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FZ

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Posts posted by FZ

  1. SPOILER SPACE:

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    The barzite doors cannot be opened except by being a barzite. The clawbug canyon door is a part of the Taker final quests, containing an important component of the Geneforge. It cannot be opened otherwise.

  2. I've vaguely planned out a scenario as follows:

     

    An introduction during the Avernum-Empire wars, where the party are Imperial irregular troops, helping an attack on an Avernite outpost. Kill lots of avernite soldiers with help from a squad of troops, rescue tortured prisoners, etc. After all avernites are dead, Vahnatai will arrive in an endless stream, forcing the player to retreat.

     

    Fast forward 10 years.

     

    Party tours Praglad, visiting a peaceful town in a peaceful vale. Town is nice and decadent, and disdainful of the party. Perhaps racist. News of Avernites causing plagues in Valorium. Then an Avernite envoy arrives.

     

    Now, divide into two paths. Player can switch paths up to a point, by persuing certain actions.

     

    Path A:

     

    Player kills the envoy, protecting the town.

     

    Player is arrested by Mayor for disorder, but contacted and secretly released.

     

    Player sneaks into Imperial fort, and talks to an old comrade. Is told that Prazac had been scared by Avernites into submission, and that he is part of a secret force to restore the integrity of the Empire.

     

    Player ordered to attack Avernites taken on escorted tour around vale.

     

    Player ordered to kill Imperial scouts assigned to lead group, and locate rogue Imperial army people.

     

    Player ordered to attack main Avernite camp.

     

    Player ordered to 'cleanse' town of Avernite influence.

     

    Path B:

     

    Player talks to envoy, learning of Avernum-Empire treaty.

     

    Player leads delegation of Avernites, surviving 'bandit' ambushes.

     

    Player survives assassination attempt.

     

    Player accumulates evidence pointing to real source of attacks.

     

    Player attacks base, killing big bad boss.

     

    Currently 2% complete. mad

  3. You all missed a point. The Fyora's name has to be a special password. Several people will give it to you. Jeff is one. But the cheapest way is to send me $25.99, along with and I'll email you the password.

     

    I accept cheques, and credit card transactions. But cash is the best.

  4. I remember having great success using Protective Sphere (sp? Priest spell, which creates concentric fields) and Web. IIRC, the Doomguards would slip onto the fields, or the webs. I killed Erika this way.

     

    Don't dual-wield, or spell-attack in this battle. Just keep up the major blessings, and whack with your greatswords/halberds. I remember using man's best friend (aka captured Ur-Basilisks) as well.

  5. Reopen the file in paint, and have another look. When you save, the colours may have been changed. Paint works badly with palette changes. Also check that your colours are to the correct format - remember, BoA takes 256 colour 8 bit bitmaps.

     

    Finally, lighting and shadows may alter your colours. Or perhaps its psychological?

  6. You can copy and paste in some graphics, if you want, to replace the normal PC graphics. You might also be able to hex edit in race characteristics. But you would make Jeff mad, or sad, which is bad, you naughty lad.

  7. Code:
    reset_dialog();
    add_dialog_str(0,"Description.",0);
    add_dialog_str(1,"Description.",0);
    add_dialog_str(2,"Description.",0);
    add_dialog_str(3,"_Bring._",0);
    add_dialog_str(4,"_Ok?_",0);
    add_dialog_choice(0,"Maybe.");
    set_flag(1,1,1);
    toggle_quest(1,1);
    I don't know scripts much, but it looks like you have set up a dialog, but haven't run it.
  8. Yes to both. The best bit of Diplomacy with the Dead, IMHO, is when you go SW to massacre yet another horde of goblins, only to hear them tell you how they don't want to fight, that they just want to be left alone, and that the mountains were no use to humans anyways.

     

    I felt so sorry for them that I turned back. Screw rewards. Screw the approval of the local captain.

  9. Quote:
    Originally written by Thuryl:
    Quote:
    Originally written by FZ:
    The Exiles would win, because they seem to have an overabundance of heroic four/six man armies.
    As Alec once pointed out, if the number of times the average player reloads is anything to go by, Exile is littered with the bodies of would-be heroes. :p
    Also, the Exiles/Avernites seem to have mastered a form of control over space and time, using the dark arts of Savefiles, and the artifact called the Character Editor. This gives them the edge. Also, if Exile/Avernite heros don't move, no one else can.
  10. Instead of a backpack, it must be possible to go one better: Items in BoA are currently persistent, right? So you can have instead a pocket dimension. An object that operates by saving the current location of the player, teleporting him to the storage town, and then teleporting him back on a second use. Though this could be hugely abusable, and can only be used in town mode.

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