Midknight Warrior
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About Midknight Warrior
- Birthday 07/29/1988
Midknight Warrior's Achievements
Garrulous Glaahk
Garrulous Glaahk (8/17)
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so i'm playing empire-loyal, right (loyal as in loyalist ) and i'm at melanchions gathering tribute for him... uh.. i just whooped this lich into giving tribute to melanchion and, well, she said something or other about a war against the surface... wtf? i thought melanchion was peaceful.. am i betraying the empire for helping melanchion?
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Getting my hands on Gladwell
Midknight Warrior replied to NewPlayer's topic in Second Avernum Trilogy
guys i just killed gladwell, an awesome battle . but im still geased!.. i want to do quests for shafrir, but his machine cant remove the residue (it says the exact same thing it did when gladwell was alive). I got all three items for him so im not sure i get why i even had the geas anyway... but whatever, how can i permanently remove it? also, i broke a crystal that gladwell was standing beside, it freed the soul of a woman in gladwells inn, is this relevant to anything? -
ectoplasmic essence
Midknight Warrior replied to Midknight Warrior's topic in Second Avernum Trilogy
thanks guys, it was just me being an impatient bastard -
ectoplasmic essence
Midknight Warrior replied to Midknight Warrior's topic in Second Avernum Trilogy
thats the thing. the golems disappear, and the shade goes back to being where it was originally, non hostile and all that. if I approach it, the golems come back. -
hey, im trying to kill moref for larks quest, so i go into this cave joint, take down a bunch of exploding statues, it says something about the spirit leaving.. but its still there. im pretty sure im missing something obvious, but the shade is still there, and the explo-golem thing happens again if i approach it... where am i supposed to go/do? i looked in the forums but the only stuff there was about it was people who couldnt find moref himself..
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Ok, so in the mine where I have to get the satchel, there is a secret passage to an anvil which burns me if I touch it and I can't destroy. When it burns me it tells me that the power is far below. Ok I explore the rest of the mine, get the satchel and both sylak keys (I and II, kill the dragon and the rats. Somewhere in the third floor down, there is a huge pitfall, (far below, I assume) so I throw my sorry lot down there. One adventurer survives, from luck. A few potions later, I explore the tomb. after an excessive amount of reloading, I manage to kill both barrow wights. I look in the coffins, there's just some bones, but one has a button which reveals a chest with six wierd rocks that become a special item (the power?) so I go back to the anvil, but it keeps burning me and telling me "not yet, the power is far below", even my character that has faerie blood, if that's supposed to be of any influence. What's the deal with the anvil? (I remember not being able to find what it was in the old nethergate too, in fact, there I never made it past the pitfall )
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Personally, I liked the wide variety of spells available in the exiles. Just trying them out was part of the fun. In A4 I hated how haste was one by one... Arcane blow is fabulous, what are you guys talking about? Yes, divine retribution has a bigger pwn area, but rarely is there erver so many monsters that a hasted 2xarcane blow can't handle.
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Who has the REAL OLD Exile: Escape From The Pit???
Midknight Warrior replied to Carranzero's topic in The Exile Trilogy
I might be wrong on this, but can't you just download it from the spiderweb site? -
Jeff, Valorim was cool!!
Midknight Warrior replied to Carranzero's topic in Avernum Trilogy (2000-2002 original versions)
Actually, horses in avernum would suck. Horses are expensive, and considering how soft and wonderful avernum ground is, you'd ride through 30 horses in a year. Imagine, if asphalt is bad for their hoofs (even when shoed) what the rocky, pebbly, rotting GIFT-leggly avernum ground would do to them. On another note, there isn't really anything more to do in avernum. the rentar story is basically over. No matter how you look at it, either rentar is out of the picture, or on the surface with another e/a III... Or the darkside loyalist thing which could be a bigger version of the "a small rebellion" scenario.... Rentar dies: Darkside loyalists=only plot left Rentar lives in vahnatai lands: Presumably peaceful rentar leaves only darkside loyalists as a plot, and if she tried again, it would be cheap. Rentar lives in the surface: Exile III part II... I don't think that's gonna happen, leaving the darkside loyalists, again. So that means that, either something new is gonna happen, or the darkside loyalists are gonna be the main event in A V. I wonder how you get avernum adventurers to be empire heroes, maybe AV should be with empire citizens? Or, bring back another classical villain, like Grah-Hoth, or a band of rogue sorcerers steal vahnatai knowledge and make a crystal soul of erika? -
So anyway I just killed almaria's shade, but found out the people are still hostile towards me. I remember killing some of the archers that shot at me (well hey they started it!). How can I get them to love me again?
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A pretty kick ass bandit queen that can become four... hmm, has Jeff been drinking lately? He probably tried absinthe and saw in fours, thus absynthe is born.
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I'd be happy to test it. felipecuello263@hotmail.com The first one pretty much covered everything, i wonder what you added. BTW, when is that scenario that was supposed to come with the HLPM going to come out? (I remember it being something about sliths(?))
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Betatesters wanted for BetterEditor
Midknight Warrior replied to Khoth's topic in Blades of Avernum Editor
Just a thought, will "bettereditor" scenarios work on BOA? -
A game programmer's point of view
Midknight Warrior replied to najdorf's topic in Blades of Avernum Editor
Looks like Jeff has more of a commercial mind than we gave him credit for... /me thinks about starting to yell "IT'S ALL A CONSPIRACY OMFGWTFBBQ!!~!~!1!!12!!" nah