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Everything posted by ThomasCats

  1. Turns out that Goblin Shaman's weakness was being hit with a spear.
  2. That's in five minutes, right? Yes, I'm still on the same date.
  3. The pre-determined character classes are mainly irrelevant, you're all rebels or, the Empire made you rebels even if you didn't plan to be. You get four character slots, so a classic set up might work like a high armour/HP warrior type (there are traits you can pick up that make enemies more likely to attack one character over others, which rather helps with this), a physical damage dealer who doesn't spec as much into defence, could be melee or archer (archer characters can do very high ranged single target damage in one round later on, which is hand for picking off enemy casters), a priest t
  4. Thanks, I'm through the first three Avernums, going to have to write an e-mail now, which for some reason fills me with terror.
  5. While you're there there's a spellbook in the bottom right you need a button to get to.
  6. Note from Sabe: It's been a gruelling 65 days, but we seem to have dealt with most of the main problems on Valorim. Do not anticipate anything terrible will happen if we leave the alien beast behind their wall for a bit while we go have a proper look round. P.S. We should probably put some guards around the Vahnatai portal in the Tower of the Magi. Might write a proper report later.
  7. Report from Sabaren: After a period below (we must return later to sort out a chitrach infestation) we set out anew to our original mission, exploring the environs of Fort Emergence's upper bound. There are more religions on the surface than I would have thought; though we are used to those in Exile, as it were, the Empire has been less restrictive in Valorim than in its core. We have found (in a town named Silvar no less!) a church dedicated to money above all, and further North a faith opposing all arcane magics (Garzahd would not have approved). More regarding them later. Though messa
  8. Report from 'Sabe' Sabaren: Upstairs is interesting, most of them seem to have an idea who we are, or at least, where we're from, but they don't seem bothered. We're at the far edge of the Empire. It might have been worth coming down here to start with. Our progress North so far has been limited, but there are odd reports there's only one heavily defended pass out of this continent. Narrow passes work both ways. Erika might well have ben able to hold it with appropriate support, and we wouldn't have been in the firing line for the initial Vahnatai attack. That's all supposition though. T
  9. Hello, we're a wandering party of adventurers who just broke a portal, found some crystals and hit a nasty wizard in his weird red face until he turned into dust. Together with three other adventurers who killed a nasty emperor, found a hole in the ceiling and stabbed a demon who killed their friends in Fort Remote we're considering our successors wellbeing and wondered if things would be much the same for them. We made more notes than the first party, and realised, amongst other things, that we should improve our own skills as much as possible before paying someone else for any additional
  10. Everything above seems accurate, but I'm doing Avernum II right now, so it's all fresh in my mind. A good thing to check is whether your other (not trained in that magery) characters have level 1 in the spell. If they do you've got the hard to get level, and just need to buy the easy levels.
  11. I'm still two and a half away from that! Still on plot I can dimly remember, though I had forgotten about the portals in Exile II, so having the Tower of the Magi take a step back in portal dynamics is a bit weird. I will be pressing every button I can find for a good while longer, whether they do anything or not.
  12. Ooh, I'll try that, would be handy if it works. Some walls have much better camouflage for those buttons than others, still easier than trying to walk into all random walls like in Exile.
  13. I visited Starcap, found out about needing something from Patrick's tower to read his book, but now I'm back the door to his house seems to have vanished. Is there any way to get it back? Oops, there was a button on the wall I'd forgotten about, and the wall was the same colour so it wasn't so obvious when I wasn't in full exploration mindset.
  14. Hello, on to Avernum 2: Grumpy Wizards now and I'm noticing that my inbuilt quest priority is getting worse. In Avernum 1 I mostly obsessed over dispel barrier 3, but now I'm running all over the world for dispel barrier 3 (got them all at pretty much the same time due to magi clearance coming with the Italian liqueur assassination), move mountains 3 (do not have!) and Orb of Thralni (have although I dodged the gazer floor tiles since they were a bit above my ability to kill, so I have to go back there at some time). After that my priority is fully exploring ever town and dungeon I run into, a
  15. Is this still accurate? I bought a big bundle of things on Steam, went through all of Avadons at about one a week and only just realised that Geneforges, Nethergate and the second lot of Avernums are for Windows.
  16. Just about to look at it, now I know almost as much as Nathalie and Yannick combined.
  17. I've been back a couple of times, just can't seem to find anything that lets me into the central bit.
  18. I found a huge great bundle on Steam of about 90% of the Spiderweb stuff that isn't abandonware a couple of weeks ago. Had all the Geneforges, Avernums 1, 2 and 4-6, Nethergate and all three Avadons. I'd just finished Queen's Wish and now am about 2 and a third of the way through Avadons. Probably going through Geneforge next, vaguely remember the first two or three, and then all of Avernum in order (first three won't be much surprise as I remember Exile). The bundle is pretty impressive though.
  19. Hello, does anyone know how to get into the middle of the Student Barracks under the Four Circles place in Avadon 3? I found a plant pot that opens a secret door, but that's already inside and the other plant pot doesn't help. I've wandered around the room for a while looking for more secrets, but can't find any. It's early game so won't be anything very useful in there I'm sure, but I do like to fully explore places and it's annoying me.
  20. Just got on to Avadon 3, not quite sure what's going to happen with Redbeard gone, but I get Nathalie and Khalida as my friends! This is good news because they were my favourites in 1 and 2, and now I get both! Already ignoring the Shadowstalker and I doubt the Shaman or Tinkermage will get much work either. It's slightly sad that they seem to have dropped down the pecking order slightly, but perhaps in Aurelia the Sorceress they will find someone reminiscent of Mystralla or Avystra, and retake their rightful places as great Hands of Avadon.
  21. I had this problem, but it was on floppies back then and I didn't have an internet. My party never got those spells. Poor Ssss-Thsss and Mangsss.
  22. Thank you, I've just got to the big library and read the books on the Three Ages, so that must account for the three centuries thing. I'm sure I'll pick up more over time, anyway, must run, Jennel's in trouble in Khemeria, the Beraza Woods issue might finally be settled, the lower dungeons need looking at, as do the library stacks, and I have some dangerous dragon diplomacy to get round to at some point!
  23. Hello, just starting off the Avadon series and I'm having a bit of trouble working out how old the fortress is. The intro says you're sent to a new fortress, but then a couple of screens later says Avadon has been watching over the Pact for three centuries. Then later the Codex article on Keepers puts Redbeard at having been in charge for sixty years, with 25 years of the fortress before him, which places it as a bit under one century old. I'm inclined to follow this last one due to precision in the dates, but it's a little confusing. Does anyone know if the confusion is just a mix up or
  24. Just signed up here, played Exile 1-3 & Blades back in the nineties, got the virus for a couple of weeks and had a desire for 'something like that' and bought Queen's Wish the Conqueror, just finished that and found the big bundle of almost everything on Steam. Didn't even realise Avernum had got up to six, wonder how the Vahnatai coped with Rentar-Ihrno's failure. Also doing some gardening, and a lot of cat stroking.
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