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Raine

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Everything posted by Raine

  1. I finally got it to work again. My best guess is that you have to actually complete all conversations, all the way to the point of "that's all" instead of just stopping the conversation. It seems too finicky-- it definitely makes things frustrating when they shouldn't have to be. And that finicky to me qualifies as a bug. I have to say, I really like this game, but between this and the also crazy finicky nameless library sentinel (how long SHOULD it take to get him into that exact spot in the center of the circle?) I'm starting to wear down on it.
  2. Why does this not count as "in the circle"? can't upload a screenshot, but the sentinel is 80% inside the circle- does he have to be smack in the middle, right in the exact spot? 45 minutes on this already! (Edit-- 3 hours now. It's getting ridiculous. I have the concept- did it in 15 minutes the first time).
  3. Mac OS, QW2 1.0.3 On my second playthrough -- had the same problem on the first-- it has to be a bug? When I do the Pit of the Ice Wyrm part 1, it's fine. I go back to Etzalam, speak to Umita again, who tells me that the problem has come back; I go to the mine, talk to Conglins, who tells me the same and to talk to his daughter. I do and all she does is go to sleep- the second part won't trigger. In the first playthrough I got help from Randomizer, who said it was finicky, and after many (and I do mean many) walks back to Etzalam to talk to Umita again & going through it all again start to finish, making sure I was physically in the room, I finally got it to trigger. It's doing the same now on the 2nd playthrough & I have gone through every conversation option, have the whole party in the room, have backtracked to Etzalam again and gone through everything again-- it still won't trigger. I can't believe this is intended to be this finicky and I have to clue what is wrong (can't figure out what it was last time that I actually did differently when it finally triggered either-- it seemed kind of arbitrary- I just got stubborn enough to keep doing things until I got lucky). Very frustrating.
  4. It didn't seem to help at first, but did it again with the entire party in the room and that did the trick! That's a real technicality there. Thanks again.
  5. Thanks-- I did everything but walk into the room with her- -I'll try that! (I never would have thought of it)
  6. So I did the first Pit of the Ice Wyrm quest and now the second part comes up in my quest list, telling me there are problems with shipments and I should go see Conglins. I do and he says the serpents are back and to speak with his daughter. But then that dialogue goes exactly like the first- she never says there is a new problem and goes to sleep. When I go in the mines, there are miners in there, no messages, and no monsters spawn (even walking all over the mine). I must be missing something to trigger this, but I can't figure out what. Can anyone help?
  7. Is this a bug? It worked the first time but then stopped. Version 1.0.3 running on MacOS 14.6.1
  8. Figured it out after playing with settings a lot more. Can't see how to delete this?
  9. Hi- not sure what is up with this. I have all 7 forts & 7 apothecaries. One of my forts does not show an apothecary on the map, but when I went to build one, it let me buy an 8th, but when I went to place it told me I already had one, and sure enough, it's there and was already. I tried removing it and placing it again, but that didn't work and the map still doesn't show that fort as having it. The +3 energy potions are pretty critical for the endgame. Anything I can do? Queens Wish The Conqueror; version 1.1.1.; Macbook. Thanks. Never mind-- I deleted all the shops in the fort, saved and quit, and restored them, working now.
  10. I guess avoiding giving uncomfortable answers to Redbeard is not a good idea.
  11. Nevermind-- finally got it to work. I avoided an earlier conversation w Redbeard about the construct, & it never came up again. On about the 7th or 8th try to trigger this, he actually asked about it again. Apparently the quest won't happen without that conversation.
  12. So I have done everything except Silena's quest and have spoken to Redbeard and gotten the final meeting quest. And still Silena won't advance the quest. I quit and went back to an earlier save & redid the Redbeard conversation where I get the final meeting quest again. She is same as ever. I have been to the site with her several times & have said I would help her. Why is this stuck? I don't want to go into the endgame without this, but it won't trigger, & I have researched & know it is supposed to trigger now (and it is my last chance). On a Mac, running Mohave 10.14.5, have not installed any cheats or messed with the program in any way.
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