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Zxquez Zolohahni

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Everything posted by Zxquez Zolohahni

  1. Xerch'de would not have been released had TM not asked me about it. I have yet to decide whether that was good or bad. I wouldn't go so far as make an oath, but I will try as hard as I can to get out of my slump and make something for the contest.
  2. I was able to do that part with my keyboard (with the computer thing in the future?) but I, for the life of me, cannot remember how I did it. Alorael—If you press two buttons at once with an emulator, it doesn't recognize it in the game (with the emulators I've tried).
  3. Quote: Originally written by Ephesos: Quote: Originally written by Millicent, Dear Millicent: Aww, how sad. I have a scenario being planned, but since my creativity has been shot lately, I haven't been able to come up with anything in...about five months. If I could, I'd probably get it finished. Somehow. Be at the next chat, and we'll help iron it out (provided we can wrench the conversation away from the downers). Or just PM/AIM one of us, and we'll be happy to help. Well, the problem is, I got a basic two sentence plot beginning five months ago, and could not think about anything since. Which makes me sad.
  4. Aww, how sad. I have a scenario being planned, but since my creativity has been shot lately, I haven't been able to come up with anything in...about five months. If I could, I'd probably get it finished. Somehow.
  5. I liek the pillars better. It goes with the bridge.
  6. No, I haven't designed anymore.
  7. As far as I can tell, Random Rampage doesn't even exist anymore. It's nowhere on my harddrives or any web accounts I may have had. So, unless someone else has it, it's completely lost. Edit: Or, I could just go ahead and ask that none of my scenarios be hosting on the Archive, please.
  8. Quote: Originally written by aliklik: and yet u just did He didn't talk about it, he just mentioned it.
  9. Quote: Originally written by Doom Toaster: Jonah Zolohahni-- is starting another one. Correction: might be starting another one. It depends on if I feel like it/come up with a plot at all.
  10. Also, just curious: what was the point of copying and pasting JadeWolf's first sentence? It's not that hard to write it yourself.
  11. I have a 5 year old Dell and a 13 year old IBM; the IBM crashes less and is more reliable. I hate Dell.
  12. Assorted aliases; Terrorism - Nephil. Zxquez Zolohahni - Nephil. Jonnie - Slith. Jonah Zolohahni - Human.
  13. Mmkay, nobody answers my questions anymore. I'd be very happy to send Xerch'de in if only some would answer my question.
  14. Just one question with the text file: the address is my email, right?
  15. Okay, thanks. Didn't know it was right there...
  16. Where is the source code, anyway? I don't intend to be able to make something like another editor any time soon, but I'd just like to see what it looks like.
  17. Quote: Originally written by Garrison: ...I vaguely remember answering a similar question to yours with this answer... It was probably mine. http://www.ironycentral.com/cgi-bin/ubb/ultimatebb.cgi?ubb=get_topic;f=18;t=000440#00 0003
  18. RAH—My scenario will be out soon but betatesting is a bit slow. I am a slow worker. Plus school. That, and this is the first time I ever tried betatesting. Yay. The story sucks (I think), but it's a story I've thought of half a year ago. That, and I had to shorten it by a lot. YEY. Playing it may cause brain damage. I dunno.
  19. BT: I will not send in Xerch'de, for one reason: It only meets half of the requirements. I might make an outdoors, but I don't exactly get what you mean by 'encounter'. Also, I don't have an original item, and I don't think I have any original monsters. (Also of note, if you can't spell Jonnie, spell Jonah—sorry, it just bugs me. Blame TGM! He's to blame!)
  20. Okay then. Sorry I didn't see it in your first post, because I didn't notice the edit. But it does work now. Thanks for the help.
  21. Ok. So, how would I use an SDF to allow someone to open a door, when they already cannot? That's the part I don't understand. Now.
  22. But doesn't memory cell 0 set the difficulty of unlocking a door: 0 is unlocked, and any higher is locked? Thus, changing it to 0 would allow someone to enter it without having to unlock it, correct?
  23. I don't see how I'd implement an SDF with it. Here's the immediate surrounding code, anyway: Code: set_flag(5,1,2);set_flag(5,0,1);message_dialog("You should probably head back to your room at the inn.","");set_terrain_memory_cell(8,0,0);block_entry(1);end();
  24. I can't seem to get set_terrain_memory_cell to work. The code for it I put in is set_terrain_memory_cell(8,0,0); Yet, when I try the door that has terrain script eight, memory cell 0's value doesn't change to zero, so I can't get in. Am I doing something wrong? Thanks.
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