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nikki.

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Everything posted by nikki.

  1. I would love to meet/hang out with more people from here, but I'm kind of stuck geographically. Realistically, I think I could probably only get to see Aran or Tridash fairly easily.
  2. nikki.

    It Begins. . .

    You... you don't really know Nalyd, do you?
  3. Yeah, this is still my favourite SW post.
  4. Wait, so this is a permanent theme now? Haha. Also, is my avatar Shergar? Have we finally found him?
  5. Just keep going down that quest line. Mahdavi's dialogue in particular is ridiculous - I'd often be two quests down the chain before things would clear. Definitely try going through ALL of her dialogue again, just to be sure, but otherwise keep going. It *should* clear eventually.
  6. The same is true in the UK.
  7. It's a joke. Child of Light only has two difficulty levels (casual or expert), which Jeff mentions in a tweet right before the ones quoted above. He's just making fun of that fact.
  8. Child of Light was not a game I particularly enjoyed. It was pretty to look at though. Might I suggest you use inverted commas or quotation marks for Jeff's words? It took me a couple of reads through to go figure out what was Jeff, and which bits you'd added.
  9. I don't really enjoy watching TV, so I don't know how useful my suggestions will be (huh, I went back and re-read the opening post and you were just asking what I'd seen, not for ideas. Never mind). If you're going to watch Heroes, I recommend stopping after season one. It took a massive dive in quality after that. Since you're using Netflix, I'd recommend watching the rest of Buffy as soon as possible. Breaking Bad is excellent, though I can't say anything about Better Call Saul yet as I haven't watched it myself. Is Hannibal on Netflix yet? Both seasons of that have been tremendously good, and a third is starting soon. It's not something for the faint of heart, however. Avatar: The Last Airbender was on the UK Netflix (and still might be?) so please, please, please watch that; it's one of my all-time favourite television shows. I also enjoyed Arrested Development a whole bunch (though maybe not the fourth season). Broadchurch is very good, and I've heard excellent things about Orange is the New Black, though I've yet to see it myself. The same's true of House of Cards, which is probably next on my list of things to fill my eyeboxes with. I watched most of Gilmore Girls during my three-hour lunch breaks at college and university, and whilst I can't say it's compulsive viewing, I enjoyed it enough. American Horror Story is great, but skip the witchy one - it's not as enjoyable as the others. I liked Sherlock - series one was good, but series two, and especially three, sucked. In one of my stupid marathons, I watched Parks and Recreation in about four days. You can skip the first season (it's only 6 episodes), because it's not very good, and you really don't miss anything. That's the top of my head thoroughly scraped. There are a ton more things that I'm just not thinking of right now, but those should be a good start.
  10. Filthy casuals: (that's -10 on the Economic Left/Right scale, but only a -9.54 on the Libertarian/Authoritarian scale. i am slowly sinking into the depths of the bottom-left)
  11. I haven't done this so much recently, but (the dry wastes of) Geneforge 2 will forever remind me of Radiohead's Hail to the Thief, and vice versa.
  12. I certainly can't recall seeing custom outdoor cliffs, which is why I answered with such certainty before (and I play on PC). MacBoA is a lot more open with what you can do - Thralni even got some custom music into HIM2.
  13. The real question is whether you're more geek or nerd, I feel, and what the difference is between the two.
  14. Ah, shame I didn't see this earlier, but you figured it out anyway. Yeah, you can make terrain/floors cover the PC - Lazarus does it in Frostbite, for instance. Glad you figured it out anyway. You're stuck with the outdoor cliff images, though, unfortunately.
  15. Ugh, I wish I could get my reputation high enough to keep the Almarian gate open all the time. In a game full of pet peeves, I think having to pass that gate every time I wanted to pass through the Great Cave was the biggest.
  16. i seem to remember it working - and it's unlikely that nobody has picked up on it not working in all the years since E:R was released. i might playtest it tonight.
  17. right. i went back and edited it. it was doing stupid things because i was colouring text and the code tag was also trying to colour text. also, i'm not sure where i failed to call coins_amount again, but that was snipped straight from brg.txt, where coins_amount appears exactly three times - as it does in my code above. as far as i can see, you don't need to call coins_amount again because you've already ensured that they have more than 0 coins. i mean not that it matters massively - i was demonstrating that it's possible to do neat stuff with enemy attacks - if you wanted this code you may as well rip it from E:R like i did. edit: if you mean i used "coins_amount" rather than "coins_amount()", then TM did too.
  18. I'm sure I remember reading somewhere (G1 or G2?) that servant minds are deliberately made to be physically useless. It's less that they can't be smart, obedient AND strong, and more that Shapers just don't want to risk it.
  19. Yeah, I thought that's what was being asked at first, but OP starts by asking if there's 'any calls through npc scripts or item scripts to check if you hit a target?' Anyway, in that case it;s possible using creature scripts, and you don't need to do anything too complicated; adding code to the attacking state of a creature script will let you do things like steal gold, inflict status effects, cause knockback and so on. Here's a snippet of code from TM's Echoes: Renegade that has an NPC stealing gold when it hits (all comments are my own): trgt = (get_target()); //set the variable 'trgt' to whichever PC the monster is attacking start_hp = get_health(trgt); //The next three lines determines if the NPC/enemy hits by checking that health has been lost. do_attack(); end_hp = get_health(trgt); if(start_hp > end_hp) { //if I've hit them (and I know because their HP has decreased since I called do_attack()) lets try and steal! steal_amt = (start_hp - end_hp); //sets the amount to steal to the amount of lost HP atktyp = get_ran(1,0,11); //sets the variable atktyp to a random number between 0 and 1 if((atktyp >= 0) && (atktyp <= 4)) { //if that random number is between 0 and 4, do the next things... if(coins_amount() == 0) { //first, check to see if they have money. if the party has no money, then we can't take any... atktyp = (get_ran(1,5,11); //..and so we should set the random number to something else so that we can try to do other things with it later } else { //if they do have coin and get_ran turned up a number low enough, they next few lines remove gold from the party print_str_color("Your gold is stolen!",4); if(steal_amt > coins_amount()) steal_amt = (coins_amount); change_coins(steal_amt * -1); } } } There's a lot more going on in that creature script too: if the coin snatch fails, TM coded the monster to either curse it's target or steal experience, and in other scripts set various status effects to occur on a successful hit. (man, that code tag is annoyingly messed up)
  20. Yeah... so as you discovered, you can see if an NPC has been hit, and by which character. Using that information, you can then use other calls to end combat turns, relocate characters, and so on. Using "char_has_item_of_class_equip" (and setting certain weapons to be certain classes) you can even have it so that hits from particular weapon types have their own responses. I honestly kind of feel like you've largely answered your own question though.
  21. The Barrier Tower is Pyrn's tower. You passed it on your way to the Vahnatai lands. To get there, you'll have to search his room in the Tower of Magi for some portal co-ordinates, before using them at the teleporter at the centre of the Tower of Magi.
  22. I've added a link to Dikiyoba's maps to Strategy Central - this clearly comes up often enough that it should be more prominently placed.
  23. You'll (hopefully) have visited Patrick at some point before venturing to Garzhad's Fortress. There's an item there that'll make busting through the mobs possible. Edit: Curses, too slow!
  24. Uh, Rache's site (which is currently hosted by Harehunter) definitely does mention Silverlocke. This map of Upper Avernum has Silverlocke's hut listed as number 38.
  25. You're going to need a key to get in there - Midori has it, so check for secret passages in her chambers. Once you're inside, you'll need to have a way to bring down the barriers - Rentar Ihrno can help you there.
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