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DarkProphet2019

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Tenderfoot Thahd

Tenderfoot Thahd (2/17)

  1. I am liking the sound of this. Once I have played through the classic games again, I will have to give it a whirl.
  2. So what exactly IS BoE? I have never looked into it; I only ever played the original three games (though I have downloaded BoE now, since people keep talking about it so much). For anyone who is curious, my singleton is doing well so far. I started him as a straight mage (have to do a lot of resting between battles, but most things just die when they show up, and those that don't, I can easily flee from thanks to Haste). He is level five now, and really starting to be ready to face bigger challenges now that his MP pool is bigger. I never tried a mono-mage game before, but so far, it's actually pretty easy.
  3. Well then, perhaps I will stick with the one character then. I am building him as a mage/priest hybrid so I can take advantage of all the spells. Though I did drop 4 points into strength to start to help with HP gains and to make sure that if my butt was completely against a wall, I could go physical with a vague degree of not-complete-inefficacy.
  4. Thank you all for your input! I am still getting roughly used by the learning curve, but I seem to be doing better. I purposely went with singletons when I came back, because I DID remember from all those years ago that it was a lot easier for me keeping one character alive than it was six, and while I see why I thought that back then (Haste cheese is a thing), I am now debating actually creating a party and trying to learn more about group composition. I was thinking of trying a team of one fighter, one utility/archer, one utility priest, one healing priest, one utility mage, and one blaster mage. What are some other people's favorite teams in X1?
  5. So, once upon a time, I was a huge fan of the Exile trilogy. I was still a pre-teen at that point, and didn't really have a good enough grasp of strategy to be very successful at that point. I am coming back now, more than 20 years after I first played Exile I on a Shareware floppy, and I am finding that apparently, it wasn't just my undeveloped battle planning skills that were the problem; this game is notably tougher than many RPGs I have played in the decades since. In particular, I am having difficulty coping with Slithzerakai; nothing seems to work that well on them. They shrug off melee attacks, spells appear to do half or even quarter damage against them... they are a pain. Also, does anyone know what the point of Detect Life is? I thought that the spell description said that it highlights enemies on the map, but while using it to try to prevent getting ambushed in the Bandit Fort with my last low-level singleton, it failed to operate until the door was already open... and I was faced with five bandits who quickly slaughtered me; I don't think I got a full turn that combat, I just tried to run and then died. Survival issues aside, I still love this game with a passion, and I can't wait to beat it again and get back to reliving the others. Also, since I have been out of the loop for so long, what are "original" players' opinions on Avernum? On the one hand, I have no problem giving SW more of my money; the cash I shelled out for the Exile Trilogy all those years ago was well worth it, but since my discretionary budget is small at the moment, I am going to hold off until later in the year if they are not qualitatively improvements upon the original games.
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