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Zxquez Zolohahni

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Posts posted by Zxquez Zolohahni

  1. I was able to do that part with my keyboard (with the computer thing in the future?) but I, for the life of me, cannot remember how I did it.

     

    Alorael—If you press two buttons at once with an emulator, it doesn't recognize it in the game (with the emulators I've tried).

  2. Quote:
    Originally written by Ephesos:
    Quote:
    Originally written by Millicent, Dear Millicent:
    Aww, how sad. I have a scenario being planned, but since my creativity has been shot lately, I haven't been able to come up with anything in...about five months. If I could, I'd probably get it finished. Somehow.
    Be at the next chat, and we'll help iron it out (provided we can wrench the conversation away from the downers). Or just PM/AIM one of us, and we'll be happy to help.
    Well, the problem is, I got a basic two sentence plot beginning five months ago, and could not think about anything since. Which makes me sad.
  3. As far as I can tell, Random Rampage doesn't even exist anymore. It's nowhere on my harddrives or any web accounts I may have had. So, unless someone else has it, it's completely lost.

     

    Edit: Or, I could just go ahead and ask that none of my scenarios be hosting on the Archive, please.

  4. RAH—My scenario will be out soon but betatesting is a bit slow. I am a slow worker. Plus school. That, and this is the first time I ever tried betatesting. Yay. The story sucks (I think), but it's a story I've thought of half a year ago. That, and I had to shorten it by a lot. YEY.

     

    Playing it may cause brain damage. I dunno.

  5. BT: I will not send in Xerch'de, for one reason: It only meets half of the requirements. I might make an outdoors, but I don't exactly get what you mean by 'encounter'. Also, I don't have an original item, and I don't think I have any original monsters.

     

    (Also of note, if you can't spell Jonnie, spell Jonah—sorry, it just bugs me. Blame TGM! He's to blame!)

  6. I don't see how I'd implement an SDF with it.

     

    Here's the immediate surrounding code, anyway:

     

    Code:
    set_flag(5,1,2);set_flag(5,0,1);message_dialog("You should probably head back to your room at the inn.","");set_terrain_memory_cell(8,0,0);block_entry(1);end();
  7. I can't seem to get set_terrain_memory_cell to work. The code for it I put in is

     

    set_terrain_memory_cell(8,0,0);

     

    Yet, when I try the door that has terrain script eight, memory cell 0's value doesn't change to zero, so I can't get in. Am I doing something wrong? Thanks.

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