Shalko
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Hello,
Does anybody know how random drops work in boe?
I think the code related to this is in boe.items.cpp, but there are five different constants, each with 5 arrays and I cant wrap my head around that. Does anyone know and could shed some light on this?Btw. I poked around the files in the GIT repo and I noticed that there is a “treasure” value for both the monsters and the items in a given scenario, does that mean that monsters can only drop items with the same treasure value?
Thanks!
Update Exile series! (Poll)
in General
Posted
I'm kinda late to the party, but for anyone with the urge to play the classics on a modern machine, please check the stickied post in the exile series subforum:
https://spiderwebforums.ipbhost.com/topic/25777-exile-fix-for-x64-windows/