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The Stinging Munster

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Posts posted by The Stinging Munster

  1. You have to go near an item to pick it up.In Avernum 3 you can pick up any thing in your character's sight.It would be good if it was like that in Geneforge 3.

     

    Music is not a bad idea after all.Pleasant music in towns and Ghosty music in dungeons lights up the game.For people who hate music there should be an option to stop the music in the preferences.

  2. Were not life drain weapons available in A3?

    Life Drain=Take Enemy HP when you hit them and heal you with thier HP.

    This weapons would be real good in Geneforge series if introduced.

     

    On this topic many good possible improvements for Geneforge 3 have been given.Does Jeff Vogel take part in these software boards.If not does he know what's the contents of this topic.Just curious?

  3. Quote:
    Originally written by skrewet:
    i dont want that .AoE really really sucks just by the way. i want to have a faction not join one. maybe adding a slight strategy element would broaden geneforges range of players? i have never seen a strategy game where you actually found a place where you can go back too. another idea it says all this stuff is being built and crap could maybe places change after a certian amount of time?
    AoE never sucks. mad its my favorite.in GF2 u have creations that obey u but in battle they fight freely. in statergy like AoE solders die for u whereas in GF2 creations are dumb.
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