Hi Spiderweb,
Please consider revising the Cleave mechanics to spice up and speed up routine encounters. For example, I think the Blademaster should be able to attribute skill points to improve their Cleave chance over the current max of 30%. Perhaps low-ranked enemies could have a higher chance of being hit by Cleave? You mentioned how you would like to increase the importance of combat positioning and I think this could be one way to achieve that.
Thanks.