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BrainGlucose

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Everything posted by BrainGlucose

  1. Thanks for this. Playing through with my preferred actions - and damn the lack of a possible replacement for Aato! - I ended with 188/116/78, which seems to have worked out about as well as possible: minimal rebellion, no-one willing to stand against me with the Wolf, improved life for women in Low Draga, and the Queen's approval (although I still kinda suspect Delia's hand in that medicine..). Choosing to go to Prova Krug didn't seem to annoy the home folks anywhere near as much as I expected! Looking forward to the next.
  2. Totally fair; I am definitely open to a better descriptor than 'bug' AND there is often some little, little thing that I forgot/missed. Good points.
  3. Solution: although the Rassa does not say so, you also need to make a decision on the Litha governor.
  4. Made my (unhappy, in Aato's case) decision on both governors; answered both lower petitions. But the Litha Rassa in Icegate does not recognise this and says I need to do so before he will petition. Thoughts? [This is the third bug I have found in only my first playthrough; boo.]
  5. Update: don't know why, but at some point this did indeed resolve and I was able to enter Deep Post. *However* it looks as though Tsuenami is out of luck - can't find anyone to discuss that with either in the Wyrm's Teeth or at Deep Post.
  6. Yes; she left. [I note also that on the map, Isskale is still listed as the location for the 'Geld Nas' quest which suggests that it's not advancing correctly after I speak with Markko there. I worry that because I killed the mercenaries before ever talking with Markko in the first place I have failed to set some flag in the code.] And yes, definitely the right lair w/ the note (I have found the second note to which you refer also, and I need to go get the third Rassa'a petition, but that seems unrelated.] I guess I will send a bug report?
  7. In order: met Sheila, killed her geld nas-bought mercenaries. Told Markko I did so, talked to Galabras, went back to talk to Markko. But in my quest list it still says 'talk to markko' rather than 'go to Deep Post Anelace.' I meet the Geld Nas in the underworld who say 'wisdom awaits you to the west' - but the door still has a note that 'it is not yet time.' So this is just to check: is there still some trigger I have not yet satisfied - in which case fine - or did I bug it somehow? Thanks :).
  8. OK. Cockatrices completed. Swanwick instructed, so that Alonzo could die. The door in Alonzo's chamber still does not open - will it ever?
  9. ...and I just realised that there's a staircase over there that I investigated previously, but probably should again. Thanks.
  10. Found those records; returned them to Swanwick. Don't seem to be able to find the key that he references; when I go into the bunker and play with the control panel, nothing happens. What am I missing?
  11. Yeah, that's what I figured. Thanks. And while I am here - what is up with these pylons with bare spots? If the answer is 'you will find out later in the game' that is fine - thanks.
  12. The large flowerpot behind the junk trader contains a hidden switch... but "nothing happens". Am I missing something? :)
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