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Sticky

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Everything posted by Sticky

  1. Sorry to catch you out but- There actually is a semi-complicated way to keep them from splitting. If you summon large amounts of creations the game will not let any more monsters to be created and the doom guard will be unable to split. The difficulty is in not letting your creations hit the doom guard before there are enough so that it won't split. I was able to solve this with barriers though. This of course is semi-cheating because it takes advantage of a fluke in the game but if doomguards are a huge difficulty, or if they just get tedious this works very well.
  2. Hey Is the door directly north of the first question/answer set in the test of mind just a red herring, or is there actually a way to open it. It seems kind of funny to have somthing in a place that you can only go to once. Playing through these games again seems to bring up lots of random questions. So another one is for E3. In the northwest of the outside world there is a mission to destroy a kitty stronghold. They are in cave with various puzzles. The second puzzle with crates seems to have no point. What is the point? My last question is again for E3. I read somewhere that there are other places to get quickfire besides Blackcrag. Out of curiosity are there, and if yes where?
  3. I believe there is a character editor similar to the one for GF1. I', not sure where to find it but most searches will probably get it for you.
  4. I went through it w/o canisters and the ending still treats you as if you gained unnatural power. The ending is no different than with canisters
  5. The answer to the first part of the question is easy- If you use the Geneforge the ending has you create a seperate kingdom so the shaper council dislikes you. As far a the second part it is extremely difficult to do it as solo guardian but if curiosity about ending is all that bothers you, you can use the cheats to see. Of course it may be possible to do it the hard way. Sorry about the double post I'm not quite sure what I did
  6. Naming creations is rarely important to me but the rat in GF2 is always Shadow Scout. The fun of keeping some of these weak creatures is that it makes the game more challenging to have to keep them alive.
  7. Definitly Erika with the cooling amulet-but if I want to win the game my favorite is the ogre zombie
  8. The central building houses the machine that disturbs creations. To get in there is a lever in the same building as Shath
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