wz. As
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Everything posted by wz. As
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Ridiculous droppings
wz. As replied to Punctuation rains from the heavens's topic in Geneforge Series
Quote: Originally written by Everything Remains To Be Done: Further Thahds have not, so the game isn't broken, but geez. What are the odds? If only I have this luck when collecting Glaahk Eyes. Given that it already happened, the probability is 1. This is not just nitpicking — you didn't set out in advance to try and get three of these things in a row. If you started a game and thought, gee, I wonder if I'll get three thahdskin tunics off the next thahds I see, that would be a little more impressive when it actually happened. As it is, though, it seems to be unlikely only because it was unexpected. The question you should really be asking is, "what is the probability that the random number generator should bring about an event that would bring my level of surprise past the threshold required for me to post something on Spiderweb about it?" I'd guess the probability for that would be greater than that for causing three thahdskin tunic drops. -
Did you try the sdf cheats I mentioned?
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Try the following (I'm not sure if this will do anything): Enter shift-D to bring up the cheat dialog. sdf 100 1 4 sdf 42 13 1 Then enter the shaper camp. Let me know if it works!
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Shaftoe took me the longest to find the right strategy. I went through a lot of frustration on that fight — eventually hasted battle alphas with spines did the trick (his own melee attacks helped finish him off), along with two cryoas from a distance. I went through lots of save/reloads to figure that one out. The alphas served to distract him and his golem servant, which allowed my lifecrafter to keep out of sight and the cryoas to attack unmolested. I basically had to kill him quickly enough to avoid the huge essence blast attack. I wasn't even worrying about the servant minds there — when trying to kill him quickly enough to avoid the essence blast, there weren't really too many creations to avoid. Eliza was pretty straightforward; I think I used the same alphas + cryoas combo. She just took a little longer to die, as I recall.
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Quote: Originally written by Vlishnu: Shadow47 = Ed. I'd thought so too, given member number and time intervals between posting. Apparently Shadow47 is still around though.
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Quote: Originally written by Dikiyoba: Dikiyoba thinks you should use the search button, as much as Dikiyoba hates the search button. Or at least just browse through promising looking topics like "Changes for Better or Worse" and "Rate Avernum 4" rather than asking people to repeat themselves. But that would defeat the whole point! See: http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=14;t=000257 http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=1;t=003338 http://www.ironycentral.com/cgi-bin/ubb/ubb/ultimatebb.php?ubb=get_topic;f=1;t=003336;p=2
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Coolest thing about Avernum 4?
wz. As replied to Punctuation rains from the heavens's topic in Second Avernum Trilogy
Quote: Originally written by Left Outer Join: In line with the other Canopy names, it's German. Eagle Eye. Oops. In my head, I'd been rhyming it with "gauge." -
Stuck (possible spoiler)
wz. As replied to aardvark's topic in Avernum Trilogy (2000-2002 original versions)
Is this the place with the really hard-to-find lever you have to pull? So many people have been unable to find that; I can't understand why it wasn't changed in beta. -
Helping Jeff advertise
wz. As replied to Glafna's topic in Avernum Trilogy (2000-2002 original versions)
Quote: Originally written by NoSpacesAllowed: —Alorael, who suspects that Jeff carefully tailors his games' politics to match the opinions of the septuagenarians. On that note, I wonder if Jeff has ever lost any customers over Nance and Elspeth? -
Quote: Originally written by Kelandon: Quote: Originally written by Two pipe solo: Alorael, who isn't so sure about ZKR's canon status. Fort Cavalier and those sliths aren't mentioned anywhere else True, but the Second Slith War is definitely mentioned in A4. At least that part is fairly certain. I'm not sure if you're acknowledging this or not, but the ZKR is definitely mentioned by name: Quote: z127silvardlg.txt The second slith war? "It was a small one, but nasty, not too long after Empress Prazac let the Avernites back onto the surface. I helped ferry supplies down the Za-Khazi Run, after some other adventurers cleared it out."
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You could probably edit the dialogue scripts to include such an option. In fact, a major rewriting of all major plot points undertaken by the community would probably yield better results than Jeff's predictable work. Volunteers, anyone?
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Arghhhhhhhhh is probably amassing all this information for his walkthrough.
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In BoA, the chance of success for a given event did not increase linearly with the points in the relevant dependant skill. At one point I completely analyzed the effects of Lethal Blow skill in BoA. Unfortunately, this was at the Lyceum and I think the board purges there cleaned it out. I'm not sure I remember all the details, but it was something like, each point of Lethal Blow increases the chance that you'll do an automatic triple damage against an enemy of lower level than yourself. Chances were drastically reduced for enemies of greater level than yourself, up to a level 1.5 times that of your attacking PC. Higher than that and Lethal Blow would fail outright. I seem to remember the algorithm for determining chance of success being really weird and not making much sense. However, the skills in BoA and in A4 are very different; the latter's are capped at 30 like in the GFs whereas the former's aren't capped. So who knows. I do know that my method of analysis that worked so well for BoA won't work too well for A4.
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And if you have spoiler , you can still get spoiler if you spoiler .
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Quicksave?
wz. As replied to I_am_a_Minotaur's topic in Avernum Trilogy (2000-2002 original versions)
Actually, I find myself doing it compulsively. Usually before turning corners.
