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CromagnonCoder

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Posts posted by CromagnonCoder

  1. I hope to share. I work two jobs and have little coding skills so it will take a while. The only changes I've made so far are to comment out the include windows.h statement and changed the case of the header filenames. Could one of those be causing the problem?

  2. I am trying to rewrite the sources for linux on Fedora 28 with code::blocks. After I open the project, make a few minor changes, save, and close, code::blocks locks up when reopening the project. Is anyone else having a similar issue? And if you are not using code::blocks, what ide are you using?

  3. I did say I was interested in reviving an old laptop so I can play the game. Linux is my primary os, so an open source version would make that possible. I think it would be easier to have an open source version than running the game than using virtualization.

  4. I think I did something wrong then. Or got the game from the wrong source. Or maybe a 32 bit app can't run on a 64 bit computer. The game was installed in usr/local/exile3. No worries though, I blew the dust off a windows 8.1 computer and will try it. Have you tried virtualizing Windows on linux? You wouldn't have to shut down one to use the other.

  5. I was thinking the linux version may be a good reference, but you are making an open source version. I tried the linux branch, but could not get it to work. Either I have an outdated version or it did not install properly. I guess I'll virtualize a copy of Windows for now.

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