also aswell
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Posts posted by also aswell
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Are we really into the third geneforge game without those friendly talking spiders?
Is there any way to delete your saves and start with a clean slate with out doing a reinstall?
It seems that the first time I played the basement I came out with 4 spells. You start with minor heal and firebolt, and I found war blessing, but it seems that I found cure effects somewhere down there?
Is there anyway to change my players name or colors after I start? I went to Green, to follow my politics and find I sometimes don't notice that I am poisoned.
I'd hoped my hintbook would be in mail today, but it didn't show. It will look so good on my shelf with all the others since Exile 1.
A note to other first-timers, get the hintbook as Sir Vogel's games are so complicated they are almost impossible to play without them.
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I've gone back and read many of the posts since this board started and realize that my middle of the road strategy just will not cut it like in GF 2.
My question here is at what point do I have to make a final decision on which side to support? If I play the middle as long as possible I can get those small quests from both sides easily. Early in the game they are great point boosters at those times when the points for the monsters have dropped to lower levels.
So, how long can I juggle the sides or should I pick a side at the start and go for it.
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Thanks, I am just starting this new game and it looks like it would be a pain to carry and waste the slot.
Here's part 2, if I play the rebellion side, will I still be able to come back and get the stones added? I figure at my rate of skill building, I will need to jump back after about 3 islands.
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I passed the finals at the testing grounds and got my no stone ring, (soon to be 5 stone ring.) Should I lug it around with me from island to island in hopes of another place to test the sucker or leave it there on the floor outside that dread door? I tried to forge a stone onto it and it's not allowed...
Just wondering?

Where is the third icy roamer?
in Geneforge Series
Posted
I found this in the early posts, but I didnt' get who made the post...
written April 11, 2005 05:49 PM
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The three icy roamers are in:
1. The Roamer Marsh, near a nest to the southwest.
2. The Swampy Shore, near a nest east of the alchemy shop.
3. The Methane Swamp, near the clawbug lair.
Each one has a 33% chance of appearing if you haven't already killed it.
"Where our aberrations become your reality."
If you are new to the game the early posts are a hoot. NO ONE knew the answers, no one had finished the game and there was a lot of speculation on what would be...