Jump to content

The Real Dragon King

Member
  • Posts

    99
  • Joined

  • Last visited

    Never

Posts posted by The Real Dragon King

  1. Hello,

     

    for the past two weeks I been 'cleaning' up JV's code (windows, and I'm not telling why cool ), when I came to file: blscened.rc -- this file at the top, has a line that says:

     

    #include "afxres.h"

     

    OK --- just where is it??? confused

     

    Do you Mackys have the file included but not the windows version?

     

    Thanks for any help in tracking down this file.

     

    James

  2. I know I will be yelled at, told that I am *dumb*, but...

     

    Is there anyone working on the Windows port of the 3D BOA Editor?

     

    If so, what is the current status? i.e., are you looking over the source code, checking your tools to compile this monster, anything??

     

    Thanks for reading my dumb rant --- James cool

  3. How to download the Windows Editor v. 1.0.3

     

    1) goto scenario workshop page

     

    2) right-click either the ftp or http link then select COPY

     

    3) go up to your address bar and click in it to highlight what is already there

     

    4) still in the address bar, right-click and select PASTE

     

    the file name should be: BoAEditor.zip

     

    5) with the address bar unlighted, cursor over to the left of the .zip and enter the following four characters:

     

    v103

     

    the completed file name is should look like:

     

    BoAEditorv103.zip

     

    6) now press enter or return or what ever it is on your keyboard

     

    OR click the following:

     

    version 1.0.3 of BoA Editor

     

    At 5.50MB, it will take a while to download the lastest version --- guess JV was too busy packing to noticed the file name in the link didn't match what was in the directory. :rolleyes:

     

    Care,

     

    James

  4. Quote:
    Originally written by Kelandon:
    These are the possible towns for set_out_fight_town_loaded (in the Outdoor Calls in the Appendices).

    EDIT: They're also used for fl_out_fight_town_used in the docs 2.4: Creating Custom Floor Types.
    Thanks, I'll be looking it up soon.

    James
  5. Quote:
    Originally written by Isaac:
    Quote:
    Originally written by Dahak:
    Is there a way to ditch the grid lines. They are very annoying (2D or 3D).
    No. I found that without them I couldn't tell where the spaces were. Although it would be possible to modify the code to remove them, there isn't room for more buttons to do all these suggested features. If I decided I wanted to work on this program some more, though, I could add another row of buttons.
    Instead of another 'row' of buttons, you could assign an function key (F1, F2, etc.. or Alt + F1, Alt + F2, etc...)

    Just mention it in the readme file laugh

    James
  6. Quote:
    Originally written by Grey-Eyed Stranger:
    I reccomend Fresh Download.

    http://www.freshdevices.com/

    It's totally free (even registration), but they're a pretty trustworthy company and they really don't spam you.
    I agree, fresh download is far better than some of the others out there. The current problem now the slowness in battle death graphics.

    Guess you can't have everything... laugh

    James
  7. Quote:
    Originally written by Thuryl:
    I assume you don't have anything else running in the background?
    The only things running are my Antivirus program, mem monster and Sygate's personal firewall.

    I guess I can cancel the last two and see what happens.

    Thanks --- James
  8. Redownloaded the almost 14MB file using 'Fresh Download' -- installed with no problems this time.

     

    Runs great ---- until combat -------

     

    Even with the game speed set to its max., the battle sequences is still a little slow.

     

    My 'mickey mouse' system is dated April, 1999

    HP 4530 AMD K6-2/350 MHz, 128 MB ram.

     

    So why is it slow? frown

     

    James

  9. I downloaded the *long* Blades of Avernum.exe file last night, this morning, I installed it.

     

    However, when it came time to decompress the .exe file, I recieved the following message:

     

    ---------------------

    ERROR

    C:\BOA\Blades of Avernum.exe

    A decompression error has been detected (#7)

    File CRC mismatched - Data integrity error

    ----------------------

     

    I downloaded the file using the HTTP link. I'll try again using one of the FTP links.

     

    Hopefully, this time it willl decompress correctly.

     

    James

  10. Er, on the workshop page I still see version 1.0 listed for the windows version.

     

    -----------------------------------------

    Download Blades of Avernum Scenario Editor

     

    Blades of Avernum Editor For Macintosh v1.1 (4.9 MB)

    Blades of Avernum Editor For Windows v1.0 (4.9 MB)

    -------------------------------------------

     

    Or the newer file *is* there, just the page isn't updated. laugh

     

    Thank you --- James

  11. If you were to **read** the docs -- it said NOT to ever modify the corescendata.txt file nor another core*.txt file. Only Jeff can do this, via updates to Advernum.

     

    You should have used a 'custom object' file -- plase read the docs about it.

     

    You won't have a headache later wink

     

    James

×
×
  • Create New...