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Everything posted by VCH
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Does that mean the game will take up all the screen space even on widescreen monitors?
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I really like the world map. It helps me figure out where I am. I often get lost.
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Finally no more black bars on the side of the game window. "As I said before, there are five game-winning factions." Does that imply that there are non-game winning factions?
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Didn't notice the other one.
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"As far as main plots go, I liked Avernum 4's better. " Here
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The best bet is to hit the copies with the most health. Then your party can just drowned in Doomguards.
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It really does seem like A5 windows is taking longer than usual.
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Is sluggish actually an advantage for priests?
VCH replied to bret's topic in Second Avernum Trilogy
Normally only one character absolutely needs healing most rounds. -
Use Resfool if you want to read all the endings.
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I've thought about playing on torment for my first play through. That's when I have the most patience for it.
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So how awesome is this game on a scale of one to ten?
VCH replied to reality paroxysm's topic in Second Avernum Trilogy
I found the 2 summons to be more powerful than the multiple summons of past Avernum games. -
Quote: Originally written by Thoughts in Chaos: Please say that you were being sarcastic. No I wasn't. Jeff needs to improve on combat. It's just boring.
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Combat was really easy when I used the cheats. I wish Jeff would make it harder.
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While talking to a merchant ask to sell items. Then click the small money symbol beside each item.----->> The stack of coins in the lower left corner of each item.
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Look up Avernum 4 cheat codes. I think its "pleaselikeme". First press shift D then type in the code.
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I simply wanted a few more reminders that Dorikas existed. The game was awesome, but the reason I would give it an A over an A+ is Lack of Character development. I think every main section of the map should have some interaction with the darkside loyalists. Not major interaction, just a stray loyalist, a few monsters left at in a room, in an inn, that someone has already paid for you to use I really did like the whole exploration of the frontier. Deeper, deeper, deeper, very cool. Edit: Oh, and the art work was ****ing amazing!!
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Assault crystals are also very useful.
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I was so powerful by end game that Dorikas seemed, . . . well pathetic. I had wands, scrolls and about 30 energy elixirs. I almost felt I should have joined the poor fool as he was so underpowered. As for character development, that was the one area of the game I really didn't like. The main plot line was; "go to the next area. Is Dorikas here? No. Ok, Ill just kill everything then. Each area in the game was awesome. But the overall plot seemed distant. I mean Dorikas should have put assassins out there, maybe turned mayors over to his side. At the least he could have talked to the party a few times. I hardly knew what the darkside loyalist ideology was by the time they where asking me to join them.
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I played through the howling depths with the curse. But does the curse get any worse if you continue to not pick up the items.
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Isn't it "Blackchasm outpost not Blackcrag? Blackcrag was the castle thing in A3 I think. Bump.
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Is there any way to bring back dead NPCs? Or instead of that give my party certain special items. I remember with the old editor setup I could give special items, i.e., quest items. Thanks.
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Quote: Originally written by Ephesos: First, welcome to the Spiderweb Software boards! All the information you need is in this thread . It is quite possible to defeat the shade, but not by attacking the shade. Also, please refrain from using profanity. Us mods don't like it. Profanity? Lol. Not even close.
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Can't I just give my self the item with the editor or something?
