Jump to content

Your_Humble_Dissenter

Member
  • Posts

    6
  • Joined

  • Last visited

Posts posted by Your_Humble_Dissenter

  1. 16 hours ago, Randomizer said:

    You can get more experience for going into what Jeff considered harder area, but most also have harder to hit creations. It tends to balance out with some areas giving little to no experience and others giving lots.

     

    The biggest thing you can do is avoid getting experience from reading a Codex or using a creation canister for the first time if you aren't planning to make that creation since they always give each 25 XP. They can add up to about 500 XP that you can use at the end.

    So I can go to harder areas without having to worry about getting less XP overall? Cool.

  2. While I am aware things give you less experience as you level up, I am curious if you also get a proportional amount of bonus experience from going to later game areas early and fighting the stronger enemies there. The reason this is bothering me is I would like to explore some of the later areas early to get stuff but I am afraid I will end up loosing out on experience and become under leveled in the long run.

  3. Battles are still mediocre on their own, but work amazingly when with used with other creations, since they draw fire and can take hits. good at dealing with pylons, too. Also, thad suicide bombing is a surprisingly useful tactic when dealing with shoali

  4. While going through Mutagen, I ran into charging pools for items. While I am aware how they charge items, I was curious if the pools would regain their charge if you were to accidentally use one on the wrong item (per say, charging the FSG rather than the helix braces because you only found two of the pools and assumed each item had a respective pool to charge it)?

×
×
  • Create New...