Since this is kind of turning into the place for people to talk about the game after finishing it, I guess I'll chime in.
I'm pretty sure I got the ending that would have satisfied me the most, in that the Ro's uppitiness was minimized to the point that those who insisted on a second rebellion ended up barely qualifying as an uprising. The only group of Ro the rebels had any kind of success with, and even then it was extremely minimal, was the Low Dhagans. Probably because I insisted they treat their women better. Also had to fight them at the Prova Krug. Again, I'm assuming because I told them I was going to change how they treat their women.
I also ended up earning the highest threshold of the Queen's favor, so she was pretty happy with how I handled things.
I'll admit I ended up using the Reputation thread to help figure out some of the things I wanted to say. Though fortunately the options that gave me the needed numbers more often than not matched up with what I actually wanted to say. (For reference, my reputations ended up being 142 with the Queen, 168 with the Ro, and 103 for Violence.)
It always amuses me the value that some people place on blood ties. The number of times a Ro thought I absolutely had to be invested in the freedom of the Ro simply because the PC's dad was Ro, even though they died when the PC was so young that they don't really remember him and the only time they ever even visited their lands was also during a time in which they were too young to remember it? Like I said, amusing.
Not only did I not care, but if I'm going to be honest I didn't really like the Ro. There were individuals I thought were fine, but as a whole? Well, you can't say Queen's Wish doesn't do a good job of turning you into a sneering imperialist. Not a surprise, though. I wasn't fond of the vassals in the first game either. Not that it wasn't fun interacting with them. Though I guess one area where the "Ro blood flowed true" was that I spent most of the game shamelessly telling people what they wanted to hear regardless of if it was the actual truth or not.
Sadly, I wasn't able to fully upgrade all of my forts. I was short two Apothecaries because I just didn't have enough Stone in the end. Maybe I didn't accept enough bribes? Or maybe it was a consequence of kicking the bad governors to the curb, so I wasn't able to fully exploit the Kranas Woods. Wasn't a dealbreaker. Just surprised that Stone was my shortage when Quicksilver is the resource the game is stingy with.
Though I guess one thing that confuses me is the encounter with the Nisse. Mostly in that you can stumble upon them trying to set up ship in the region, and regardless of whether or not you evict them you never actually tell anyone that the baddies who caused so many problems in Sacramentum showed up in the Rokaj.
I refused their offer of a wish, which really made them angry. And as for the bit with the Queen's spirit . . . Well . . . They say that they no longer have that piece of her soul anymore because her dying of her illness is causing it to fade away, but I do have to wonder if that's supposed to be them getting petty revenge. That they did some ritual sacrifice of the fragment to give her whatever terminal disease is afflicting her.
Honestly, the most interesting bit of the ending was that one of her biggest regrets is she didn't conquer a new vassal during her reign. So maybe the third game will be about the PC taking part in the subjugation of a new vassal rather than reasserting control over an older one?
All in all? I'm glad I played and I can't wait for Queen's Wish 3. Which I guess would come after the remake of Geneforge 2?
Oh, and just for fun. I'm going to go ahead and share my ending code.
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