Quote:
Originally written by Spidweb:
The extra work necessary to
i. implement the scripting engine and make it robust enough to stand up to a decent fraction of designer desires, and
ii. make everything clear enough that it's usable, and
iii. document everything,
was a very long, exhausting effort.
- Jeff Vogel[/QB]
That's interesting. I'd assumed A1-3 used the same scripting engine as BoA, just with encrypted script files.
I'd also assumed that in a series with identical/mildly tweaked engines the difficult part was in content creation, not the engine programming. Especially since it seems that four small scenarios are a lot easier to create than one huge one. Aren't they?