haven't gone to these boards that much.
  8. Meh. I always thought you needed a special key...
  9. I second using BoE graphics. You can also just modify them yourself, like change the colors or something like that.
  10. I'm starting to regain interest in this game, and I have decided to finally write a scenario. Now that I have a brand new computer (well, it's actually about six months old, but that's not important), I am no longer limited by the slowness of my old computer. I took a long break from this game, as well as the rest of SpiderWeb's games, and I think it's about time I come back. And what better way to come back then making a scenario? Now, on my old computer, I'd made several attempts at authoring a scenario. I got discouraged repeatedly and eventually just gave up. However, I did decide on a plot, and I'm going to stick with it. I'm not going to post the plot here, because it seems pointless to post it when it could change a lot. Anyways, I am about ready to start my pre-scenario work. However, I have a few questions that I'd like to have answered: 1) Is it better to have a huge map (By map, I am referring to the outdoors) with lots of towns, or a smaller map with fewer towns? I'd prefer to make a smaller map, to save time and to maintain my interest, but, if it makes the scenario better, I'm fine with a big map. The scenario is generally going to take place on an island, and the size of the map will not affect the plot at all. A bigger map would make for a bigger and more complex scenario, but does that really matter? 2) Generally, to begin creating scenarios, I would start by drawing a grid of the outdoor sections and drawing my outdoors on paper. I then added in towns and everything to get an idea of how the scenario would look. Then I quickly made the outdoors. Next I made the towns and characters that have no role whatsoever in the plot. Last, I filled in all parts of the plot; that is, the crucial aspects that make the scenario what it is. Now, is there an easier way to start working on a scenario? Is there a system that works well for you? 3) About how hard should I make my scenario? Should I make the monsters really strong and just give out the password so that people can play it in Debug mode if it's too hard? Or should I just make it for lower level parties (say, level 20 or lower?)? 4) Is it good to have a lot of plot twists, or just a few? My scenario is going to be based almost fully on plot, with little on fighting. Thank you very much for any feedback, and I hope to, fairly soon, join the ranks of BoE scenario authors!
  11. I would be more then happy if the games were free, though it doesn't matter to me seeing as I already own them. But, Jeff does need a profit. I don't know how much money he gets from the Exile Trilogy... I imagine he doesn't get too much anymore, with Avernum out and all... I think he should just keep all three of the games plus Blades of Exile and lower the price to 30 or so bucks, which is a lot more reasonable then the ~75 it costs for the 4 games now.
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