I'm kinda late to the party, but for anyone with the urge to play the classics on a modern machine, please check the stickied post in the exile series subforum: https://spiderwebforums.ipbhost.com/topic/25777-exile-fix-for-x64-windows/
Hello, Does anybody know how random drops work in boe? I think the code related to this is in boe.items.cpp, but there are five different constants, each with 5 arrays and I cant wrap my head around that. Does anyone know and could shed some light on this? Btw. I poked around the files in the GIT repo and I noticed that there is a “treasure” value for both the monsters and the items in a given scenario, does that mean that monsters can only drop items with the same treasure value? Thanks!