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Warrior Mage

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Posts posted by Warrior Mage

  1. For the first scenario, the valley of dying things you can run things with just a mage/priest without requiring both. But if you decide to skip a priest you will need to load yourself with ton of potions which increases weight and you will also need to come outdoors frequently to rest. And if you decide to skip the mage, you will have to depend mostly on your fighters for attacking as your priest needs to save up energy for healing. In my perception, a priest is mostly a party defender whereas a mage is a magic attacker, even though both priests and mages can be defensive and attacking. So I consider both of them to be vital for a party for regular playthrough.

    But since it is a beginner scenario, you can go skipping a priest or mage and toil a bit to finish the scenario, but once you get into higher level scenarios, the power of magic really begins to hot hard. My party structure is mostly two fighters (First one fully trained for raw melee and second one knows a bit of archery), a pure priest and a mage who can kill goblins with swords if needed. Coming to your question, it is really difficult to compare a mage and priest since they have very different roles. But it IS POSSIBLE to finish the scenario with your current setup.

  2. Wow it has been 1 exact year since the last post! Well, the thing is that I stopped working just 2 days after the last post, due to busy schedule which began to creep in as the previous year proceeded and that is why I am even inactive here for a long time. I am most probably not going to work on any of these things for this year and for the first half of 2023... but no I am not a person who completely gave up! I'll try to continue on this hobby whenever I get time and would contribute to BoA whenever it happens.

  3. HAHA! Completed all the three great quests of Avernum, and I have a great herb collection at the end! I think I barely used them... I can just remember making a couple energy elixirs but nothing else, killing Hawthorne was easier than I thought as I explored throughout the Spire, killed all of his mages and other things and finally got a cure for the vengeance. I would to share that pic, but <DATA LOST>. I am starting Avernum 2 the very next day which is today, and I think I would share some funny moments of replaying it too!

  4. I had already been through this empire place when I was exploring the Scree Pits but I had to come back there for joining Scimitar because I didn't know of the orb thing the first time and I saw all of the empire wizards and soldiers respawned in the same location as if they were never killed. I know that respawning is a thing but at times it can be extreme... also I had to face 5 drakes in a line that were never before after exiting the crypt in Foul Cavern. Alas, that image is lost.

    Empire thing: Hmm

  5. Yeah, I had abandoned everything, started afresh and am working on it for 3 days.... very minimalist not like the 1st attempt I tried to make, simple enough to complete and will be probably out in 10 days if not for outside disturbances... And it was not like the 1st attempt was too hard to script, but I felt that the plot was just too dumb and why I was putting such effort on my first scenario. I'm certainly sure of completing this time but I'm not expecting it to be perfect but clean. The best way to start for first scenario-makers.

  6. Something should happen if you skip the whole thing altogether except just nagging as Avernum 3 has interesting progress with the movement of time. I once remember Anaximander's soul talking to me in the game at a point after Day 160... but I never played that one farther so I don't know, maybe someone else encountered some issues after that, you can tell it here.

  7. We have already discussed this topic in another topic but I think Queen's Wish 2 and Geneforge 2 Remake are in his main focus next. There are probabilties of Avernum 0 but we should remember that not every story finds itself as a game. We have even imagined like... its plot! But in real world scenario I think he's done with Avernum for now.

     

    On 3/3/2021 at 7:27 PM, TriRodent said:

    Jeff has also stated that his future plans are finishing up the QW trilogy & then/also remaking GF2-5 which will take up the better part of a decade I'd imagine ... putting Jeff fairly near retirement age.  Perhaps a First Expedition/A0 magnum opus/coda to say goodbye on...time will tell I suppose.

    That makes sense. I can't see a future for Spiderweb after he retires as he doesn't employ a big group. So maybe A3RW is the last Avernum game or we can see a twist.

  8. Yeah, I know that Rosetta 2 exists to allow old X86 based programs to run on new ARM chips, but I predict that these won't last longer as like the previous transition. And Spiderweb games have historically been played for a longer time, and it is evident from games like Exile which are still played (Not on new macs). So, it makes sense to create some piece of innovation that helps this to continue. I know that most of the gamers don't use Macs, but some folks are out in there. Why would we like someone to say, "I unfortunately can't play Geneforge: Mutagen in my 2025 iMac." ???

  9. My point here is that the run is just a lower level of cave series beneath Avernum and Fort Cavalier has a secret tunnel that leads up to Dharmon. And it is not only about the 13 sections but there are even some north of that where sliths reign and we can't reach. But can't accept that Fort Goodling is south of Great Cave because you get a message just outside it that the lands to the west of Goodling are more civilised. But does that mean the run extends into west of Goodling?

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