Archmagus Micael
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Posts posted by Archmagus Micael
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GIFTS - They're so damned annoying!
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What sort of 'FILES'?Quote:Originally written by samurai56:
okay,but,now,i'm trying to copy some of the BoE files with the editor,but it keeps crashing.If someone can put one on the website,or prove it's impossible,i would be happy. -
It's an INTERESTING topic, not a GOOD topic. I mean, it obviously didn't work out - else you would have already seen it in the cinemas. Imagine - Vahnatai (they look like those weird aliens on one of those oldie movies) on the TV (OUCH!).
Anyway, even though when I joined I revived old topics, none were NEAR a YEAR old. Please don't do that in any of the other forums.

- Archmagi Micael
P.S. Heesh! I'm already feeling like an oldie! How dreadful...



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Thanks again guys! It works now (all of it). And it only took a few hours of trying. (or a few MINUTES for you lot. But hey.)
- Archmagi Micael
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.. Or not. It doesn't work like it should!
I appear here:

When I should appear on the cave floor HERE:

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Oh yeah.
Thanks for spotting that! Now I'm another step closer...
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Are you sure? because when I try to run that spot it also says BAD TERM IN EXPRESSION in line 49. (There is no line 49!)
Is that just my code, or the program (it's probably just the code - but it doesn't hurt to know)
Code:begintownscript;variables;int i,j,k,choicebody;// This is the script for the great Vahnatai Spiral.beginstate 0;set_crime_tolerance (15);break;beginstate 1;break;beginstate 2;break;beginstate 11;change_outdoor_location(3,1,14,45);block_entry(1);break;beginstate 13;if (get_flag(66,2) = 0){ reset_dialog(); add_dialog_str(0,"You take a look around you at the 'GREAT' Vahnatai Spiral. The place is a mess. You can't see well, due to unsurmountably high",2); add_dialog_str(1," cliffs, and the road is hidden in places, also by the cliffs. If you fall it's almost a certain death, and even if you survive,",2); add_dialog_str(2," you would be trapped between rocks. It truly is a nightmare. However, if the only way out is through here, you must attempt it!",2); add_dialog_choice(2,"Attempt to climb the Spiral"); run_dialog(2);set_flag(66,2,1);}break; -
Guys, I'm trying to appear in an outdoor section from a central point in my town, using the code from CoNR, but it isn't working. Any ideas why?
Code:beginstate 11;change_outdoor_location(3,1,14,45);block_party(1);break;
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For Isaacs, you'll probably want to use the RELOCATE_CHARACTER(character number,x location, y location) call. It's somewhere in the scripts. (cut scenes section (that's for teleporting and such. For anything else... SORRY!)
- Archmagi Micael
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Yeah, thanks, I got it.
And this scenario WILL go ahead. I've spent too much time and effort to waste it all, I've made too many sacrifices!
- Archmagi Micael
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All you have to do is swap the ACTIONS for codes and add Break; at the end of each chuck of code.
- Archmagi Micael
EDIT = OOPS! Double Post - SORRY!!!!!!!!!!!!!!
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It's all of your ACTIONS in stead of CODES;Quote:Originally written by Guardian of Eternity:
begintalknode 4;
state = 2;
personality = 0;
nextstate = -1;
question = "Do you have any quests that I can do?";
text1 = "_Yes. Go talk to the dog._";
action = toggle_quest(0,1);
THAT's YOUR PROBLEM. IT SHOULD SAY 'CODE' INSTEAD OF 'ACTION', AND THERE SHOULD BE A: Break; AFTER IT!
begintalknode 5;
state = 2;
personality = 0;
nextstate = -1;
condition = get_flag(0,1) == 1;
question = "I talked to the dog.";
text1 = "Good work! You get no experience, or gold.";
text2 = "But you have programmed well, and I am printing a little message in the box below.";
action = {toggle_quest(0,0);
print_str("You completed your first quest!");
print_str("Good programming!");
}
action = {set_flag(0,1,1);
play_sound(173);
}
begintalknode 12;
state = 30;
personality = 3;
question = "Cow";
text1 = "The cow looks at you... and licks its lips!";
action = play_sound(172);
A last note--unless you find something horribly wrong with my script, I'd rather bumble through this myself, to figure out all the optimizing points, et cetera. In other words, I'd appreciate it if nobody tried to completely re-script this for me.
THAT's YOUR PROBLEM. IT SHOULD SAY 'CODE' INSTEAD OF 'ACTION', AND THERE SHOULD BE A: Break; AFTER IT! -
Thanks!
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Thanks for the SET_CRIME_LEVEL(any old number higher than crime level);Quote:Originally written by Imban:
set_crime_level(number higher than the crime tolerance); will effectively hostile a town. Not sure if there's a real way to friendly a town, though.
change_spell_level is what you're looking for with regards to teaching spells.
What do you have to type after CHANGE_SPELL_LEVEL?
What is it - (1,5,2) [pretending that is Priest spell five set to level 2]???
Please answer - Archmagi Micael
UNDEAD VALLEY IS NEARLY FINISHED!!!!!!! TESTING VERSION 4 SHOULD BE OUT IN A FEW MORE DAYS, AND THEN IF THE TESTERS GIVE A GREEN LIGHT - IT'LL BE SENT IN TO SPIDERWEB AND THE BoA CENTER! -
Guys,
Please tell me what two calls I need for;
a) making the Town Hostile/Friendly
teaching the party a spell/recipe -
She does die - Sort of... But anyone can bring her back for their scenario. Who knows what tricks she has up her sleeve anyway. She could just be pretending she's dead.Quote:Originally written by *i:
What prequels?
It's not generally a good thing for continuity to kill off any character from the trilogy, really messes with continuity between scenarios already made. Why not come up with a different Vahnatai overlord to kill?
WHAT PREQUELS? = Avernum Three ofcourse!!!!!!!!!!!!!!!!!!1 -
Yeah, well, I've had enough of fighting the Vahnatai (did all that in the prequels) so I'm killing Rentar-Ihnro, and making peace with her son, Rholar-Tel.
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That aught to teach you a lesson! Getting drunk while you're meant to be saving the world! HEESH!Quote:Originally written by hehehe savan yuri:
i drank 100 bottles of wine and ale in a3 and now i cant get sober please tell me how to become sober
- Archmagi Micael -
Doing it myself... I need to know that I've subtly changed the plot. And anyhow, now that I've done so...
And I was planning in having these towns all along, just wasn't sure how to implement them.



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Guys,
What's the code needed to start my shop. I can't get it to work, which is really annoying. I have CUT SCENES working now, but no shops.
HELP!!!
- Archimage Micael
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Thanks, I clipped them when my characers started spouting only half of their words.
- Archimage Micael
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I think I've got them all done now. But now I've got to wait before testing it. Oh well.
Here's the FORCE_INSTANT_TERRAIN_REDRAW lot;
And I have to have this as a Quest solver, I hope it works. Otherwise... I might also add another few lines to it. And it's not THAT bad. It runs - sort of.Code:begintownscript; beginstate 54; force_view_center(35,33); force_instant_terrain_redraw(); pause(5); force_view_center(36,33); set_total_visibility(1); text_bubble_on_char(56,"Hmm"); relocate_character(56,36,33); force_instant_terrain_redraw(); pause(5); force_view_center(37,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,37,33);force_instant_terrain_redraw(); pause(5); force_view_center(38,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,38,33);force_instant_terrain_redraw(); pause(5); text_bubble_on_char(56,""); text_bubble_on_char(56,"Out of my way, you fool."); force_instant_terrain_redraw(); pause(10); force_view_center(38,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(53,38,32);force_instant_terrain_redraw(); pause(5); text_bubble_on_char(56,""); text_bubble_on_char(53,"As you wish, Ihnro."); force_instant_terrain_redraw();force_instant_terrain_redraw(); pause(15); force_view_center(39,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,39,33);force_instant_terrain_redraw(); pause(5); force_view_center(40,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,40,33);force_instant_terrain_redraw(); pause(5); force_view_center(40,33); text_bubble_on_char(56,""); text_bubble_on_char(52,"Attention!"); relocate_character(52,39,32);force_instant_terrain_redraw(); pause(5); force_view_center(40,33); text_bubble_on_char(52,""); text_bubble_on_char(52,"Attention!"); relocate_character(26,39,34);force_instant_terrain_redraw(); pause(5); force_view_center(41,33); text_bubble_on_char(52,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,33); set_character_facing(56,3);force_instant_terrain_redraw(); pause(5); force_view_center(41,34); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,34);force_instant_terrain_redraw(); pause(5); force_view_center(41,35); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,35);force_instant_terrain_redraw(); pause(5); force_view_center(41,36); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,36);force_instant_terrain_redraw(); pause(5); force_view_center(41,37); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,37);force_instant_terrain_redraw(); pause(5); force_view_center(41,38); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,38); set_character_facing(56,4);force_instant_terrain_redraw(); pause(5); text_bubble_on_char(53,""); text_bubble_on_char(56,"Surprising, A pitiful band of Adventurers."); force_instant_terrain_redraw();force_instant_terrain_redraw(); pause(15); force_view_center(41,38); text_bubble_on_char(56,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,35,33);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,36,33);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,37,33);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,38,33);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,39,33);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,40,33);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,41,33);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,33);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,34); set_character_facing(10,3);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,35);force_instant_terrain_redraw(); pause(1); i = random_party_member(); b = random_party_member(); text_bubble_on_char(10,""); text_bubble_on_char(56,"And you actually managed to get here."); force_instant_terrain_redraw(); pause(15); force_view_center(41,38); text_bubble_on_char(56,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,36);force_instant_terrain_redraw(); pause(1); text_bubble_on_char(56,""); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,37);force_instant_terrain_redraw(); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,38);force_instant_terrain_redraw(); pause(1); text_bubble_on_char(10,""); text_bubble_on_char(56,"I'm impressed."); force_instant_terrain_redraw(); pause(20); text_bubble_on_char(56,""); text_bubble_on_char(56,"Not everyone could get here."); force_instant_terrain_redraw(); pause(20); text_bubble_on_char(i,"Who are you?"); force_instant_terrain_redraw(); pause(20); text_bubble_on_char(i,""); text_bubble_on_char(56,"Rentar-Ihnro, of the Vahnatai."); force_instant_terrain_redraw(); pause(20); text_bubble_on_char(56,""); text_bubble_on_char(i,"Who?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Rentar-Ihnro. I remember reading something."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(i,"Yeah, Rentar-Ihnro. That's who!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"A Vahnatai Archmage"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(i,"She was the one that killed Erika!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"An unfair fight."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"Yes, I killed your stupid Mage."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Why?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(56,"She got in my way."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(b,"That's just mean!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(10,"Grrrrrrr"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(10,""); text_bubble_on_char(i,"Shut up!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(10,"Grrrrrrrrrrrrrrrr"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(10,""); text_bubble_on_char(56,"Do not disturb my pet."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(b,"Pet?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(i,"That thing?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Barmy!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"Yes, a pet. One who likes eating..."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"Say, people like you!"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Whoa!"); force_instant_terrain_redraw(); pause(13); text_bubble_on_char(i,""); text_bubble_on_char(b,"Why don't we just talk things over."); force_instant_terrain_redraw(); pause(13); text_bubble_on_char(b,""); text_bubble_on_char(56,"There is nothing to talk about."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(b,"Sure there is."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(b,""); text_bubble_on_char(i,"Lots!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(56,"Such as?"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(b,"Your Maniacal Plan. For starters."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"YOU, expect ME to tell you my plan?"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Do we?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Yes."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"Why should I?"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Why shouldn't you?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(10,"Grrrrrrrrrrrrrrrrrrrrrrrrrrrr"); force_instant_terrain_redraw(); pause(5); text_bubble_on_char(10,""); text_bubble_on_char(56,"With that knowledge, you could..."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(10,""); text_bubble_on_char(56,"Foil all of my plans!"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Not if we're dead."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Yeah, tell us, then kill us!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(10,"Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr"); force_instant_terrain_redraw(); pause(5); text_bubble_on_char(10,""); text_bubble_on_char(56,"Very well."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"You're going to tell us?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Wow!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"I am."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(56,""); text_bubble_on_char(56,"Long ago, the Empire stole items from us."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(56,""); text_bubble_on_char(i,"The crystal souls."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(i,""); text_bubble_on_char(56,"Yes."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(56,""); text_bubble_on_char(56,"For that, we destroyed their armies,"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"and ruined their lands."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"But adventurers, from Avernum,"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"our allies, destroyed our hopes!"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"They destroyed my Tower, in which"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"all of our plagues were made."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"Now, centuries later, with"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"only truly powerful mages having known us,"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"We are reclaiming the surface,"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"first by eradicating the Empire."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"And then their allies."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"The Empire."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(i,""); text_bubble_on_char(b,"Avernum."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(b,""); text_bubble_on_char(56,"All will be destroyed."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(10,"Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrooooaaaaaaaaaaaarrrrrrrrrrrrr"); force_instant_terrain_redraw(); pause(5); text_bubble_on_char(10,""); text_bubble_on_char(b,"This day just got a lot worse,"); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(b,""); text_bubble_on_char(i,"a lot worse."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(i,""); text_bubble_on_char(56,"ATTACK!!!"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); force_instant_terrain_redraw(); toggle_quest(5,0); end(); }break;
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I'm going to check, but I'll also post it up in case you're wrong (you're probably not) but it doesn't hurt to try.
You're right. there's an AWFUL lot of them missing. It'll take me AGES to do, but Thanks anywayCode:begintownscript;variables;int i,b,j,k,r1,choice;body; beginstate 54; force_view_center(35,33); force_instant_terrain_redraw(); pause(5); force_view_center(36,33); set_total_visibility(1); text_bubble_on_char(56,"Hmm"); relocate_character(56,36,33); pause(5); force_view_center(37,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,37,33); pause(5); force_view_center(38,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,38,33); pause(5); text_bubble_on_char(56,""); text_bubble_on_char(56,"Out of my way, you fool."); force_instant_terrain_redraw(); pause(10); force_view_center(38,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(53,38,32); pause(5); text_bubble_on_char(56,""); text_bubble_on_char(53,"As you wish, Ihnro."); force_instant_terrain_redraw(); pause(15); force_view_center(39,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,39,33); pause(5); force_view_center(40,33); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,40,33); pause(5); force_view_center(40,33); text_bubble_on_char(56,""); text_bubble_on_char(52,"Attention!"); relocate_character(52,39,32); pause(5); force_view_center(40,33); text_bubble_on_char(52,""); text_bubble_on_char(52,"Attention!"); relocate_character(26,39,34); pause(5); force_view_center(41,33); text_bubble_on_char(52,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,33); set_character_facing(56,3); pause(5); force_view_center(41,34); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,34); pause(5); force_view_center(41,35); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,35); pause(5); force_view_center(41,36); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,36); pause(5); force_view_center(41,37); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,37); pause(5); force_view_center(41,38); text_bubble_on_char(56,""); text_bubble_on_char(56,"Hmm"); relocate_character(56,41,38); set_character_facing(56,4); pause(5); text_bubble_on_char(53,""); text_bubble_on_char(56,"Surprising, A pitiful band of Adventurers."); force_instant_terrain_redraw(); pause(15); force_view_center(41,38); text_bubble_on_char(56,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,35,33); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,36,33); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,37,33); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,38,33); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,39,33); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,40,33); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,41,33); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,33); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,34); set_character_facing(10,3); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,35); pause(1); i = random_party_member(); b = random_party_member(); text_bubble_on_char(10,""); text_bubble_on_char(56,"And you actually managed to get here."); force_instant_terrain_redraw(); pause(15); force_view_center(41,38); text_bubble_on_char(56,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,36); pause(1); text_bubble_on_char(56,""); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,37); pause(1); force_view_center(41,38); text_bubble_on_char(10,""); text_bubble_on_char(10,"Grrr"); relocate_character(10,42,38); pause(1); text_bubble_on_char(10,""); text_bubble_on_char(56,"I'm impressed."); force_instant_terrain_redraw(); pause(20); text_bubble_on_char(56,""); text_bubble_on_char(56,"Not everyone could get here."); force_instant_terrain_redraw(); pause(20); text_bubble_on_char(i,"Who are you?"); force_instant_terrain_redraw(); pause(20); text_bubble_on_char(i,""); text_bubble_on_char(56,"Rentar-Ihnro, of the Vahnatai."); force_instant_terrain_redraw(); pause(20); text_bubble_on_char(56,""); text_bubble_on_char(i,"Who?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Rentar-Ihnro. I remember reading something."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(i,"Yeah, Rentar-Ihnro. That's who!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"A Vahnatai Archmage"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(i,"She was the one that killed Erika!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"An unfair fight."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"Yes, I killed your stupid Mage."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Why?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(56,"She got in my way."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(b,"That's just mean!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(10,"Grrrrrrr"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(10,""); text_bubble_on_char(i,"Shut up!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(10,"Grrrrrrrrrrrrrrrr"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(10,""); text_bubble_on_char(56,"Do not disturb my pet."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(b,"Pet?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(i,"That thing?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Barmy!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"Yes, a pet. One who likes eating..."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"Say, people like you!"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Whoa!"); force_instant_terrain_redraw(); pause(13); text_bubble_on_char(i,""); text_bubble_on_char(b,"Why don't we just talk things over."); force_instant_terrain_redraw(); pause(13); text_bubble_on_char(b,""); text_bubble_on_char(56,"There is nothing to talk about."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(b,"Sure there is."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(b,""); text_bubble_on_char(i,"Lots!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(56,"Such as?"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(b,"Your Maniacal Plan. For starters."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"YOU, expect ME to tell you my plan?"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Do we?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Yes."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"Why should I?"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Why shouldn't you?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(10,"Grrrrrrrrrrrrrrrrrrrrrrrrrrrr"); force_instant_terrain_redraw(); pause(5); text_bubble_on_char(10,""); text_bubble_on_char(56,"With that knowledge, you could..."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(10,""); text_bubble_on_char(56,"Foil all of my plans!"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"Not if we're dead."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Yeah, tell us, then kill us!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(10,"Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr"); force_instant_terrain_redraw(); pause(5); text_bubble_on_char(10,""); text_bubble_on_char(56,"Very well."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"You're going to tell us?"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(i,""); text_bubble_on_char(b,"Wow!"); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(b,""); text_bubble_on_char(56,"I am."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(56,""); text_bubble_on_char(56,"Long ago, the Empire stole items from us."); force_instant_terrain_redraw(); pause(10); text_bubble_on_char(56,""); text_bubble_on_char(i,"The crystal souls."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(i,""); text_bubble_on_char(56,"Yes."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(56,""); text_bubble_on_char(56,"For that, we destroyed their armies,"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"and ruined their lands."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"But adventurers, from Avernum,"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"our allies, destroyed our hopes!"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"They destroyed my Tower, in which"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"all of our plagues were made."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"Now, centuries later, with"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"only truly powerful mages having known us,"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"We are reclaiming the surface,"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"first by eradicating the Empire."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(56,"And then their allies."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(i,"The Empire."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(i,""); text_bubble_on_char(b,"Avernum."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(b,""); text_bubble_on_char(56,"All will be destroyed."); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); text_bubble_on_char(10,"Grrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrooooaaaaaaaaaaaarrrrrrrrrrrrr"); force_instant_terrain_redraw(); pause(5); text_bubble_on_char(10,""); text_bubble_on_char(b,"This day just got a lot worse,"); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(b,""); text_bubble_on_char(i,"a lot worse."); force_instant_terrain_redraw(); pause(7); text_bubble_on_char(i,""); text_bubble_on_char(56,"ATTACK!!!"); force_instant_terrain_redraw(); pause(15); text_bubble_on_char(56,""); force_instant_terrain_redraw(); toggle_quest(5,0); end(); }break;
- Archimage Micael

Exile; A movie?
in The Exile Trilogy
Posted
Who would WANT to play Linda - or a Goblin. Just get them computer-animated, like the Orcs and Uruk-Hai in LOTR!