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Frayalitz

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Posts posted by Frayalitz

  1. My points of likes and dislikes are:

     

    Like 1: infinite arrows

    Like 2: no need of lockpick to pick locks

    Like 3: area effect spells back to track

    Like 4: characters switch places more freely

     

    Dislike 1: Character graphics became fewer

    Dislike 2: It doesn't run smoothly on my iBook

    Dislike 3: Combat, end combat, and attack have no shortcut key

    Dislike 4: Automatic start combat sometimes hazardous

    Dislike 5: doesn't show how "Divinely touched" works

     

    It might be easier to play, if I can pick up targets with abcd keys.

    Also, I'd like those missing character graphics as well.

  2. Hello folks,

     

    Thank you for your help.

    I may refresh my try to make a new scenario with it.

     

    By the way, one thing that I complain that most of the manuals

    and sites that deal with Avernum scripts make their lists of

    what-to-do starting with scripts themselves, not what I'd like

    to do. It's a bit hard for beginners to see, I feel like.

     

    So, I'd like to see something like:

    (What you want to make) Conversation

    1. do this

    2. do this

    3. do this

    example:

    This might be nice for beginners.

  3. Hello folks,

     

    1. How should I place the end_scenario, when I don't use Warrior's Glove?

     

    2. Simply placing "Set Wandering Monster Points" and putting monsters in "Outdoor Wandering Encounter" do not look like creating monsters at all. What else should I do?

     

    3. As for cordinates, where does X and Y start, from lower left

    or upper left?

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