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Agent redemption

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Posts posted by Agent redemption

  1. Originally Posted By: feo takahari
    I've read that you need to have either strong Mental Magic or a bunch of creations to win this game. I've never been able to stand absorbing all my favorite pets, so will I have to do a lot of charming if I buy this game?


    Mrhh... I find mental magic to be the least helpful of the magic types then again I rely on my creations so perhaps it would help you more.
  2. Originally Posted By: The Lurker

    The hidden levers started in GF4, and some of them were very evil. The one in the southeastern corner of the Breeding Pits was hidden behind a wall and seemed to be impossible to spot until you moved your mouse over it.

    It seems that the hidden levers are Jeff's way to make up for the loss of the ol' Exile/Avernum secret passages. At least the levers don't force you to spend hours walking into every wall square.


    You sure about that? I seem to remember them in some sorta pillar puzzle in one of the earlier Avernums.
  3. Originally Posted By: Delicious Vlish
    Why do you think vlish have tentacles? They go up your nose to slurp out the delicious gray goo.


    Really? I always suspected it was for shaper porn....errr...not that I watch shaper porn or anything...
  4. Originally Posted By: Khyryk Eye
    You have to say something pro-rebel (I forgot exactly what) for him to agree to teach you. I don't know how to fix it though, except for going back to an earlier save.


    I think you have to have good standing with the rebels as well but I could be wrong.

    Oh and if your bro can make Rotghroth have him teach me too! blast
  5. Originally Posted By: Sleeping Dragon
    If you don't mind cheating a bit (just pretend it's you listening to their footsteps) you can use the code 'showmeall.' It makes enemies show up on the map and it works great for evading hostile patrols.


    Indeed, watch the patrol path for a bit then flip on combat mode and rush through before they can spot you.
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