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Cory

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Everything posted by Cory

  1. Oh got it -- "balance" sets everyone to the HP percent of the highest among the three of them or something like that? I think this is the tip I was missing. I was focusing on the backroom two thinking it was something like "kill the stuff in the back room and then the main boss can be hit" but it really is about "balance." I think I get it now. I have seen the "stasis my summon and get distracted" exploit which is fun. I don't think I have enough stun to make it worth it with their 80-90% resist, but I'll think it over. Edit: this was the right tip. I cheesed it a bit more to teleport them all to a central location and then fled to rest (you can sacrifice some members of your party and let the rest run away, they won't chase you across the map). This let me use AoE which made the fight much easier
  2. I could use some advice on the QW2 Nisse fight in the Dream Refuge underground. I don't know if I'm just not geared up enough or if there's a trick I haven't figured out, but I'm having a lot of trouble. The difficulty is the obvious one: the main 3 mage enemies (Candlesmoke etc) heal with "balance" very fast. And you can't reduce them below 1 without hitting some particular trigger. One post I saw online suggested the trigger was to get the 2 backroom mages low at the same time, but I haven't been able to pull it off yet. I cheesed the fight by killing all the Nisse warriors and then running away to take a nap and also teleported Candlesmoke into a room's corner so I don't pull her. Anything else to be done or just keep working at tactics til I get them to 0 simultaneously?
  3. Yeah, tbh I'm a completionist so it's hard for me to play many times. I really do take the time to read the dialogue and complete all the requests, probably 50+ hours per play. Per above I might cheat but I did want to face a penalty for my choices to anger the Ro. I just don't see why it has to be that I built too many buildings so I lose equipment quality rather than losing buildings.
  4. Yup, I'll definitely stockpile way more. I think it's just annoying that my game is being held up by not being allowed to lay off some pastry chefs. I think I've grabbed most of the open resources, so not much to be done there. I'm completing the last area which will help somewhat, maybe to the point where I won't cheat.
  5. Glad to know I'm not missing anything and agree on the sanity element! What feels a little more annoying about this is (a) it doesn't add to UI simplicity [you can still delete buildings] (b) it's unpredictable earlier in the game, so I would have had to know that I should stockpile stone 40 hours of gametime ago or I'd get a massive debuff (c) it doesn't add to realism because I'm walking around in falling apart gear to support artisanal baked goods. I'll roll with some impossible boss fights. I definitely see that in a 'real' fantasy world there would be uniquely difficult fights. But not ones that would be difficult because of a bakery. [Edit: honestly just considering using the anti-theft cheat code at this point. I would prefer to just mothball my buildings as I think I should get a theft penalty from various decisions I knew would anger the Ro, what's annoying is that I can only take the penalty as a character debuff] Sidenote: QW I think does better with the difficult boss fights vs. Avadon. It was just so depressing in the latter to have my main character as a Shaman and then find out that she couldn't harm particular enemies that were entirely immune to her damage type.\\
  6. Loving the game, but it seems like it's not possible to delete buildings to conserve resources. If I'm missing something, could you let me know? (Deleting the building seems to not save anything) If this isn't possible, it should be added. I didn't realize I had to stockpile stone, made the Ro mad, and now I'm permanently debuffed in order to fund a couple bakeries. That feels like a bit of a "gotcha" in an otherwise great game.
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