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Suspicious Vlish

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Everything posted by Suspicious Vlish

  1. Safey: Quote: they are trying to wipe out the shapers and all those loyal to them. So the Allies and the Allied resistance were guilty of genocide when they attempted to wipe out the Nazis? If you don't like Nazi analogies, just replace 'Nazi' with any group of elitist butchers (eg. The Turks vs. the Armenians, the Soviet vs. the Poles, the Japanese vs. the Chinese during WWII). The Drakons aren't killing Shapers for merely existing. They are killing Shapers because the Shapers want to genocide their race. Quote: Heck they are the ones who released the unbound. Knowingly escalating an already bloody war to our equivalent of a nuclear war. When the alternative was to get butchered by speciest Shapers, I can see why the Drakons were willing to bring out the big guns. You can hardly blame them, when countries such as Israel use excessive force against enemies which they claim want to 'wipe them off the map'. The Shapers are to blame for the whole Unbound mess. If they had merely attempted to defuse the situation with diplomacy, instead of stepping up the war once learning of the Drakon's 'secret weapon', there would have been no need for the Unbound. Quote: The shapers didn't want that. Yeah, of course they didn't. They wanted a quick, 'clean' war, where they could efficiently commit mass genocide against creations who are 'too powerful to exist', and serviles who are 'too independent to exist'. What a pity that they didn't get that opportunity, huh? I mean, damn, isn't it a pity that the Nazis couldn't have just had a clean, quick war? Bloody Jews and Allied resistance, ruining the situation for the rest of Europe. Why couldn't they just lay down and die, to prevent the situation from escalating? Quote: The drakons are just as bad as the shapers For defending themselves? You wouldn't use any means necessary in order to defend your race from genocide? Don't make me laugh! Quote: and worse then humans on the whole. Drakons haven't targeted sapient races for extermination. They haven't enslaved entire species of sapient beings and mistreated them for generations. Granted, the Drakons haven't been around for long, so we don't know what they might do if given enough time, but to say that at this particular point in time, they are worse than humans, is conjecture at best. Quote: lets have a run down what humans can do vs what drakons can do Humans---------------------------Drakons can shape------------------------can shape can fight------------------------can fight can lead-------------------------can lead can grow crops-------------------ummm can sweep floors-----------------ummm countless other mundane tasks----ummm We aren't quite aware of whether Drakons can grow crops or sweep floors. For all we know, they could simply choose not too. The Drakons were bred as a warrior race, and they are attempting to play to their strengths. And anyway, the ability to sweep floors isn't a good indicator as to whether your race is monstrous. Ironically, I have yet to see a Shaper sweep a floor, or plant crops. Hence, if we were to apply your logic to the Shapers... Quote: quite simply the only reason the drakons haven't killed of the human side of the rebellion despite their almost universal disdain for humans is they still need them. Actually, some Drakons in GF4 felt that they didn't need humans as allies. But even the most radical 'anti-humanist' Drakons (Salassar) didn't condone targeting the human species for genocide. Added to which, I could turn your argument around. The only reason the Rebel humans don't exterminate the Drakons is because they need their assistance to fight the Shapers. If it weren't for the Drakons, the Rebellion would have be smashed at the word 'Go'. Quote: Also many disgruntle sevirls, drayks, and cryodrayks, have commented that the drakons are simply the new shapers. The Drakons are often forced commit acts which appear ethically unsound. That's war for you. Whether Drakons are worse than the Shapers is unknown, as Drakons have never been seen to administrate a province in peacetime. But to put it simply, it's not a huge shock that Drakons utilize extreme measures, when they are fighting a bloody war to prevent the extermination of their race. Quote: Every crime the shapers have done has been equaled or outmatched by the drakons. Utter nonsense.
  2. Yama: Quote: Constructive criticism is one thing, and stubborn negativity is another. Personal attacks, however, are against the code of conduct. Consider yourself warned. I never 'personally attacked' anyone. I simply stated (tongue in cheek) that buying a game which is near identical to the original makes you an imbecile. So do me a big favour, and quit your posturing.
  3. It is far less appropriate to the Rebellion than the Shapers. I have yet to see the Rebellion attempt to genocide an entire race of sapient beings.
  4. Iffy: Quote: Maybe the administrators forgot about him. Let's hope it stays that way. And Retlew, I make comparisons between the Shapers and the Nazis, because those comparisons are appropriate.
  5. Why would I spend money on something which pretty much is identical to the original? I know that there may be some small differences, but not enough to justify me forking out my hard earned cash. Exile 1 to Avernum 1 was a huge jump in 'quality', Nethergate to Nethergate: Resurrection was not. To be honest, I'm starting to get tired of Jeff's lack of innovation. *le gasp* Yes, I dare to say that he lacks in innovation. He... -'Remakes' the Exile series to produce the Avernum series. - Sucks the Geneforge world dry (attempting to make them interesting with 'Drakons', ug. Worst plot device ever.) - Adds another game to the already overdone Avernum series. Trust me, the open ending at the of Exile III was enough. - Is placing Solberg in the FIFTH Avernum game (why won't that old codger die already??! ). - And now has made some small changes to the original Nethergate. Wow. It reminds me of what Homer says at the start of the Simpsons movie. "Hah, you guys are suckers! You're paying for something that you could watch for free on TV!". That's how I feel about the veterans who pay for Nethergate: Resurrection, who have the original game. They got sucked in. Go play the original, you imbeciles. I wasn't going to even touch the Shareware version of Avernum 5, but now I've made up my mind not to purchase any of his games, until he actually comes up with something *new*.
  6. 'Remake' sort of implies that things have been remade...
  7. Well, I downloaded Nethergate: Resurrection (?), and I'm a little confused. Despite the title stating that it is Nethergate: Resurrection, the game seems to be near identical to the original Nethergate (from what I remember). Did I download the wrong thing by accident?
  8. What law? You mean Godwin's? And if so, so what?
  9. root: Quote: I question that analogy, Vlish. The Shapers are a civilization. No they aren't. That's the equivalent of claiming the aristocrats of medieval France were a civilization. Shapers are merely a strata of said society. Normal humans and creations make up the majority (from what we have seen). Quote: They have an ideology. National Socialism is an ideology Huh? Nazis had an ideology. Shapers have an ideology. The mere act of being a Shaper means you must adopt the ideology of Shaper supremacy. If the Shapers find out that they you sympathize with Creations, they drop you faster than a hot potato. Quote: The Awakened, however, do not seek to coexist with the Shapers' racist ideology, they seek to coexist with the Shapers by changing their ideology (and they do have Shaper sympathizers, so this could work). Which is impossible. Unless the Shapers are pushed to the brink of extinction, and have no choice but to surrender. That's exactly what the Takers are aiming for, and good luck to them. Quote: To fix the analogy, Jews and Germans can coexist when the Germans are not Nazis. Your analogy is crap. Humans and creations might be able coexist, when humans are not Shapers. The mere act of being a part of Shaper society requires you to adopt certain beliefs, which are directly contradictory to creation and human autonomy.
  10. Leftist: Quote: I support the Awakened. Also, I protest Suspicious Vlish. Serviles aren't animals. They're sentient, intelligent beings. You missed the point. I'm not trying to compare animals to serviles. What I am doing is pointing out that Awakened philosophy contains certain beliefs that are contradictory, much like the individual who is a humanitarian, but also wants to promote animal rights. The Awakened wish for coexistence with the Shapers. They also believe that they should have the right to exist as independent autonomous beings. These two ideologies are inherently contradictory. Creations can't coexist as autonomous beings while Shapers still holding significant power. Such a dream is the equivalent of Jews believing that they can remain autonomous while coexisting with the Nazis. Pure absurdity. This is why the Taker ideology (and methodology) is so much more tenable.
  11. Anyone who votes for the Awakened is akin to an animal rights activist who is also a humanitarian.
  12. Corrupted One: My plot was tongue in cheek. As Thuryl pointed out, it's the plot from Planescape: Torment. I suggest you drop everything you are doing and hire the game out, and give it a whirl. It's one of the best RPG's in existence. Quote: Also, in what way is KoToR similiar to my idea? Do you start out as a Sith lord ( minus the memories and force powers) and join the Jedi? Pretty much. I was going to explain the plot, but I've decided not to. Spoilers and all. One day you might want to play the game.
  13. I have a more original idea. You wake up on a Shaping platform, covered in scars, and suffering almost complete memory loss. A bobbing, talking Fyora approaches you, calls you 'Chief', and assists you in escaping the Shaping Chambers administrated by the 'Shapermen'. You then discover that you can't die, and hence embark on a quest to recover your lost memories, and your mortality.
  14. Romance?! You've got to be kidding me?! Romance was bad enough in BGII, and you want to incorporate it into a game like Geneforge? I think I'm about to have an aneurism. Personally, I'd like to see the Creations tweaked. I'm sick of being given the 'choice' of Shaping a useless pyroroamer. As I suggested in another thread, Jeff should tweak the pyroroamer so that it has a multi-target fire breath attack.
  15. Rotgroth, from my VERY limited knowledge about script, I think that you script in 'Firebolt', and then increase the 'Hit target' from 1 to 3 or 4.
  16. I actually think that pyroroamer should have some sort of multi-target firebreath attack. Sort of like a dumbed down version of Essence Orbs which does fire damage.
  17. From what I understand, the 'no personal attacks' rule only protects members of this forum. Quote: Thus, this Code of Conduct. Please take a look at it before posting. All posts not conforming to the rules and guidelines within will be gleefully terminated. In general, you should always treat people in the boards the way you would want to be treated and not say anything you wouldn't say directly to the other members' faces. *Any communication that is intended to harass, belittle, humiliate, threaten or cause embarrassment to a fellow member. (Please take the flame wars elsewhere.) From what I understand, Emperor is no longer a 'member' of this community. Good riddance.
  18. "It was in the thread "Emperor Tullegolar" which was asking why he got banned." I was wondering why the IQ of the fora had jumped by 20 points. What happened? Did the moderators outlaw extreme inanity and obtuseness?
  19. Dikiyobi, I usually absorb my creations before receiving any quest EXP points. Although a fair proportion of the EXP does come from combat, which is gobbled up by my creations. For me, retaining my creations never seems to be feasible. For example, let's say I purchase two points in fyora, and create a shiny new cryoa. I retain that creation, and allow it to level up. Along the way, I'm going to discover a create fyora canister. I'm also inevitably going to sink some points into fire shaping. If not, I'm going to get equipment that will boost my fire shaping anyway. By the time I've levelled up my cryoa, I can usually create a shiny new cryoa that is exactly the same level, or higher! Or they will be overshadowed by a creation from a higher tier. So what exactly was the point of spending my hard earned EXP on a redundant creation? Those XP points are better off in my pocket, than in the pocket of an absorbed creation. Sure, you could keep an artila around for the entire game. But it's hardly worth the EXP or hassle, IMHO.
  20. Slar: Quote: Being better than others is not the same thing as being good. I disagree. 'Goodness' is often relative. Whether a creation is good is determined by how it compares with enemy creations, and whether there is anything more efficient in the PC's arsenal. Quote: Vlish are good, but in G4, they are no longer spectacular and amazing. I agree that they aren't 'spectacular and amazing', but they solid creations. You get your essences worth. A high starting level, a good chance to hit, a strong melee, fair HP, the curse effects (perhaps the second most useful ancillary in the game) and a wealth of resistances. Quote: They are probably the best option through chapter 2 IFF you are running disposable creations. If you build your creation levels, a vlish might be useful but cryoa will be better and artila nearly as good but cheaper. I'd disagree with you on that one. Added to which, creations take a bite from your EXP. Why sacrifice the EXP, when you can produce higher tier creations of similar essence cost that can perform just as well? Quote: As for this 'mysterious intrinsic dodging' I've heard that before and I don't buy it. I ran a quick trial, and apparently Vlish have the same chance to dodge as other creations when their DEX is equal. So I've come to the conclusion that as newly created Vlish have a higher starting level than cryoa/roamer/clawbug, they have higher DEX, and hence a higher chance to dodge. *slaps forehead* That would probably explain why several people reported that Vlishies seemingly intrinsic ability to dodge.
  21. Dikiyobi: Quote: That's not too hard to do, though, given that battle creations are generally weaker than magic and fire creations and that (in Dikiyoba's opinion) the roamer is the weakest fire creation available So? Power is relative. The fact that the Vlish is the best 2nd tier creation speaks strongly in its favour. I'm Lvl24 at the moment, and have sunk 10 points into magic shaping. Three vlish with one charged easily cleaned up Mysithius in Thorton. It was laughable... Myssy had a 20% chance to hit (uncursed), and only done approximately 20-30 damage on a connect.
  22. Random: Quote: It's mostly that the older game vlish was far superior to the current vanilla vlish. I'm not arguing that the old game vlish was 'superior', but the GF4 vanilla vlish is still pretty good. It beats the other tier 2 creations hands down. Quote: The older ones had a stun ability that would keep most opponents from attacking. From memory, they slowed and stunned. Quote: Charged ones die off too quickly because they are unstable, but have the slowing effect from the older games, I cast Regenerate on my charged vlishies. Given that I'm playing a 'deadweight' (not really) Shaper, I have quite a significant amount in healing craft. The free spellcraft throughout the game is also helping my regenerate spell last for reasonable lengths of time.
  23. It is mid year holidays up here, so I've been running a Lifecrafter who focuses primarily on disposable creations and supporting magic (Blessing and Healing). The experience so far has really left me questioning the mantra that the Vlish is a 'shadow of its former self'. They may not be the underpriced monsters they were in GF3, but they are still by far the best tier 2 creation, and are superior to the glaahk and battle alpha in tier 3. The vanilla vlish has more health than a roamer, is a reliable hitter, and has some sort of intrinsic ability to dodge. Most vanilla enemies prior to Gamma camp seem to only have a 50% chance of hitting. Reduce this to 25% if cursed. Vlish also have decent physical, acid, poison and magic resist. I've been meddling with the Charged Vlish, with positive results. Although far more costly, it is highly effective against powerful enemies. Despite being the same level, and having the same stats, as the vanilla vlish, the Charged Vlish deals approximately 1/3 greater damage with vlish bolts and tentacle. It also has a +40% chance to hit when compared with its little vlish brother. Slow pretty much cripples any deadly high level opponents. I managed to take down the Old Golem in the Sandros mines with just 2 charged vlish and a vanilla vlish. Added to which, the Charged Vlishy has cold immunity. I've found this to be quite useful in several situations. The Parasitic Shade was a breeze as its frozen touch left my Charged Vlish unscathed, while my other Vlish were wailing about it. The Forgotten One fell prey to two charged Vlish enchanted with Spine Shield. It will be interesting to see how well my Vlish will hold up in Burwood.
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