Jump to content

Sticky

Member
  • Posts

    586
  • Joined

  • Last visited

Everything posted by Sticky

  1. Rescued Pyrog? Thats amazing as he is the skeleton in the eastern part of the fort The crystal soul is a special in the fort not an actual monster/npc so it can't be killed and will always be there. Are you in Pyrogs lair or was their just some confusion as to the name?
  2. Yeah- I'm hanging my head looking down as hard as I can and I don't see the happy fun ball. Am I supposed to do something else.
  3. Do not taunt the happy fun ball! - Yet another pointless question- Is this a random statement or is there a happy fun ball? Edit: Oh and about this Quote: So another one is for E3. In the northwest of the outside world there is a mission to destroy a kitty stronghold. They are in cave with various puzzles. The second puzzle with crates seems to have no point. What is the point?
  4. Quote: you can activate the portal using the Xian portable batterry Oh dear I knew I was missing something. Any one know how to get this item? + Is there any special trick to killing the Gargoyl once I get the battery? Ever since I got Barzahl to join my party I've been trying to find something thats really hard to beat and this sounds like it.
  5. First off nobodies going to just give you a registration code here- your kinda on the official spiderweb site But also even if somebody was willing to just through it out there it really would not help as the codes vary with the game codes. Try paying somebody else w/ a credit card to buy it for you Oh and obviously Thuryl is a much better informed person to go to for info on this
  6. Since it is possible to win w/o Erika, is Erika officially dead? I know that it is frowned on to have her in scenarios that are dated later than the end of E3, but couldn't a scenario based on this alternative ending use her? Sorry that this is kind of in the wrong forum.
  7. Oh... Those are ooze beasts? I really couldn't tell what they were with all the mutations that the things have. I can't even get close to them much less attempt to feed them. Are they friendly for you?
  8. Hey have you tried just hitting 5 a couple of times? I mean 5 on the number pad.
  9. Hello this is an excerpt from somebody's walkthrough, I'd tell you who but I don't know. Quote: The final challenge in Exile 3 is indeed a challenging one. This place is full of Vahnati, large and small. You'll have to fight your way through hordes and hordes of them, not to mention other tough monsters such as liches. There are four stairways you have to find, each with two or three buttons you have to press in the correct order. There is a stairway near every corner. The stairway near the 'Energy Flood Pool Thing' is behind a portcullis. The button to open it is in a room to the South. The Southeast one is behind a secret passage, in a lab. The barriears can be walked through. DON'T DISPELL THEM! You'll release Quickfire. This place has three buttons and they're all hidden. Now it's time for the final fight. This thing is extremely hard. Go into the center, past a lot of Vahnati Guards, and Rentar-Ihrno herself (She's invincible!) and get to the control panel. Rentar will teleport you away, but it will drain her. Go back again. If you've got Erika's amulets, you win. Otherwise, you don't. The way to go here is the spell protection, or Avatar. When you finally win, just sit back and watch the credits Basically there are four energy pylons under the fort. that need to be turned on. -Like it says in the reading crystals. After you do this you fight your way to the control panel near rentar twice, erika appears, distracts rentar, and you can start a highly explosive process- Then you win. I think that it may be possible to win w/o the amulet as well but I really don't know.
  10. Here's a decent site for walkthroughs for E2. Walkthrough Exile 2 Most of the Important stuff If you really need help. Or you can continue to come here for help which is always nice.
  11. Yes but this only works if you join all 4 factions w/o cheating in the order Takers, Barzites, Awakened, Loyalist. With Takers the first not the last.(Wonderful, more lameness)
  12. Protective Circle works- As putting barriers around him and then quickfireing(Not a word) him. The necklace by the way is a silver ankh(protects against undead)
  13. Hey! Are you trying to get canned too? Maybe like to beat the current record. I call this minor flooding! But in previous topics you were all milk and honey to Archmagi Micael- what changes? Edit: Aww shucks, it sure seems that I have to edit most my posts. Stupid type-os
  14. Thank you for the defense of the Kitties and Sliths. I feel distinctly offended at the commander in Fort Duvno A2 when he insults sliths to your face. Umm- "good demons" isn't that slightly oxymoronic? There seem to be demons that just don't care but as for good it seems difficult. Would they be angelic beings? Seeing as demons/angels tend to be the flipsides of the coin of good and evil that would make sense... but it just doesn't seem to be in the spiritual order of Ermarian. But then again there's always room for something new.
  15. Another thing to consider is that the difficulty does have an effect on the damage that you do. So if your on torment you probably will hit lower and less often. However the mage will always do a lot more damage per turn because of the damage cap on fighters. Even if you cheat your fighter into godmode he will never do more than about 100 damage per hit if I remember correctly. But the post about twohanded weapons is totally correct. If you still want it to be flaming I believe that the efreet on the opposite side of the river from Erika's Tower will make any non-magical weapon a flaming one. -OOPS sorry I was thinking of just A2 so if your not playing that--- A3 does have a place but I can't remember where.
  16. YEA Powers back! Stupid Hurricane. Anyways it seems that even giants wouldn't be stupid enough to carry larger sacks of money and silver with them on long raiding trips. And then monsters on suicide missions having money on them is rather ridiculous as well. No matter how illogical the constant flow of income really allows the game to progress. Try going through a game using no money. It makes it much more difficult-(actually impossible due to lack of training)
  17. I'm pretty sure but then again like I said, I have not played A3 in a while and don't remember exactly how it works.
  18. Quote: Takers all the way, considering the damage done to the serviles. But I sided with the Awakened out of my robotic instincts that forgiveness is preferable to revenge and violence is just wrong. That kinda mirrors my opinion as well if only the shapers would respond to the Awakened doctrine. The obeyers also have their ending going for them where they end up being more respected serviles- So the shapers kind of give them a little of what the Awakened wanted.
  19. as "hilarious" as the post was.... Still in the nicest way possible to another n00b, do be foolish and revive totally dead topics with pointless posts.
  20. The singleton is always fun to use as you usually get the best of the magic and the norm. combat. Experience always acrues quicker which can make up for the lack in total potential power. In Avernum though the singleton sometimes lacks the luster that I alway found it to have in Exile. Oh well. As for the Anama I tend to dislike this especially with the singleton party since you can't really use that loophole with just one person.
  21. The armies here never do end so in a way its unlimited experience, (at least until the monsters stop giving you experience). I can't remember if L50 is the top though in A3. Anyways the armies stay there unconquerable but I believe that it is possible to get behind Blackcrag using the editor to place you outside the town which puts you on top of the castle alowing you to go back behind it. About grammar and spelling, it is not that hard to just type it close to right in the first place, but it really does not matter too much though I do agree with the above about it really being well liked. Whatever loosens your locks. By the way welcome to the SW boards. The standard advice is to leave sanity at the door, but hey, be whatever you want.
  22. You are very astute But if for some reason you happen to be a power hungry freak that wants to become extremely powerful( not that this ever happens) assessing power differences in the game can be entertaining
  23. Well- I'm pretty sure that for power you should go either to the Barzites or the Takers. If you are flush with $$$ as a shaper, I would become a Barzite due to the two levels of gazer/rotgroth/drakon that are buyable in Radiant College. The availability of powerful canisters seems to be higher there as well, so I would probably choose Barzites for guardian as well. For Agents though I would go with the awakened first and then desert to the Takers. Opinions probably very widely on this though as level 3 skills in everything are available on almost any modified( as opposed to no-canister)games
  24. Question? Would it be possible w/o major amounts of scripting to create two parallel worlds that could be transfered between at will to the coresponding location to the location the party was at in the first world? Sorry if my question is unclear, the idea is slightly unformed at the time. If understandable how would it be done?
  25. A very fun way to kill a doomguard is to use shock wave. If you are hasted you can split the first one into about 6 with every use. It's amazing how long it takes to kill the doom guards after 4 or 5 uses of the spell.
×
×
  • Create New...