I again disagree, this is all down to opinions and not actual facts
Being on the net has nothing to do with it, I have worked with teams to do things 100% netbased
no phone calls, lunch meetings or trips to the park and they came out great
the only thing that matters is flexability, are you willing to
A)let someone tell you "that sucks, this would be better"
B)devote the time
C)actually communicate with someone you might have NO past experience with
I'm sure theres more I could add to that but do you care?
I'm guessing mainly the reason for failure here is c, you people could care less about working with others MINE MINE MINE
Just because teamwork hasn't yet worked in this case, you cant just write it off as not working anywhere
A decent example, I used to play an mmorpg called "Nexus, The Kingdom of The Winds" for 5 years and there was a 100% online based group effort made event that was made before I started playing that is still ongoing and the most used facet of the game
It's called carnage and justly so, your split into teams whose main goal is to take out the other team
Some people login just to participate in these events
It's so popular and overcrowded it's split into different divisions, and held several times a day
Ok done ranting think what you will but I say teamwork is best over a lone effort any day